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This is my final render of the Eavesdropping scene. Radiosity is used, as
well as Lightsys, and a number of things have been changed since the last
wip. I rendered is two passes. For the second one, I subdivided the image in
twenty tiles of 100x400 pixels and rendered those separately (render time
for each between 1 and 2 hours) and reassembled the image gradually. The
only reason I did this was to use my PC more efficiently and not have to
reparse the whole image each time after I would restart the render.
This final version could probably use a somewhat finer aa and radiosity
settings. However, I am content with the image as is and want to go on with
other scenes.
Nonetheless, comments are always welcome of course!
Thomas
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Attachments:
Download 'Eavesdropping final.jpg' (109 KB)
Preview of image 'Eavesdropping final.jpg'
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> However, I am content with the image as is and want to go on with
> other scenes.
>
I would be content if I had rendered this too. :-)
It is really good and I like where you have put Cathy and her wee brother.
They now add to the scene rather than distract.
Stephen
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Very good work, I specially like everything... :)
BTW, I'm really waiting for your next scene!
--
Jaime
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news: 46d42a2c@news.povray.org...
>
> Nonetheless, comments are always welcome of course!
>
Astounding!
Now you're done with the cover, you just have to write the novel ;-)
Marc
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message
news:46d42a2c@news.povray.org...
> This is my final render of the Eavesdropping scene. Radiosity is used, as
> well as Lightsys, and a number of things have been changed since the last
> wip. I rendered is two passes. For the second one, I subdivided the image
> in twenty tiles of 100x400 pixels and rendered those separately (render
> time for each between 1 and 2 hours) and reassembled the image gradually.
> The only reason I did this was to use my PC more efficiently and not have
> to reparse the whole image each time after I would restart the render.
> This final version could probably use a somewhat finer aa and radiosity
> settings. However, I am content with the image as is and want to go on
> with other scenes.
I really must explore lightsys as I haven't done as well with lighting as
I'd like. I've come to realize that proper lighting is probably the biggest
contributor to overall scene quality. You've done a fantastic job! I
especially like how some of the objects and people are partly in light and
partly in shadow.
Jim
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It's a great scene, congratulations!!!
The column shadow that slashes across the middle of the screen has still
edges that are blurrier than the others. ;-)
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It looks fantastic Thomas! I think the lighting is really great on this one.
And a very nice job on all those clothes. :)
Janet
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"Grassblade" <nomail@nomail> schreef in bericht
news:web.46d48ae38fd31a74eb7721c00@news.povray.org...
> It's a great scene, congratulations!!!
Thank you!!
>
> The column shadow that slashes across the middle of the screen has still
> edges that are blurrier than the others. ;-)
That is also what you see in RL. Look at the shadow of a tree in sunshine:
the shadow is sharpest at the base of the tree and gets more diffuse towards
the end of the shadow.
In this image there is an interplay between soft shadows (from more distant
columns) and - for instance - the sharp shadow of the package in the middle
ground.
Thomas
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"Janet" <par### [at] attnet> schreef in bericht
news:web.46d4e4788fd31a74591136770@news.povray.org...
> It looks fantastic Thomas! I think the lighting is really great on this
> one.
> And a very nice job on all those clothes. :)
>
Thank you Janet!
An interesting point with dynamic clothes is that you can use them
indiscriminately (almost) with different figures with different morphologies
and with minimal effort. So, the same shalwar (trousers) is used for
Iskander hiding behind the column, Adamastor talking to the Rais, and the
boy half hid behind the wall. That could not be done as easily with
conforming clothes I think. Only for the Rais, who is suffering from a bit
of obesity, did I make a different garment :-)
Thomas
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"Jim Holsenback" <jho### [at] hotmailcom> schreef in bericht
news:46d457cc@news.povray.org...
>
> I really must explore lightsys as I haven't done as well with lighting as
> I'd like. I've come to realize that proper lighting is probably the
> biggest contributor to overall scene quality. You've done a fantastic job!
> I especially like how some of the objects and people are partly in light
> and partly in shadow.
>
Thank you indeed :-)
Yes, lighting is extremely important and, deriving from that, the way
objects and figures interact with the light. Sometimes it comes easily, but
generally I spend a lot of time to arrange things to my liking. In this
particular case, I believe the lighting contributes a lot to the dramatic
effect. I have been a fanatic amateur Black/White photographer for many
years in the past and it learned me a lot about light.
Thomas
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