POV-Ray : Newsgroups : povray.binaries.images : miniature figure Server Time
1 Nov 2024 06:17:15 EDT (-0400)
  miniature figure (Message 1 to 4 of 4)  
From: clipka
Subject: miniature figure
Date: 10 Dec 2013 04:47:12
Message: <52a6e320@news.povray.org>
First prototype for a bunch of 28mm figures I intend to have printed.

Comments welcome.


Post a reply to this message


Attachments:
Download 'figz 2013-12-10.png' (1124 KB)

Preview of image 'figz 2013-12-10.png'
figz 2013-12-10.png


 

From: Thomas de Groot
Subject: Re: miniature figure
Date: 10 Dec 2013 07:26:38
Message: <52a7087e@news.povray.org>
On 10-12-2013 10:46, clipka wrote:
> First prototype for a bunch of 28mm figures I intend to have printed.
>
> Comments welcome.

I first thought blobs, but more probable cones/cylinders and spheres, 
right?

Chess figures?

Thomas


Post a reply to this message

From: clipka
Subject: Re: miniature figure
Date: 10 Dec 2013 10:01:28
Message: <52a72cc8@news.povray.org>
Am 10.12.2013 13:26, schrieb Thomas de Groot:
> On 10-12-2013 10:46, clipka wrote:
>> First prototype for a bunch of 28mm figures I intend to have printed.
>>
>> Comments welcome.
>
> I first thought blobs, but more probable cones/cylinders and spheres,
> right?

Linear sphere sweeps in this case actually, but only to get me started 
without the math, and I'm currently busy with the transition cones & 
spheres.

Say, does anyone happen to know, off the top of their head, the formula 
for a plane tangent to three spheres?


> Chess figures?

No; guess what pattern I'd have used for the plane in that case :-P.

RPG figures it is.


Post a reply to this message

From: clipka
Subject: Re: miniature figure
Date: 10 Dec 2013 21:04:10
Message: <52a7c81a@news.povray.org>
Am 10.12.2013 16:01, schrieb clipka:
> Am 10.12.2013 13:26, schrieb Thomas de Groot:
>> On 10-12-2013 10:46, clipka wrote:
>>> First prototype for a bunch of 28mm figures I intend to have printed.
>>>
>>> Comments welcome.
>>
>> I first thought blobs, but more probable cones/cylinders and spheres,
>> right?
>
> Linear sphere sweeps in this case actually, but only to get me started
> without the math, and I'm currently busy with the transition cones &
> spheres.
>
> Say, does anyone happen to know, off the top of their head, the formula
> for a plane tangent to three spheres?

Now that I've come up with a suitable formula I've indeed transitioned 
to cones & spheres, with the odd triangular insert here and there; much 
happier with the feet and sholders now. I also modified the head and 
tweaked the textures a bit. I think I actually like it now.

I think it's time to give the little brave fellow a name now - "Conen" 
will do nicely I guess :-P


Post a reply to this message


Attachments:
Download 'figz 2013-12-11 0052.png' (1023 KB)

Preview of image 'figz 2013-12-11 0052.png'
figz 2013-12-11 0052.png


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.