Le 18/12/2010 19:54, Le_Forgeron nous fit lire :
> From Jaap Frank in p.b.scene-files
>
> part of it are noisy. I need to probably to
> adjust some settings in the solver & poly code (if it can fix something
> at all)
A good symbolic expander:
http://xrjunque.nom.es/precis/polycalc.aspx
(does not provide fractions, alas!)
All I know is piercing holes in sphere like torus
(z^2 + (x^2+y^2-1)*h1*h2...)
with h[1..] the hole : ((x-c.x)^2+(y-c.y)^2 -r^2)
c: coordinate of center
r: hole radius
last picture is 16th order.
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