POV-Ray : Newsgroups : povray.binaries.images : Bubble Server Time
5 Nov 2024 00:29:01 EST (-0500)
  Bubble (Message 1 to 10 of 10)  
From: Kirk Andrews
Subject: Bubble
Date: 25 Apr 2007 14:25:02
Message: <web.462f9c58ec8cf4c143f28d40@news.povray.org>
I just wanted to make something for my computer to render whilst I finish up
my papers for the semester.  There's no point to it, but I like the way the
water turned out.


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the bubble1.jpg


 

From: kike
Subject: Re: Bubble
Date: 25 Apr 2007 14:45:01
Message: <web.462fa0f4ce61d9a3be7bfb550@news.povray.org>
I like it very much, it is quite simple but quite interesting. How did you
model the water? Because it seems to be more complex than a simple
normal... is it an isosurface?


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From: Kirk Andrews
Subject: Re: Bubble
Date: 25 Apr 2007 14:50:02
Message: <web.462fa2b3ce61d9a343f28d40@news.povray.org>
"kike" <dry### [at] hotmailcom> wrote:
> I like it very much, it is quite simple but quite interesting. How did you
> model the water? Because it seems to be more complex than a simple
> normal... is it an isosurface?

Thanks. The water is an isosurface using the wrinkles pigment.

-- Kirk


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From: Orchid XP v3
Subject: Re: Bubble
Date: 25 Apr 2007 17:07:37
Message: <462fc319$1@news.povray.org>
Yeah, that is pretty nice...


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From: Christian Froeschlin
Subject: Re: Bubble
Date: 25 Apr 2007 17:23:54
Message: <462fc6ea$1@news.povray.org>
Pretty. Just wondered that the water seems to form a bit of a hill?


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From: Kirk Andrews
Subject: Re: Bubble
Date: 25 Apr 2007 18:10:02
Message: <web.462fd09bce61d9a343f28d40@news.povray.org>
Christian Froeschlin <chr### [at] chrfrde> wrote:
> Pretty. Just wondered that the water seems to form a bit of a hill?

I guess the idea was that the "bubble" is moving, so the water is flowing
back and forth through it.


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From: William Tracy
Subject: Re: Bubble
Date: 25 Apr 2007 20:08:03
Message: <462fed63$1@news.povray.org>
Wow, that's very nice.

If you want to kill more processor cycles :-) you could look into making 
the above-water parts of the red thing (3D asterisk?) look "wet".

-- 
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

You know you've been raytracing too long when you start coming up with 
your own names for colors.
Taps a.k.a. Tapio Vocadlo


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From: Stephen Klebs
Subject: Re: Bubble
Date: 26 Apr 2007 14:42:14
Message: <4630f286$1@news.povray.org>
Very cool.

I'd like to see it with thinner walls and some irid.

Klebs
http://www.cloudinthesky.com/


"Kirk Andrews" <kir### [at] hotmailcom> wrote in message 
news:web.462f9c58ec8cf4c143f28d40@news.povray.org...
>I just wanted to make something for my computer to render whilst I finish 
>up
> my papers for the semester.  There's no point to it, but I like the way 
> the
> water turned out.
>


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From: Kenneth
Subject: Re: Bubble
Date: 29 Apr 2007 06:30:02
Message: <web.463472bfce61d9a39d1710750@news.povray.org>
"Kirk Andrews" <kir### [at] hotmailcom> wrote:
> I just wanted to make something for my computer to render whilst I finish up
> my papers for the semester.  There's no point to it, but I like the way the
> water turned out.

That's a fascinating image, a sort of "complex simplicity" (or simple
complexity??) It draws me into it. Nice one.

I'm curious:  Does the iso-water extend *into* the glass? Or is the darker
water just due to the optics?

Ken W.


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From: Kirk Andrews
Subject: Re: Bubble
Date: 29 Apr 2007 08:30:01
Message: <web.46348fb7ce61d9a343f28d40@news.povray.org>
"Kenneth" <kdw### [at] earthlinknet> wrote:
> "Kirk Andrews" <kir### [at] hotmailcom> wrote:
> > I just wanted to make something for my computer to render whilst I finish up
> > my papers for the semester.  There's no point to it, but I like the way the
> > water turned out.
>
> That's a fascinating image, a sort of "complex simplicity" (or simple
> complexity??) It draws me into it. Nice one.
>
> I'm curious:  Does the iso-water extend *into* the glass? Or is the darker
> water just due to the optics?
>
> Ken W.

It's darker because of the ior settings.  I don't have anything I can use to
test it out in real life and see if it would really look like that, though.


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