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2 Nov 2024 06:15:59 EDT (-0400)
  Tombstone in night (Message 1 to 10 of 10)  
From: Timo Poikola
Subject: Tombstone in night
Date: 15 Jul 2011 16:10:02
Message: <web.4e209e185228998cf1a674c50@news.povray.org>
Hello all.

This is slightly dramatic graveyard scene, but not so (photo)realistic as I
want. Rendering time is about 2 hours with Phenom X4 9950. In this scene is
about 31000 grass "plates" which are rotated randomly.


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From: Le Forgeron
Subject: Re: Tombstone in night
Date: 15 Jul 2011 17:23:53
Message: <4e20afe9$1@news.povray.org>
Le 15/07/2011 22:07, Timo Poikola nous fit lire :
> Hello all.
> 
> This is slightly dramatic graveyard scene, but not so (photo)realistic as I
> want. Rendering time is about 2 hours with Phenom X4 9950. In this scene is
> about 31000 grass "plates" which are rotated randomly.

Nice, but the font is not adapted to carving. (thin & thick: not good)

Anno Domini is usually spelled "A.D."
Month is missing, as well as name. Even a child dead on birth would have
a name. (it has been christened, otherwise no "obiit", hence a name is
missing... a cross instead of a skull is also more appropriate (but will
not be politically-correct... Muslim would have written in Arabic, Jews
in Hebraic, so it is not already politically correct anyway)

The stone need a texture scaled down (it look so far as a toy)

Is there a lamp around, as the lighting is not symetrical to the candle
(and far too strong for a candle)

Latin on tombstone, but USA's tombstone (or english ?): european
tombstone would have a stone to cover the grave cut. If fresh, the grave
backfill would be visible as delimitation of the burial, until the cover
stone is done.
Cheap tomb could get gravel instead of cover stone, but at least the
gravel would be in a delimited box.

The tree near the tombstone made it USA. May be a private grave ? (as
there is no path nearby, and no other stones)


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From: Timo Poikola
Subject: Re: Tombstone in night
Date: 15 Jul 2011 18:55:00
Message: <web.4e20c461b552852ff1a674c50@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:

> Nice, but the font is not adapted to carving. (thin & thick: not good)
>
> Anno Domini is usually spelled "A.D."
> Month is missing, as well as name. Even a child dead on birth would have
> a name. (it has been christened, otherwise no "obiit", hence a name is
> missing... a cross instead of a skull is also more appropriate (but will
> not be politically-correct... Muslim would have written in Arabic, Jews
> in Hebraic, so it is not already politically correct anyway)

Texts for this stone are loaned from book Turun latinnkieliset
piirtokirjoitukset (Latin inscriptions of Turku). Most text examples and photos
in this book are from medieval tombs or churches. In some reason, cross is
virtually nonexistent symbol in these photos, but other symbols, i.e. skull,
hourglass and seal are present.

> The stone need a texture scaled down (it look so far as a toy)

Ok.

> Is there a lamp around, as the lighting is not symetrical to the candle
> (and far too strong for a candle)

Yes. There is one area light in left. Lightning is really hard (to me) in this
scene. I want do a night in autumn, but text should be readable and so on. Maybe
full moon and slight fog will do the trick.

> Latin on tombstone, but USA's tombstone (or english ?): european
> tombstone would have a stone to cover the grave cut. If fresh, the grave
> backfill would be visible as delimitation of the burial, until the cover
> stone is done.
> Cheap tomb could get gravel instead of cover stone, but at least the
> gravel would be in a delimited box.

Old looking stone is hard part too. Because this stone is a CSG object, all
corners and edges are mathematically perfect. I can add micronormals and do some
other things to get ancient looking stone, but I don't know what is best way
modify sharp edges.

> The tree near the tombstone made it USA. May be a private grave ? (as
> there is no path nearby, and no other stones)

Well, in Finland most graveyards have trees too.

Actually, I want that this picture mood is "autumn, night, unpleasant ancient
private tomb in middle of nowhere".


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From: Cousin Ricky
Subject: Re: Tombstone in night
Date: 15 Jul 2011 19:05:00
Message: <web.4e20c777b552852f85de7b680@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Month is missing, as well as name. Even a child dead on birth would have
> a name. (it has been christened, otherwise no "obiit", hence a name is
> missing...

I agree that it needs a name, but what does "obit" have to do with it?

> a cross instead of a skull is also more appropriate (but will
> not be politically-correct... Muslim would have written in Arabic, Jews
> in Hebraic, so it is not already politically correct anyway)

What does political correctness have to do with this?

> Latin on tombstone, but USA's tombstone (or english ?): european
> tombstone would have a stone to cover the grave cut. If fresh, the grave
> backfill would be visible as delimitation of the burial, until the cover
> stone is done.
> Cheap tomb could get gravel instead of cover stone, but at least the
> gravel would be in a delimited box.
>
> The tree near the tombstone made it USA. May be a private grave ? (as
> there is no path nearby, and no other stones)

I didn't realize that there were so many characteristics of graves that depended
on nationality.


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From: David Given
Subject: Re: Tombstone in night
Date: 15 Jul 2011 20:43:26
Message: <4e20deae$1@news.povray.org>
On 15/07/11 22:23, Le_Forgeron wrote:
[...]
> Latin on tombstone, but USA's tombstone (or english ?): european
> tombstone would have a stone to cover the grave cut. If fresh, the grave
> backfill would be visible as delimitation of the burial, until the cover
> stone is done.
> Cheap tomb could get gravel instead of cover stone, but at least the
> gravel would be in a delimited box.

