POV-Ray : Newsgroups : povray.binaries.images : Gancaloon: old city Server Time
8 Nov 2024 08:23:21 EST (-0500)
  Gancaloon: old city (Message 1 to 10 of 46)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Thomas de Groot
Subject: Gancaloon: old city
Date: 20 Mar 2013 09:01:03
Message: <5149b30f@news.povray.org>
With the new urbanism macro in place, here is a state of the art view of 
the old city behind the harbour of Gancaloon.

Thomas


Post a reply to this message


Attachments:
Download 'gancaloon_old city_02.jpg' (221 KB)

Preview of image 'gancaloon_old city_02.jpg'
gancaloon_old city_02.jpg


 

From: Stephen
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 10:06:24
Message: <5149c260$1@news.povray.org>
On 20/03/2013 1:00 PM, Thomas de Groot wrote:
> With the new urbanism macro in place, here is a state of the art view of
> the old city behind the harbour of Gancaloon.

It is looking good, especially for an "old" town. ;-)

BTW How should we pronounce Gancaloon?


-- 
Regards
     Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 11:12:10
Message: <5149d1ca$1@news.povray.org>
On 20-3-2013 15:06, Stephen wrote:
>
> It is looking good, especially for an "old" town. ;-)
>
> BTW How should we pronounce Gancaloon?
>
>

I am well satisfied by the result indeed. 2300 houses were built in 
record time and shelter now a large part of the citizen. I shall add 
some palm trees here and there.

According to my /historical overview/ ;-)  the pronunciation should be:

[quote]
The name and pronunciation of the city was originally /Gang-alone/ but 
influence of foreign traders changed the pronunciation into /Gang-kaloon/.
[/quote]


Thomas


Post a reply to this message

From: Paolo Gibellini
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 11:40:35
Message: <5149d873@news.povray.org>
>Thomas de Groot  on date 20/03/2013 14.00 wrote:
> With the new urbanism macro in place, here is a state of the art view of
> the old city behind the harbour of Gancaloon.
>
> Thomas
A very good town. Now... some random laundry hanging at the windows...
;-)
Paolo


Post a reply to this message

From: Thomas de Groot
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 11:57:10
Message: <5149dc56@news.povray.org>
On 20-3-2013 16:40, Paolo Gibellini wrote:
> A very good town. Now... some random laundry hanging at the windows...
> ;-)
> Paolo

Thanks! That shall probably be implemented some day indeed. It was 
something I was already considering :-)

Thomas


Post a reply to this message

From: Stephen
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 13:17:39
Message: <5149ef33$1@news.povray.org>
On 20/03/2013 3:12 PM, Thomas de Groot wrote:
> On 20-3-2013 15:06, Stephen wrote:
>>
>> It is looking good, especially for an "old" town. ;-)
>>
>> BTW How should we pronounce Gancaloon?
>>
>>
>
> I am well satisfied by the result indeed. 2300 houses were built in
> record time and shelter now a large part of the citizen. I shall add
> some palm trees here and there.
>

It is looking organic, the way an old town should be.

> According to my /historical overview/ ;-)  the pronunciation should be:
>
> [quote]
> The name and pronunciation of the city was originally /Gang-alone/ but
> influence of foreign traders changed the pronunciation into /Gang-kaloon/.
> [/quote]
>

Thank you, I prefer the olden one. It is almost "gang a' lane" which is 
Scots for walk or travel by yourself.

So I might "gang alane tae Gancaloon". ;-)

-- 
Regards
     Stephen


Post a reply to this message

From: MichaelJF
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 16:40:01
Message: <web.514a1e24729bb489411deec0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> With the new urbanism macro in place, here is a state of the art view of
> the old city behind the harbour of Gancaloon.
>
> Thomas

Wonderful work again. Only one remark. The city wall is not surrounding the city
completely which is a bit unusaul IMO. What is this structure to the right?
There seems to be a citadel to the upper left, a temple straight ahead but I
have no idea for the structure at the upper right.

Best regards,
Michael


Post a reply to this message

From: s day
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 20:30:00
Message: <web.514a5468729bb48965887a1a0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> With the new urbanism macro in place, here is a state of the art view of
> the old city behind the harbour of Gancaloon.
>
> Thomas

Hi Thomas,

Very impressive, are all the buildings generated by the macro or just the main
town buildings (I mean not the ones in the harbour).

Also, is the wall part of the macro?

Do all your close up scenes I have seen posted use this macro as well?

Sean


Post a reply to this message

From: nemesis
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 22:00:01
Message: <web.514a6905729bb489c0b2e0990@news.povray.org>
this keeps getting better and better. :)

Thomas de Groot <tho### [at] degrootorg> wrote:
> On 20-3-2013 15:06, Stephen wrote:
> >
> > It is looking good, especially for an "old" town. ;-)
> >
> > BTW How should we pronounce Gancaloon?
> >
> >
>
> I am well satisfied by the result indeed. 2300 houses were built in
> record time and shelter now a large part of the citizen. I shall add
> some palm trees here and there.
>
> According to my /historical overview/ ;-)  the pronunciation should be:
>
> [quote]
> The name and pronunciation of the city was originally /Gang-alone/ but
> influence of foreign traders changed the pronunciation into /Gang-kaloon/.
> [/quote]

oh, perhaps an old city inhabitted by british then taken by greeks? ;)


Post a reply to this message

From: nemesis
Subject: Re: Gancaloon: old city
Date: 20 Mar 2013 22:05:01
Message: <web.514a6a39729bb489c0b2e0990@news.povray.org>
and BTW, looks like an excellent setting for Assassin's Creed.  expect to be
contacted by Ubisoft soon for royalties... :)


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.