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> What are the specs on the machine you're running this on? You've
> inspired me to try a 2048x1536 RSOCP render; I'm finding that I have
> more than enough memory to do it in one shot, but it is taxing my
> processor.
>
AMD Athlon 64 X2 Dual Core 4200+, 2.20GHz
2GB RAM
Running Windows XP SP2 32-bit, so 32-bit POV-Ray as well
I did the 2048x1536 render with 16 tiles, manually making sure both
cores were always busy with one tile or the other :)
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> On the other hand, all the little mistakes I'd hoped nobody would notice
> are now magnified (several of the machines are levitating slightly ...).
> Eek!
>
I'm now seeing trees that are mostly below the landscape surface.
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> http://stuff.povaddict.com.ar.nyud.net/inthewild_tile52-100.png
>
> tile <5,2> (on a 10x10 grid), all trees linden-lowres5, area lights on,
> radiosity off
http://stuff.povaddict.com.ar.nyud.net/inthewild_tile82-100.png
The rust texture looks pretty good even at that res...
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Nicolas Alvarez wrote:
> I'm now seeing trees that are mostly below the landscape surface.
Are they near the base of the machine at the far left or the one in the
foreground? If so, I already know. Otherwise, you found a new bug in my
tree macro. :-P
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
I saw a poster that read:
"Simpsons: The Movie: Rent it or own it."
I'm not sure, but I think it's a threat.
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> Nicolas Alvarez wrote:
>> I'm now seeing trees that are mostly below the landscape surface.
>
> Are they near the base of the machine at the far left or the one in the
> foreground? If so, I already know. Otherwise, you found a new bug in my
> tree macro. :-P
>
Well, I changed the random seeds, so I'm probably not seeing the same
landscape as you.
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Nicolas Alvarez wrote:
> Well, I changed the random seeds, so I'm probably not seeing the same
> landscape as you.
The random seeds shouldn't affect that.
I was having trouble posing those particular machines, so I added some
blob shapes to make the ground effectively conform to their legs (rather
than posing the legs to conform to the ground). The tree placement macro
doesn't take those blobs into account, and any trees landing in those
places will intersect the blobs.
Do a quick render without any trees or bushes, and you'll clearly see
the extra objects. I hand-placed some bush clumps to hide the line where
they intersect the landscape mesh. ;-)
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
Who could pollute the entire world?
-- Nausicaa
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> I'm playing with this scene and huge resolutions :)
I'm now the proud owner of a 35MB PNG file. Did I go too far?
(5120x3840, 5 hours of CPU time, although real time is half that thanks
to dualcore)
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Nicolas Alvarez wrote:
> I'm now the proud owner of a 35MB PNG file. Did I go too far?
>
> (5120x3840, 5 hours of CPU time, although real time is half that thanks
> to dualcore)
Well, Zazzle posters go up to 5200x7800 resolution. ;-)
There are enough people involved in this image that I would need to dig
into licensing details before going ahead with a print.
Still, that would be cool.
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
When you expect to live another two hundred years, you behave
differently from when you expect to live only twenty.
-- Kim Stanley Robinson, _Red Mars_
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Your server seems to be struggling, so I've temporarily mirrored here
the two tiles that you shared:
http://users.csc.calpoly.edu/~wtracy/povray/inthewild_tile52-100.png
http://users.csc.calpoly.edu/~wtracy/povray/inthewild_tile82-100.png
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
The point is not to make another Earth. Not another Alaska or Tibet,
not a Vermont nor a Venice, not even an Antarctica. The point is to make
something new and strange, something Martian.
-- Kim Stanley Robinson, _Green Mars_
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> Your server seems to be struggling, so I've temporarily mirrored here
> the two tiles that you shared:
> http://users.csc.calpoly.edu/~wtracy/povray/inthewild_tile52-100.png
> http://users.csc.calpoly.edu/~wtracy/povray/inthewild_tile82-100.png
>
My "server" is my home machine with 128kbps upstream, running Apache. I
used CoralCDN as a caching proxy (by adding nyud.net to the image URLs)
to make the downloading speed a bit more sane...
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