Depends where you are. My bit of Europe (Scotland) doesn't go in for
grave covers that much. Normally the grave is dig, the occupant takes up
residence, it's filled and the turfs replaced, and then it gets a wooden
marker for six months or so until the soil's solidified enough to
support the stone. What you end up with is a stone and a mound. It
varies a lot, though.

The marker's CSG, right? Any way of appropriately distressing it to make
it look old?

> The tree near the tombstone made it USA. May be a private grave ? (as
> there is no path nearby, and no other stones)

We do trees in graveyards too (traditionally you grow yew in graveyards;
you use yew to make bows, and you can't grow them in fields because
they're poisonous and the animals will eat them and die).

-- 
┌─── dg@cowlark.com ─────
http://www.cowlark.com ─────
│
│ "I have a mind like a steel trap. It's rusty and full of dead mice."
│ --- Anonymous, on rasfc


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From: Christian Froeschlin
Subject: Re: Tombstone in night
Date: 16 Jul 2011 10:15:02
Message: <4e219ce6@news.povray.org>
Moi,

it's a nice image. As you yourself noted the stone
appears to perfect both in geometry and finish. Some
normals to rough it up may help, you can even use a
a macro to chip random small blocks off the stone
(look at trace function for that).

The engraving doesn't look quite right to me either, its
so black. Did you texture after the cutting? You can also
use cutaway_textures later but it sometimes doesn't work
when cutting with complex geometry. Also try using some
radiosity as it may help illuminate within the letters.
Maybe it should be less deep as well?

The skull looks a bit odd too. Maybe a black on white
contour-based drawing of a skull would be better suited,
then cut away the dark parts. Something like this:

http://www.clker.com/cliparts/1/9/0/4/11954356601633557489ryanlerch_skull_and_crossbones.svg.med.png

A small amount of focal blur might be useful as
the object of interest is close up.


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From: Le Forgeron
Subject: Re: Tombstone in night
Date: 16 Jul 2011 14:32:51
Message: <4e21d953$1@news.povray.org>
Le 16/07/2011 01:04, Cousin Ricky nous fit lire :
>> Month is missing, as well as name. Even a child dead on birth would have
>> > a name. (it has been christened, otherwise no "obiit", hence a name is
>> > missing...
> I agree that it needs a name, but what does "obit" have to do with it?
> 

Obiit (notice : 2 i ) is the short cut for "obivit" and also the
annotation used in the registry of a roman catholic church for a child
dead at birth. (single entry in the registry: birth/christening/death,
all at once)

Obivit: past of "he/she dies" (so "he/she is dead", sort of)

Usage of obiit in the registry relieved the priest of writing the act of
burial (a separate work). (obiit is also possible when the death
occurred a few week after christening)


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From: Thomas de Groot
Subject: Re: Tombstone in night
Date: 17 Jul 2011 03:10:58
Message: <4e228b02@news.povray.org>
On 15-7-2011 23:23, Le_Forgeron wrote:
> Latin on tombstone, but USA's tombstone (or english ?): european
> tombstone would have a stone to cover the grave cut. If fresh, the grave
> backfill would be visible as delimitation of the burial, until the cover
> stone is done.
> Cheap tomb could get gravel instead of cover stone, but at least the
> gravel would be in a delimited box.

Not everywhere in Europe. In the Frisian Province of The Netherlands, 
tombs look like this:

Thomas


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From: Alain
Subject: Re: Tombstone in night
Date: 18 Jul 2011 16:17:34
Message: <4e2494de$1@news.povray.org>

> Hello all.
>
> This is slightly dramatic graveyard scene, but not so (photo)realistic as I
> want. Rendering time is about 2 hours with Phenom X4 9950. In this scene is
> about 31000 grass "plates" which are rotated randomly.

I agree that the stome pattern need some scaling down.
For the corners, you could try the various rounded edge macros. Another 
possibility would involve the use of some isosurface with some low 
amplitude, relatively high frequency, noise. Also using some normals 
perturbation would help.

I think that the text shows to much difference between the thick and 
narrow parts. Chose a somewhat "heavy" font.

Looking at the text, the part "ultimate parasite" make me think that 
whoever is buried there was not liked... It may explain why there is no 
name: Peoples don't want to remember him.

If the general lighting comes from the moon, it should be much more 
uniform, with any darker areas coming from obvious shadowing.

"Anno domini" in long is appropriate for something a few/several 
centuries old, not of the current year... Remove a single "M" from the date.



Alain


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From: Basiclife
Subject: Re: Tombstone in night
Date: 26 Jul 2011 15:10:01
Message: <web.4e2f1000b552852f721fe1da0@news.povray.org>
"Timo Poikola" <nomail@nomail> wrote:
> Hello all.
>
> This is slightly dramatic graveyard scene, but not so (photo)realistic as I
> want. Rendering time is about 2 hours with Phenom X4 9950. In this scene is
> about 31000 grass "plates" which are rotated randomly.

I have to say I think it looks fantastic - but I do have one question, what's
the perfectly round shadow in the top-left corner? It's hard to see unless you
zoom in. It looks unintentional - not sure if it's supposed to be there?


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