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Hi All:
Google image search is becoming my first source for unexpected
inspiration... as usual, I was searching for something else, when found a
nice aerial pic of the Amazon river.
Here are some details about this "quick hack":
+ The base terrain is a heighfield, hand-painted over a googlemaps
screen-shot.
+ The river is just a plane, with a bump map also hand-painted in The
Gimp, and a simple orange scattering media for the "muddy water" effect.
+ There are 50,000 POVTrees, using only 4 different meshes. The tree
sizes and distribution are half-guided by a pigment function.
+ The huts were made with Wings3D in about a minute (well, maybe two...)
and the smoke column was borrowed from my office scene (the cigarette smoke).
+ Of course, skylight.inc was used for the lighting.
+ render time was 40 min for the first pass, and just 20 for the final one.
Regards,
--
Jaime Vives Piqueres
http://www.ignorancia.org
Post a reply to this message
Attachments:
Download 'amazonas-05.jpg' (545 KB)
Preview of image 'amazonas-05.jpg'
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On 15.05.10 09:48, Jaime Vives Piqueres wrote:
> Hi All:
>
> Google image search is becoming my first source for unexpected
> inspiration... as usual, I was searching for something else, when found a
> nice aerial pic of the Amazon river.
>
> Here are some details about this "quick hack":
Wow!
> + render time was 40 min for the first pass, and just 20 for the final one.
Hmm, out of curiosity, do you have the full stats output?
Thorsten
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> Wow!
Thanks!
> Hmm, out of curiosity, do you have the full stats output?
Not exactly from that render, but from a later one, and it's the one for
the second pass (load rad data). But now that you mentioned it, I had a look
and I don't see the memory usage reported anywhere...
----------------------------------------------------------------------------
Parser Statistics
----------------------------------------------------------------------------
Finite Objects: 87816
Infinite Objects: 3
Light Sources: 1
Total: 87820
----------------------------------------------------------------------------
Parser Time
Parse Time: 0 hours 0 minutes 25 seconds (25.317 seconds)
using 1 thread(s) with 0.000 CPU-seconds total
Bounding Time: 0 hours 0 minutes 0 seconds (0.402 seconds)
using 1 thread(s) with 0.000 CPU-seconds total
----------------------------------------------------------------------------
Render Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
----------------------------------------------------------------------------
Render Statistics
Image Resolution 1280 x 1024
----------------------------------------------------------------------------
Pixels: 1356736 Samples: 5215014 Smpls/Pxl: 3.84
Rays: 15074112 Saved: 4139 Max Level: 5/5
----------------------------------------------------------------------------
Ray->Shape Intersection Tests Succeeded Percentage
----------------------------------------------------------------------------
Cone/Cylinder 3342726 1780362 53.26
Height Field 3219015 817029 25.38
Height Field Box 3219015 3219015 100.00
Height Field Triangle 5380051 817596 15.20
Height Field Block 3904363 3786916 96.99
Height Field Cell 24247797 2860313 11.80
Mesh 902968045 83344410 9.23
Plane 69571292 28473669 40.93
Bounding Box 21383554215 6333642173 29.62
----------------------------------------------------------------------------
Function VM calls: 20064015
----------------------------------------------------------------------------
Media Intervals: 2926561 Media Samples: 22925739 (7.83)
Shadow Ray Tests: 24682060 Succeeded: 18434758
Shadow Cache Hits: 4966386
Reflected Rays: 116095 Total Internal: 10
Refracted Rays: 117042
Transmitted Rays: 1303897
----------------------------------------------------------------------------
Radiosity samples calculated: 435333 (5.75 %)
discarded due to low quality: 37446
retained for re-use: 397887
Radiosity samples reused: 7137913
Radiosity sample rays shot: 6965328
Radiosity octree nodes: 318
Radiosity octree samples/node: 1368.97
Radiosity blocks examined: 56662982852
Radiosity blocks passed test 0: 56662982852 (100.00 %)
Radiosity blocks passed test 1: 8028250024 (14.17 %)
Radiosity blocks passed test 2: 5199114000 (9.18 %)
