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This is a little graphic I did for a friend of mine. It's not
complicated but I'm happy with the result, so I thought I'd share it.
Yes, the lens flare was done in Photoshop (but it is my own macro!).
To create the embossed text, I created two 16-bit grayscales--one with
crisp text and a second with the text blurred. I brought them into POV
as two different functions and blended them in a third, from which I
created an HF.
Kirk Andrews
www.tektonart.com
Post a reply to this message
Attachments:
Download 'ziklag-small-flare.jpg' (119 KB)
Preview of image 'ziklag-small-flare.jpg'
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Kirk Andrews:
> This is a little graphic I did for a friend of mine.
I like it :))
And... had the idea of making some bevelled text via HFs, too.
Didn't like the results, gave up, trashed it.
> To create the embossed text, ...
Could you please explain your techique of using blurred images in
detail, and ...
> I brought them into POV ...
May I beg for some lines of code, petty please :))
Greetings :))
Thorsten
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>Kirk Andrews on date 21/04/2010 16:50 wrote:
> This is a little graphic I did for a friend of mine. It's not
> complicated but I'm happy with the result, so I thought I'd share it.
> Yes, the lens flare was done in Photoshop (but it is my own macro!).
>
> To create the embossed text, I created two 16-bit grayscales--one with
> crisp text and a second with the text blurred. I brought them into POV
> as two different functions and blended them in a third, from which I
> created an HF.
>
> Kirk Andrews
> www.tektonart.com
Nice effect!
;-)
Paolo
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The term *awesome* comes to mind but it has already been used for another
image above ;-)
Very nice work!!
Are those tiny crinkles artefacts from the hfs?
Thomas
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Thorsten wrote:
> I like it :))
Thanks!
> May I beg for some lines of code, petty please :))
>
> Greetings :))
>
> Thorsten
Since you begged...
#declare Text1 =
function {
pigment {
image_map {
png "Chronicles-of-Ziklag.png"
map_type 0
interpolate 2
} // image_map
}
}
#declare Text2 =
function {
pigment {
image_map {
png "Chronicles-of-Ziklag-Blur.png"
map_type 0
interpolate 2
} // image_map
}
}
#declare T3 =
function {
Text1(x,y,z).hf*.85 + Text2(x,y,z).hf*.15
}
#declare CZ =
height_field {
function 4800, 1600 {
T3(x,y,z)
}
water_level .25
smooth
hollow
}
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Paolo Gibellini wrote:
> Nice effect!
> ;-)
> Paolo
Thanks!
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Thomas de Groot wrote:
> The term *awesome* comes to mind but it has already been used for another
> image above ;-)
>
> Very nice work!!
Thanks!
> Are those tiny crinkles artefacts from the hfs?
Indeed. They are quite visible when rendered at higher resolutions, but
at this size it doesn't look too bad.
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Kirk Andrews wrote:
> This is a little graphic I did for a friend of mine. It's not
> complicated but I'm happy with the result, so I thought I'd share it.
> Yes, the lens flare was done in Photoshop (but it is my own macro!).
>
> To create the embossed text, I created two 16-bit grayscales--one with
> crisp text and a second with the text blurred. I brought them into POV
> as two different functions and blended them in a third, from which I
> created an HF.
>
> Kirk Andrews
> www.tektonart.com
>
> ------------------------------------------------------------------------
>
I hear it got burned with fire.
Regards,
John
(Ziklag, that is)
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I think it's pretty cool. I've always wondered about a good way to do beveled
text... and now I know ;)
btw I checked out your website... cool stuff :)
--
Dan
GoofyGraffix.com
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Kirk Andrews:
> Since you begged...
Thank you. Bedankt. Merci. Danke.
Greetings :))
Thorsten
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