|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Well, here's my wine cellar. I was going to use isosurfaces but the rendering
took too long (see
http://news.povray.org/povray.binaries.images/thread/%3Cweb.478929dc8a37fce37bcf5ca50%40news.povray.org%3E/).
So here's one with image_maps instead.
Post a reply to this message
Attachments:
Download 'cellar_05.jpg' (154 KB)
Preview of image 'cellar_05.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
jhu wrote:
> Well, here's my wine cellar. I was going to use isosurfaces but the rendering
> took too long (see....
I was rather amused when I saw this post... I had just sat down at my
computer with a glass of wine, and the first thing to pop up was "My
wine cellar". I seldom drink -- I never drink beer because I don't like
the taste; I rarely have mixed drinks and only occasionally drink wine.
So this coincidence really tickled my funny bone. :-)
I like the image, this texture looks much better than your isosurface
version. Although, to me, it seems to need something else in it, but I
have no suggestions as to what that should be. Good work.
-=- Larry -=-
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Yeah, I was thinking the same thing. But I don't know what else to put in this
image.
Larry Hudson <org### [at] yahoocom> wrote:
> jhu wrote:
> > Well, here's my wine cellar. I was going to use isosurfaces but the rendering
> > took too long (see....
>
> I was rather amused when I saw this post... I had just sat down at my
> computer with a glass of wine, and the first thing to pop up was "My
> wine cellar". I seldom drink -- I never drink beer because I don't like
> the taste; I rarely have mixed drinks and only occasionally drink wine.
> So this coincidence really tickled my funny bone. :-)
>
> I like the image, this texture looks much better than your isosurface
> version. Although, to me, it seems to need something else in it, but I
> have no suggestions as to what that should be. Good work.
>
> -=- Larry -=-
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
jhu napsal(a):
> Yeah, I was thinking the same thing. But I don't know what else to put in this
> image.
>
> Larry Hudson <org### [at] yahoocom> wrote:
>> jhu wrote:
>>> Well, here's my wine cellar. I was going to use isosurfaces but the rendering
>>> took too long (see....
>> I was rather amused when I saw this post... I had just sat down at my
>> computer with a glass of wine, and the first thing to pop up was "My
>> wine cellar". I seldom drink -- I never drink beer because I don't like
>> the taste; I rarely have mixed drinks and only occasionally drink wine.
>> So this coincidence really tickled my funny bone. :-)
>>
>> I like the image, this texture looks much better than your isosurface
>> version. Although, to me, it seems to need something else in it, but I
>> have no suggestions as to what that should be. Good work.
>>
>> -=- Larry -=-
>
>
>
Try using radiosity. Don't forget to turn the ambient component off. You
might need to (re)move the inner light_source.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Radiosity is on, but I'll try turning off the ambient.
Jan Dvorak <jan### [at] centrumcz> wrote:
> Try using radiosity. Don't forget to turn the ambient component off. You
> might need to (re)move the inner light_source.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Unless you do your walls will glow. If you have a closed room with
diffuse d and ambient a it will contribute to the lightness by x where
x=a+xd
i.e.
x=a/(1-d)
assuming the default finish and uniform light distribution this is equal
to 0.25 times the pigment leaving the surface.
jhu napsal(a):
> Radiosity is on, but I'll try turning off the ambient.
>
> Jan Dvorak <jan### [at] centrumcz> wrote:
>
>> Try using radiosity. Don't forget to turn the ambient component off. You
>> might need to (re)move the inner light_source.
>
>
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Here's the image with ambient of 0 (except for the sky). I feel that there might
need to be more objects in the room. But I don't know what
Post a reply to this message
Attachments:
Download 'cellar.jpg' (126 KB)
Preview of image 'cellar.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
jhu wrote:
>I feel that there might
> need to be more objects in the room. But I don't know what
>
The composition is such that there is a lot of blank wallspace which may
be inducing the 'feeling' that the scene needs more objects. Otherwise
the thing missing in the picture may be a clear realization of intention.
The picture uses simple means, a reduced palette of color and a limited
set of objects. This suggests that the intention is to set up a quiet,
contemplative scene, a light and texture study, which would revolve
around the detailing of the wine casks, (which is well done in the
picture and a satisfying thing to contemplate in real life,) with the
texturing of the floor and walls intended to add relish, and the
backlighting from the window to add both mood and specular interest. If
you are left with the feeling the scene needs more objects, it may
really be because it has not yet exploited the elements it does have.
The blankness of the wall might be offset a bit by adding some more to
its patina. Even if in real life the walls would be super-clean,
(though the texture suggests otherwise,) there would be some slight ways
in which the texture and some grime would acknowledge the edges and
corners of the architecture. With the amount of wall space in the
picture it is a significant part of the subject and its texturing must
be able bear close scrutiny. A temptation and further possiblity would
be to place some tool hanging on the wall. This would probably help add
some variety to the composition, even improve the compositional balance,
but would not really address the main problem. Which is why do we care
about these wine casks?
-Jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"jhu" <nomail@nomail> schreef in bericht
news:web.479228a03b49c8247bcf5ca50@news.povray.org...
> Here's the image with ambient of 0 (except for the sky). I feel that there
> might
> need to be more objects in the room. But I don't know what
>
Jim said it all, and better than I would be able to, however there are a
couple of things that bother me here. One is the focus on the scene. What I
mean is that attention is attracted to the cellar primarily and then, as an
afterthought, one thinks "Oh! there are wine (?) casks here!". So, it
depends on what you feel is most important or, in other words, to find a way
to reconcile the casks with the surrounding space. Speaking of which, my
second point is: Is that daylight beyond the door? And if so, what are those
casks doing there, subjected to severe variations of temperature? Not good
at all for the wine! :-)
Otherwise, I certainly do like your image. There are a lot of potentialities
there!
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot wrote:
> Otherwise, I certainly do like your image. There are a lot of potentialities
> there!
>
My feeling also.
For some reason the picture makes me think of this one:
http://tinyurl.com/2cmtzx
It's something about the mix of genre scene, wood planking and texture
as a focus, steep foreshortening and backlighting for specular effect.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |