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"Stephen" <mca### [at] aolDOT com> schreef in bericht
news:4c136863$1@news.povray.org...
>
> Ooo! Nicer :-)
<grin>
...or on a heavily polluted surface. This is about the lowest possible
camera position without epsilon artefacts in 3.7 (as I modelled from the
original dimensions, about 0.05 miles from the surface; how many feet are
that??). ;-)
Just playing around for now. The more serious work will come later...
Thomas
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Attachments:
Download 'ringworld_1_1_2010_2.jpg' (27 KB)
Preview of image 'ringworld_1_1_2010_2.jpg'

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> "Stephen"<mca### [at] aolDOT com> schreef in bericht
> news:4c136863$1@news.povray.org...
>>
>> Ooo! Nicer :-)
>
> <grin>
> ...or on a heavily polluted surface. This is about the lowest possible
> camera position without epsilon artefacts in 3.7 (as I modelled from the
> original dimensions, about 0.05 miles from the surface; how many feet are
> that??). ;-)
>
> Just playing around for now. The more serious work will come later...
>
> Thomas
>
>
>
0.05 miles, that just around 110feet.
Alain
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"Alain" <aze### [at] qwerty org> schreef in bericht
news:4c13d032@news.povray.org...
>
> 0.05 miles, that just around 110feet.
>
Ah! Not bad at all! Now, working on a superposed local landscape becomes
extremely easy. However, far away textures and skies need more attention
obviously.
Thomas
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On 12/06/2010 3:55 PM, Thomas de Groot wrote:
> "Stephen"<mca### [at] aolDOT com> schreef in bericht
> news:4c136863$1@news.povray.org...
>>
>> Ooo! Nicer :-)
>
> <grin>
> ....or on a heavily polluted surface. This is about the lowest possible
> camera position without epsilon artefacts in 3.7 (as I modelled from the
> original dimensions, about 0.05 miles from the surface; how many feet are
> that??). ;-)
>
> Just playing around for now. The more serious work will come later...
>
I like the banding from the clouds :-)
--
Best Regards,
Stephen
Post a reply to this message
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On 6/12/2010 3:30 AM, Stephen wrote:
> On 12/06/2010 8:14 AM, SharkD wrote:
>> Two new renders. One from last night showing the atmosphere and rounded
>> portal to outside. And one from just a few minutes ago showing the
>> curved (as well as some new) buildings.
>>
>
> Looking better :-D
>
Render times just shot through the roof though! My test scene is a lot
simpler, but it's taking about an hour to render now instead of a few
seconds. I can't imagine how long the full scene is going to take to
render...
--
http://isometricland.com
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On 13/06/2010 10:48 AM, SharkD wrote:
> On 6/12/2010 3:30 AM, Stephen wrote:
>> On 12/06/2010 8:14 AM, SharkD wrote:
>>> Two new renders. One from last night showing the atmosphere and rounded
>>> portal to outside. And one from just a few minutes ago showing the
>>> curved (as well as some new) buildings.
>>>
>>
>> Looking better :-D
>>
>
> Render times just shot through the roof though! My test scene is a lot
> simpler, but it's taking about an hour to render now instead of a few
> seconds. I can't imagine how long the full scene is going to take to
> render...
>
It looks like it might be worth it. :-D
--
Best Regards,
Stephen
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On 6/13/2010 5:58 AM, Stephen wrote:
> It looks like it might be worth it. :-D
Well, the last time I rendered the full scene it took all night. That
was before the recent changes. :(
--
http://isometricland.com
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"Stephen" <mca### [at] aolDOT com> schreef in bericht
news:4c148c24$1@news.povray.org...
>
> I like the banding from the clouds :-)
The banding (on the Ringwold) is not from the clouds however, but from the
Shadow Squares... :-)
Thomas
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"SharkD" <pos### [at] gmail com> schreef in bericht
news:4c14b105$1@news.povray.org...
> On 6/13/2010 5:58 AM, Stephen wrote:
>> It looks like it might be worth it. :-D
>
> Well, the last time I rendered the full scene it took all night. That was
> before the recent changes. :(
>
Most of my scenes, in the end, take more than 24 hours to render with 2
cores, more tipically about 72 hours... :-)
Thomas
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On 13/06/2010 1:02 PM, Thomas de Groot wrote:
> "Stephen"<mca### [at] aolDOT com> schreef in bericht
> news:4c148c24$1@news.povray.org...
>>
>> I like the banding from the clouds :-)
>
> The banding (on the Ringwold) is not from the clouds however, but from the
> Shadow Squares... :-)
>
Even so looks good.
--
Best Regards,
Stephen
Post a reply to this message
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