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Hi :)
I'm a french user of POV-Ray for half of a decade from now, and I'd like to
present one of the scenes I had rendered. It's my best among those I have ever
made. The mountain are not beautiful (and this is what I like the least). I used
many macro (with while loop) with a lot of linear prisms for the wall and a
macro with tile for the roof.
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Attachments:
Download 'chalet.png' (345 KB)
Preview of image 'chalet.png'
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The chalet is well done indeed, but the landscape is more than basic. You
should use a height_field there with a slope texture. I suggest that you
decrease the size of the tiles which look outsided in comparison with the
rest of the chalet. Tiles should eb weathered and of different hues. Also
put some snow on the roof.
Thomas
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"Harry Callagan" <ant### [at] orangefr> wrote:
> Hi :)
>
> I'm a french user of POV-Ray for half of a decade from now, and I'd like to
> present one of the scenes I had rendered. It's my best among those I have ever
> made. The mountain are not beautiful (and this is what I like the least). I used
> many macro (with while loop) with a lot of linear prisms for the wall and a
> macro with tile for the roof.
Not too bad. The lighting could use some work (some visible shadows from
light_sources and radiosity would be nice).
The cottage could use a different roof, perhaps. As my brother pointed out, such
tiles would probably become dislodged under heavy snow.
The hills, while they appear to be height_fields, look like they might be
derived from an 8-bit grayscale image. 16-bit grayscale images usually work a
lot better.
Other than those things, you did a decent job. I rarely complete an entire scene
:/
Sam
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"Samuel Benge" <stb### [at] hotmailcom> wrote:
> Not too bad. The lighting could use some work (some visible shadows from
> light_sources and radiosity would be nice).
>
> The cottage could use a different roof, perhaps. As my brother pointed out, such
> tiles would probably become dislodged under heavy snow.
>
> The hills, while they appear to be height_fields, look like they might be
> derived from an 8-bit grayscale image. 16-bit grayscale images usually work a
> lot better.
>
> Other than those things, you did a decent job. I rarely complete an entire scene
> :/
>
> Sam
I modified the chalet... I added radiosity, snow on smaller tiles and better
mountains.
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Attachments:
Download 'chalet_001.png' (362 KB)
Preview of image 'chalet_001.png'
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On 18/02/2011 9:45 PM, Harry Callagan wrote:
> I modified the chalet... I added radiosity, snow on smaller tiles and better
> mountains.
Nice :-)
--
Regards
Stephen
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