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in times, where the most furnitures are only made of fake wood, covered
with a thin layer of veneer, I searched for a way to create a texture
which gives me this veneer like look.
So I wrote a small macro which takes a normal wood pigment and declare
an archimedian spiral function an it.
the results so far are quit promising .....
if there is interest, I will post the macro .....
.... dave
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Attachments:
Download 'funier.jpg' (95 KB)
Preview of image 'funier.jpg'
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David El Tom <dav### [at] t-onlinede> wrote:
> in times, where the most furnitures are only made of fake wood, covered
> with a thin layer of veneer, I searched for a way to create a texture
> which gives me this veneer like look.
>
> So I wrote a small macro which takes a normal wood pigment and declare
> an archimedian spiral function an it.
>
> the results so far are quit promising .....
>
> if there is interest, I will post the macro .....
>
> .... dave
Well, that looks pretty much exactly like the veneer on the desk at my
workplace, so I would say you did a good job. I would like to see it on a
desk model with some low-strength reflection and a big, low-intesity, fuzzy
phong highlight
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David El Tom wrote:
> in times, where the most furnitures are only made of fake wood, covered
> with a thin layer of veneer, I searched for a way to create a texture
> which gives me this veneer like look.
Mmm, so many fond memories of carving swear words into that exact
surface... :) Well done!
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Thanks a lot so far for the response ...
here the pov-file with the macro and how to use it; attached is an image
which explains roughly how it works.
maybe you've allready some modells to apply this pigment to ;-)
... dave
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Attachments:
Download 'veneerpattern.jpg' (65 KB)
Download 'us-ascii' (4 KB)
Preview of image 'veneerpattern.jpg'
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