POV-Ray : Newsgroups : povray.binaries.images : RSoCP Server Time
4 Nov 2024 22:19:11 EST (-0500)
  RSoCP (Message 1 to 4 of 4)  
From: Rick Gutleber
Subject: RSoCP
Date: 4 Feb 2008 18:53:15
Message: <47a7a56b@news.povray.org>
Reflective Sphere over Checkered Plane(t)

I've been working on a spacestation project over the past couple weeks 
at the request of one of my kids.  After all this RSoCP talk, I thought 
I could come up with a unique RSoCP using my space station.

As they say, "That's no moon."

You can find several views of the "real" thing at:

http://zycha.com/spacestation.html

Rick


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From: bluetree
Subject: Re: RSoCP
Date: 5 Feb 2008 11:40:01
Message: <web.47a8905241c6d163715c5f5e0@news.povray.org>
Rick Gutleber <ric### [at] hiscom> wrote:
> Reflective Sphere over Checkered Plane(t)
>
> I've been working on a spacestation project over the past couple weeks
> at the request of one of my kids.  After all this RSoCP talk, I thought
> I could come up with a unique RSoCP using my space station.
>
> As they say, "That's no moon."
>
> You can find several views of the "real" thing at:
>
> http://zycha.com/spacestation.html
>
> Rick

Wow the pictures look nice.
Do you also plan to model spaceships belonging to it?
Can these light spots glow in the dark?
A lot of details and these antennas. :-)

Regards
            bluetree


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From: Rick Gutleber
Subject: Re: RSoCP
Date: 5 Feb 2008 13:48:25
Message: <47a8af79$1@news.povray.org>
bluetree wrote:
> 
> Wow the pictures look nice.
> Do you also plan to model spaceships belonging to it?

It would be nice.  I have a small fighter-type spaceship, but nothing else.

> Can these light spots glow in the dark?

Yes, they are all ambient textures.  They are not actual light sources 
though.

> A lot of details and these antennas. :-)

Yes, there is a lot of detail.  The whole thing is generated by a 
program, so I can modify quite a few parameters, and I end up with
about 500000 lines of include files to feed into POV-Ray.  That render
took about an hour.  I'm sure there are ways I could speed it up.

Interestingly, I threw it into the POV-Ray 3.7 beta but it was rendering 
about 10x _slower_.  I have no idea why.

> 
> Regards
>             bluetree
>


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From: bluetree
Subject: Re: RSoCP
Date: 6 Feb 2008 03:15:02
Message: <web.47a96bb641c6d1635eac34960@news.povray.org>
Rick Gutleber <ric### [at] hiscom> wrote:
> bluetree wrote:
> >
> > Wow the pictures look nice.
> > Do you also plan to model spaceships belonging to it?
>
> It would be nice.  I have a small fighter-type spaceship, but nothing else.

So you almost finished modelling for a very good scene? You have just to build
some transporters? ;-)

> > Can these light spots glow in the dark?
>
> Yes, they are all ambient textures.  They are not actual light sources
> though.
>
> > A lot of details and these antennas. :-)
>
> Yes, there is a lot of detail.  The whole thing is generated by a
> program, so I can modify quite a few parameters, and I end up with
> about 500000 lines of include files to feed into POV-Ray.  That render
> took about an hour.  I'm sure there are ways I could speed it up.
>
> Interestingly, I threw it into the POV-Ray 3.7 beta but it was rendering
> about 10x _slower_.  I have no idea why.

10 HOURS? Whew. And you used the same settings both times?
That's a difference.
You can only change very few parameters, because it is function based?

Regards
                     bluetree


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