POV-Ray : Newsgroups : povray.binaries.images : Dodecahedron Server Time
14 Nov 2024 00:16:52 EST (-0500)
  Dodecahedron (Message 1 to 5 of 5)  
From: bokunhama
Subject: Dodecahedron
Date: 18 Mar 2010 19:05:18
Message: <4ba2b1ae@news.povray.org>
Last week I was play with the Topmod, and I thought about how the 
dodecahedron looks like the angry carved pumpkin.


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From: Kenneth
Subject: Re: Dodecahedron
Date: 19 Mar 2010 06:00:01
Message: <web.4ba349f54b5b742e65f302820@news.povray.org>
VERY nice textures--especially that brownish-copper color, and how it appears to
get darker in the crevices.  Did you use a slope pattern or ambient occlusion
for that, or is it just a result of the lighting?

Ken


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From: Paolo Gibellini
Subject: Re: Dodecahedron
Date: 19 Mar 2010 06:56:43
Message: <4ba3586b$1@news.povray.org>
>bokunhama  on date 19/03/2010 00:05 wrote:
> Last week I was play with the Topmod, and I thought about how the
> dodecahedron looks like the angry carved pumpkin.
I like a lot the textures and the light in the scene. Especially at the 
base.
Paolo


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From: bokunhama
Subject: Re: Dodecahedron
Date: 20 Mar 2010 18:34:34
Message: <4ba54d7a$1@news.povray.org>
On 3/19/2010 3:56 AM, Paolo Gibellini wrote:
>  >bokunhama  on date 19/03/2010 00:05 wrote:
>> Last week I was play with the Topmod, and I thought about how the
>> dodecahedron looks like the angry carved pumpkin.
> I like a lot the textures and the light in the scene. Especially at the
> base.
> Paolo

Thanks!


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From: bokunhama
Subject: Re: Dodecahedron
Date: 20 Mar 2010 18:35:51
Message: <4ba54dc7$1@news.povray.org>
On 3/19/2010 2:55 AM, Kenneth wrote:
> VERY nice textures--especially that brownish-copper color, and how it appears to
> get darker in the crevices.  Did you use a slope pattern or ambient occlusion
> for that, or is it just a result of the lighting?
>
> Ken
>
>

Thanks!  That's the lightings.


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