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1 Nov 2024 10:18:15 EDT (-0400)
  After 100 000 iterations (on a mesh) (Message 1 to 5 of 5)  
From: Le Forgeron
Subject: After 100 000 iterations (on a mesh)
Date: 25 Aug 2013 10:41:01
Message: <521a177d@news.povray.org>
Based on idea submitted here by Ger Remmers (Ger).

Using a mesh.

It has the earth radius, but the altitude is over-amplified (500km of
max depth)


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From: Ger
Subject: Re: After 100 000 iterations (on a mesh)
Date: 25 Aug 2013 13:05:13
Message: <521a3949$1@news.povray.org>
On 08/25/2013 09:40 AM, Le_Forgeron wrote:
> Based on idea submitted here by Ger Remmers (Ger).
>
> Using a mesh.
>
> It has the earth radius, but the altitude is over-amplified (500km of
> max depth)
>
Nice.

How many points did you use on the sphere?

-- 
Cheers
Ger


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From: Le Forgeron
Subject: Re: After 100 000 iterations (on a mesh)
Date: 25 Aug 2013 15:38:07
Message: <521a5d1f$1@news.povray.org>
Le 25/08/2013 19:05, Ger nous fit lire :
> On 08/25/2013 09:40 AM, Le_Forgeron wrote:
>> Based on idea submitted here by Ger Remmers (Ger).
>>
>> Using a mesh.
>>
>> It has the earth radius, but the altitude is over-amplified (500km of
>> max depth)
>>
> Nice.
> 
> How many points did you use on the sphere?
> 
Far too much for the final resolution;

716268 vertices, 1432532 triangles.


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From: Thomas de Groot
Subject: Re: After 100 000 iterations (on a mesh)
Date: 26 Aug 2013 03:02:09
Message: <521afd71$1@news.povray.org>
On 25-8-2013 21:38, Le_Forgeron wrote:
> Le 25/08/2013 19:05, Ger nous fit lire :
>> How many points did you use on the sphere?
>>
> Far too much for the final resolution;
>
> 716268 vertices, 1432532 triangles.
>

Maybe, but that makes it possible to navigate a low orbit ;-)

Thomas


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From: Paolo Gibellini
Subject: Re: After 100 000 iterations (on a mesh)
Date: 26 Aug 2013 06:31:20
Message: <521b2e78$1@news.povray.org>
>Le_Forgeron  on date 25/08/2013 16.40 wrote:
> Based on idea submitted here by Ger Remmers (Ger).
>
> Using a mesh.
>
> It has the earth radius, but the altitude is over-amplified (500km of
> max depth)
>
It's a very good result imho.
Paolo


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