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I'm sure you'd most likely NOT see wall paper like this but I like it
anyways. I used JVPs' wallpaper code he posted a while back with a Monet
(of all things) IMHO: it would seem that combining the geometry of the
tiling pattern and the fuzzy aspect of impressionism is a good thing.
I used a 3 point lighting scheme instead of radiosity this time. A 10x10
area light for the key, a shadowless point light for the fill, and the
bright spot on a hdr map as the back light.
The glass table top material needs some work for sure, and I'm thinking
about dropping the bagel/basket.
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Attachments:
Download 'bistro.png' (1226 KB)
Preview of image 'bistro.png'
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Jim Holsenback wrote:
> I used a 3 point lighting scheme instead of radiosity this time. A 10x10
> area light for the key, a shadowless point light for the fill, and the
> bright spot on a hdr map as the back light.
Not sure I understand the back light part, how does the
hdr map contribute to lighting without radiosity?
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On 01/30/2012 09:42 PM, Christian Froeschlin wrote:
> Jim Holsenback wrote:
>
>> I used a 3 point lighting scheme instead of radiosity this time. A
>> 10x10 area light for the key, a shadowless point light for the fill,
>> and the bright spot on a hdr map as the back light.
>
> Not sure I understand the back light part, how does the
> hdr map contribute to lighting without radiosity?
>
I just moved the bright spot so it's influence is up and back in this
scene ;-)
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On 30/01/2012 10:56 PM, Jim Holsenback wrote:
> I'm sure you'd most likely NOT see wall paper like this but I like it
> anyways. I used JVPs' wallpaper code he posted a while back with a Monet
> (of all things) IMHO: it would seem that combining the geometry of the
> tiling pattern and the fuzzy aspect of impressionism is a good thing.
>
> I used a 3 point lighting scheme instead of radiosity this time. A 10x10
> area light for the key, a shadowless point light for the fill, and the
> bright spot on a hdr map as the back light.
>
> The glass table top material needs some work for sure, and I'm thinking
> about dropping the bagel/basket.
I like but a couple of points.
Have you got a small camera angle? The back wall looks very close to the
table, to me.
The saucers have got very high bases or are floating through the cups.
about a cake stand instead?
--
Regards
Stephen
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On 01/31/2012 07:11 AM, Stephen wrote:
> On 30/01/2012 10:56 PM, Jim Holsenback wrote:
>> I'm sure you'd most likely NOT see wall paper like this but I like it
>> anyways. I used JVPs' wallpaper code he posted a while back with a Monet
>> (of all things) IMHO: it would seem that combining the geometry of the
>> tiling pattern and the fuzzy aspect of impressionism is a good thing.
>>
>> I used a 3 point lighting scheme instead of radiosity this time. A 10x10
>> area light for the key, a shadowless point light for the fill, and the
>> bright spot on a hdr map as the back light.
>>
>> The glass table top material needs some work for sure, and I'm thinking
>> about dropping the bagel/basket.
>
> I like but a couple of points.
> Have you got a small camera angle? The back wall looks very close to the
> table, to me.
yep ... my setup is still a ways off. I was trying for some shadow play
with the palm. I need to widen the camera angle AND back the wall off,
but then the top part of the view will be left with some space to fill.
A painting didn't fit the bill ... LOL that's how the Monet found it's
way into this scene. I'm going to have to come up with a cupboard or
sideboard. If I use a little focal blur, maybe I can get away with
something low-ish detail. The up side, a little floor in the view would
probably be a good thing.
> The saucers have got very high bases or are floating through the cups.
> about a cake stand instead?
>
since you're not the 1st to mention that I probably ought to have a
closer look at the model. Don't like bagels either ... maybe some fruit
would look better.
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On 31/01/2012 12:59 PM, Jim Holsenback wrote:
> On 01/31/2012 07:11 AM, Stephen wrote:
>> I like but a couple of points.
>> Have you got a small camera angle? The back wall looks very close to the
>> table, to me.
>
> yep ... my setup is still a ways off. I was trying for some shadow play
> with the palm. I need to widen the camera angle AND back the wall off,
> but then the top part of the view will be left with some space to fill.
> A painting didn't fit the bill ... LOL that's how the Monet found it's
> way into this scene. I'm going to have to come up with a cupboard or
> sideboard. If I use a little focal blur, maybe I can get away with
> something low-ish detail. The up side, a little floor in the view would
> probably be a good thing.
>
You could always add a picture rail, and maybe a dado rail, which would
give a natural break.
>> The saucers have got very high bases or are floating through the cups.
>> about a cake stand instead?
>>
>
> since you're not the 1st to mention that I probably ought to have a
> closer look at the model. Don't like bagels either ... maybe some fruit
> would look better.
If you could model a good looking croissant, I would love a copy of the
code. ;-)
--
Regards
Stephen
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Well here's a follow up in a blue direction ... Still unsettled on
objects on the table, and I'm working on a hanging or maybe a ceiling
light for the fill light that's directly over the table.
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Attachments:
Download 'work.png' (794 KB)
Preview of image 'work.png'
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On 13/02/2012 11:31 PM, James Holsenback wrote:
> Well here's a follow up in a blue direction ... Still unsettled on
> objects on the table, and I'm working on a hanging or maybe a ceiling
> light for the fill light that's directly over the table.
Ah! Just the place for a romantic acid trip. :-P
I suggest, a softer wallpaper pattern, softer shadows and throw out that
bagel it must be stale by now. ;-)
I like the composition and all the individual components but the
wallpaper kills it IMO. Send in Chef Ramsay. (BTW why do Americans call
him Chef Ramsay when his first name is Gordon?)
How about some subtle texture on the ceiling as well as a ceiling light,
maybe an art nouveau glass one. That would go with the fretwork screen
divider, I think.
--
Regards
Stephen
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On 14-2-2012 1:13, Stephen wrote:
> On 13/02/2012 11:31 PM, James Holsenback wrote:
>> Well here's a follow up in a blue direction ... Still unsettled on
>> objects on the table, and I'm working on a hanging or maybe a ceiling
>> light for the fill light that's directly over the table.
>
> Ah! Just the place for a romantic acid trip. :-P
>
> I suggest, a softer wallpaper pattern, softer shadows and throw out that
> bagel it must be stale by now. ;-)
> I like the composition and all the individual components but the
> wallpaper kills it IMO. Send in Chef Ramsay. (BTW why do Americans call
> him Chef Ramsay when his first name is Gordon?)
> How about some subtle texture on the ceiling as well as a ceiling light,
> maybe an art nouveau glass one. That would go with the fretwork screen
> divider, I think.
>
>
I agree with Stephen about the wallpaper. I would prefer a more faded
one. Do you have an uv_mapping problem there? the pattern seems to
expand upwards which is a bit disturbing imo.
I seem to recognize the fretwork of the screen... some old, old macro by
a long-gone pover...? not Arabeske, but another one... I got a couple of
images: laticework, but by whom?
Thomas
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On 14-2-2012 9:06, Thomas de Groot wrote:
> I seem to recognize the fretwork of the screen... some old, old macro by
> a long-gone pover...? not Arabeske, but another one... I got a couple of
> images: laticework, but by whom?
Got it (I think): Stephen Lenehan, 1999! :)
Thomas
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