Radiosity blocks passed test 3: 124735498 (0.22 %)
Radiosity blocks passed test 4: 52627425 (0.09 %)
Radiosity blocks passed test 5: 48446158 (0.09 %)
Radiosity blocks rejected: 56614536694 (99.91 %)
----------------------------------------------------------------------------
Radiosity Depth 0 calculated: 435333 (5.75 %)
Radiosity Depth 0 reused: 7137913
Radiosity Depth 0 rays shot: 6965328
----------------------------------------------------------------------------
Radiosity (final) calculated: 435333 (5.75 %)
Radiosity (final) reused: 7137913
Radiosity (final) rays shot: 6965328
----------------------------------------------------------------------------
Pass Depth 0 Total
----------------------------------------------------------------------------
Final 435333 435333
----------------------------------------------------------------------------
Total 435333 435333
Weight 0.274
----------------------------------------------------------------------------
----------------------------------------------------------------------------
Render Time:
Photon Time: No photons
Radiosity Time: 0 hours 0 minutes 0 seconds (0.190 seconds)
using 4 thread(s) with 0.000 CPU-seconds total
Trace Time: 0 hours 16 minutes 11 seconds (971.306 seconds)
using 4 thread(s) with 0.000 CPU-seconds total
--
Jaime Vives Piqueres
http://www.ignorancia.org
Post a reply to this message
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Here are some details about this "quick hack":
That's marvelous. Please give us some views from within the forest!
--
jussi
Post a reply to this message
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Jaime Vives Piqueres wrote:
> Hi All:
>
> Google image search is becoming my first source for unexpected
> inspiration... as usual, I was searching for something else, when found a
> nice aerial pic of the Amazon river.
>
> Here are some details about this "quick hack":
>
> + The base terrain is a heighfield, hand-painted over a googlemaps
> screen-shot.
>
> + The river is just a plane, with a bump map also hand-painted in The
> Gimp, and a simple orange scattering media for the "muddy water" effect.
>
> + There are 50,000 POVTrees, using only 4 different meshes. The tree
> sizes and distribution are half-guided by a pigment function.
>
> + The huts were made with Wings3D in about a minute (well, maybe two...)
> and the smoke column was borrowed from my office scene (the cigarette
> smoke).
>
> + Of course, skylight.inc was used for the lighting.
>
> + render time was 40 min for the first pass, and just 20 for the
> final one.
>
> Regards,
>
>
>
> ------------------------------------------------------------------------
>
What fun! Keep it simple.
I take it the shadows are from clouds? Nice touch.
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You're making me wonder if Avatar is such an achievement after all.
Regards,
John
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Here are some details about this "quick hack":
For being a "quick hack", this render is very nicely done! A little more color
variation could help the trees, and the smoke looks a little off, possibly
because it was designed for a smaller-scale scene. For the most part, though, it
looks good!
It must be nice to have inspiration :(
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"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
news:4bee520e@news.povray.org...
> Here are some details about this "quick hack":
>
"Quick hack"... you are joking Jaime! Such a scene would take me a couple of
days at least.
Excellent, as always. Very photographic.
Please, keep us in wonder.
Thomas
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> That's marvelous.
Thanks!
> Please give us some views from within the forest!
I'm sorry but a shot inside the forest will reveal there is nothing under
the trees, apart from a pixelated soil texture... it was intended as a sort
of "aerial impressionism". :)
--
Jaime Vives Piqueres
http://www.ignorancia.org
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> What fun! Keep it simple.
Thanks!
> I take it the shadows are from clouds? Nice touch.
Yes, I forgot to mention the clouds: it is just a plane with a turbulent
leopard pattern, to cast some shadows.
--
Jaime Vives Piqueres
http://www.ignorancia.org
Post a reply to this message
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