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Steven, Happy Birthday!
At first I considered not posting this, as it may deepen your
melancholy, but then I thought that recognition of of your birthday
would be better than ignoring it.
Try not to feel down. You are a year older, sure, but that's another
year you've lived to witness this miracle called life.
In physics, there is no such thing as cause without effect, and you
can't get something from nothing (i.e. matter from absence of matter).
It is for this reason alone that I consider life a miracle. We shouldn't
exist; nothing should exist, yet here we are. Add to that the fact that
we as humans can recognize and appreciate life, and you have a miracle
on top of a miracle.
Steve, whatever it takes to make yourself happy this year(apart from
breaking the law), do it! Life's too precious.
BTW, I'm not happy with the render, and there was going to be cake, but
I had to post it sooner or later :)
~Sam
Post a reply to this message
Attachments:
Download 'hb_steve.jpg' (68 KB)
Preview of image 'hb_steve.jpg'
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I *like* the flames on that!
How did you do them?
--
William Tracy
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You know you've been raytracing too long when you're watching Bay Watch
on the telly, see Pamela A. walking by and shout out "Great bump mapping!"
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4654b053@news.povray.org...
> Steven, Happy Birthday!
>
Very nice image!
Happy birthday Steven. :-)
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"Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
news:4654b053@news.povray.org...
> Steven, Happy Birthday!
>
Great wisdom from Samuel! I join him in wishing you a Happy Birthday!
Thomas
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"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Samuel Benge" <stb### [at] hotmailcom> schreef in bericht
> news:4654b053@news.povray.org...
> > Steven, Happy Birthday!
> >
>
> Great wisdom from Samuel! I join him in wishing you a Happy Birthday!
>
> Thomas
I join the others: happy birthday! And ... happy raytracing.
Bruno
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Samuel Benge <stb### [at] hotmailcom> wrote:
> Steven, Happy Birthday!
>
> At first I considered not posting this, as it may deepen your
> melancholy, but then I thought that recognition of of your birthday
> would be better than ignoring it.
>
Nice one Sam, but I think that you should have used more candles.
<Ducks and runs> :-)
Happy birthday, Steve :-)
Stephen
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William Tracy wrote:
> I *like* the flames on that!
>
> How did you do them?
Thanks. Here's the code:
#version unofficial megapov 1.20;
camera{
fisheye
right x*.5*1.33 up y*.5
location<0,0,-20>
look_at<0,0,0>
angle 52
}
#declare flame_color1= <1,.75,.5>;
#declare flame_color2= <1,1,.5>;
#declare flame_pigment_start= function{pattern{cylindrical }}
#declare flame_pigment=
pigment{
function{
flame_pigment_start(x*z/2,0,z*.5+pow(x*.75,2))
}
pigment_map{
[0 rgbt 1]
[1
cylindrical scale 2*<1.5,1,1> translate -z*2 poly_wave 2.5
color_map{[0 rgb flame_color2*1.5][1 rgb<1,1,3>]}
]
}
scale .25*<1,1,1.75>
warp{turbulence .1 lambda 1}
}
// the visible flame
#macro flame_object(flame_offset)
box{<-1,-2,0>,<1,2,0>
pigment{flame_pigment rotate x*270 scale 2 translate z*flame_offset}
finish{ambient 1 diffuse 0}
}
#end
// change macro offset value for naturally different flames
object{flame_object(4)}
// a glow :)
glow{type 0 location y*.125 color flame_color1/8 size 1.25}
~Sam
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Ooh, glows. I never really "figured out" Megapov's glow feature. I guess
I'll have to look at it again now. :-)
Anyway, I think that those have to be the best candle flames I've seen
done in Povray. Good show.
Oh, and happy birthday, Steve. ;-)
--
William Tracy
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You know you've been raytracing too long when you know the teapot bezier
patches by heart.
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Hey, all of you guys, thank you so much for your 'Happy Birthdays'!
<sniff>
~Steve~
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Sam! Thank you VERY MUCH!! Seriously, it made me truly happy. :)
Please see my post in ot.
~Steve~
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