POV-Ray : Newsgroups : povray.binaries.images : A Shore Scene Server Time
13 Nov 2024 17:46:15 EST (-0500)
  A Shore Scene (Message 1 to 7 of 7)  
From: Jim Holsenback
Subject: A Shore Scene
Date: 27 Jun 2007 07:00:14
Message: <4682433e@news.povray.org>
Howdy,

This is a shore scene looking east at sunset. The sky is three concentric 
spheres with gradient blue sky_sphere as the background. The terrain was 
done with world machine. The dory and smaller ground cover in the foreground 
were done with Wings. I used isowood for the broken post and dock. There was 
a sparkle on the head of the falling star (nkflare) but when I turned on 
radiosity it just disappeared. If anyone knows why that happened I'd sure 
appreciate a bit of an explaination. I used a formula that a user posted 
(Cousin Rickey I believe) to resolve the size of a 25 x 25 area light. The 
radiosity presented a challange with various finish attributes .... that's 
were I spent most of my time.

Jim


Post a reply to this message


Attachments:
Download 'Dunes.jpg' (103 KB)

Preview of image 'Dunes.jpg'
Dunes.jpg


 

From: Thomas de Groot
Subject: Re: A Shore Scene
Date: 29 Jun 2007 03:21:30
Message: <4684b2fa$1@news.povray.org>
"Jim Holsenback" <jho### [at] hotmailcom> schreef in bericht 
news:4682433e@news.povray.org...
> Howdy,
>
> This is a shore scene looking east at sunset. The sky is three concentric 
> spheres with gradient blue sky_sphere as the background. The terrain was 
> done with world machine. The dory and smaller ground cover in the 
> foreground were done with Wings. I used isowood for the broken post and 
> dock. There was a sparkle on the head of the falling star (nkflare) but 
> when I turned on radiosity it just disappeared. If anyone knows why that 
> happened I'd sure appreciate a bit of an explaination. I used a formula 
> that a user posted (Cousin Rickey I believe) to resolve the size of a 25 x 
> 25 area light. The radiosity presented a challange with various finish 
> attributes .... that's were I spent most of my time.
>

I do like this scene Jim. The falling star has become a plane imo :-)
For some types of weather, I think the clouds are just right.
The only thing that bothers me are the plants which seem huge in comparison 
with the scene. You can argue that this is a frog's eyes view of course, but 
still... In that case I would expect more details in the foreground soil. I 
think that is the reason why both do not seem to connect: the soil texture 
is virtually identical from foreground to background, diluting the sense of 
depth the plants are expected to provide.

Thomas


Post a reply to this message

From: Jim Holsenback
Subject: Re: A Shore Scene
Date: 29 Jun 2007 07:12:54
Message: <4684e936@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message 
news:4684b2fa$1@news.povray.org...
>  The falling star has become a plane imo :-)

yep .... i was dissapointed when radiosity made the sparkle disappear, 
that's what gave it zing!

> In that case I would expect more details in the foreground soil. I think 
> that is the reason why both do not seem to connect: the soil texture is 
> virtually identical from foreground to background, diluting the sense of 
> depth the plants are expected to provide.

you are absolutely correct .... that's what I was trying to do with the 
additional ground cover amoungst the reed-ish plants in the foreground, but 
I missed the mark perhaps I should make them more dense. I was also trying 
to vary the scale and bumpiness of the ground texture as function of the 
distance from the camera but didn't get the results I wanted. Thanks for the 
feedback!

Jim


Post a reply to this message

From: Thomas de Groot
Subject: Re: A Shore Scene
Date: 29 Jun 2007 10:45:08
Message: <46851af4$1@news.povray.org>
"Jim Holsenback" <jho### [at] hotmailcom> schreef in bericht 
news:4684e936@news.povray.org...
>

> you are absolutely correct .... that's what I was trying to do with the 
> additional ground cover amoungst the reed-ish plants in the foreground, 
> but I missed the mark perhaps I should make them more dense. I was also 
> trying to vary the scale and bumpiness of the ground texture as function 
> of the distance from the camera but didn't get the results I wanted. 
> Thanks for the feedback!
>

Maybe, something you could try, is use a different height_field for the 
foreground, bending down (like a dune) in front of the background. That way, 
you could fake distance, and use a different texture.

Thomas


Post a reply to this message

From: Jim Holsenback
Subject: Re: A Shore Scene
Date: 29 Jun 2007 16:40:03
Message: <46856e23$1@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message 
news:46851af4$1@news.povray.org...
> Maybe, something you could try, is use a different height_field for the 
> foreground, bending down (like a dune) in front of the background. That 
> way, you could fake distance, and use a different texture.
>
> Thomas

ahhh .... an interesting idea worth pursuing. Thanks!

Jim


Post a reply to this message

From: Paul Bourke
Subject: Re: A Shore Scene
Date: 22 Jul 2007 03:10:01
Message: <web.46a301ba44418c25895ee9ea0@news.povray.org>
> This is a shore scene looking east at sunset.

Love the sky/sunset.
I'm putting together a scene for a full dome show and am looking for a good
dramatic sky, can you chare this skay and perhaps others.
I can't really offer anything except your name in the credits.

-------------------------------------
P a u l   B o u r k e
http://local.wasp.uwa.edu.au/~pbourke/


Post a reply to this message

From: Jim Holsenback
Subject: Re: A Shore Scene
Date: 4 Aug 2007 06:19:31
Message: <46b452b3@news.povray.org>
"Paul Bourke" <pau### [at] uwaeduau> wrote in message 
news:web.46a301ba44418c25895ee9ea0@news.povray.org...
>> This is a shore scene looking east at sunset.
>
> Love the sky/sunset.
> I'm putting together a scene for a full dome show and am looking for a 
> good
> dramatic sky, can you chare this skay and perhaps others.
> I can't really offer anything except your name in the credits.

wish I'd seen this post earlier. I've abandoned this sky for something I 
like better. he old source has long since made it to the "bit" bucket. The 
part I was unhappy with was the flattness of the sky. I've downloaded the 
df3 files from Gilles Tran website and have been playing with that .... much 
better results, as the clouds now have depth, I've even got them to cast 
shadows on the ground. this scene is getting an entire rework so stay tuned 
..... thanks for the encouraging words!

Jim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.