POV-Ray : Newsgroups : povray.binaries.images : LightBalls Server Time
4 Nov 2024 20:16:41 EST (-0500)
  LightBalls (Message 1 to 6 of 6)  
From: Warp
Subject: LightBalls
Date: 19 Mar 2007 03:50:49
Message: <45fe4ee5@news.povray.org>
I had an idea, but I was unable to create an interesting scene
around it which would have worked as well as I wanted. Anyways,
I decided to post the image anyways.


Post a reply to this message


Attachments:
Download 'lightballs.jpg' (34 KB)

Preview of image 'lightballs.jpg'
lightballs.jpg


 

From: Thomas de Groot
Subject: Re: LightBalls
Date: 19 Mar 2007 07:12:02
Message: <45fe7e12@news.povray.org>
Imo, It is well done, especially the wood and tile textures/finishes, as 
well as the lighting of the space. The only thing that disturbs me is the 
table+glasses. Their textures are too basic, and the deformation betrays 
the...
Wait a minute! The size of the boxes too! Have you tried to model that 
optical illusion where objects appear larger than usual, in the background? 
If so, very well done! ...except for the table!

Thomas


Post a reply to this message

From: Grassblade
Subject: Re: LightBalls
Date: 19 Mar 2007 14:40:02
Message: <web.45fee6821a22d708206ca2ad0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> I had an idea, but I was unable to create an interesting scene
> around it which would have worked as well as I wanted. Anyways,
> I decided to post the image anyways.

Hmm, my guess is that those lights are actually spherical lights, possibly a
circular area_light in a while loop, rotating 180 degrees around an axis.


Post a reply to this message

From: Alain
Subject: Re: LightBalls
Date: 19 Mar 2007 16:38:44
Message: <45ff02e4$1@news.povray.org>
Grassblade nous apporta ses lumieres en ce 19-03-2007 15:38:
> Warp <war### [at] tagpovrayorg> wrote:
>> I had an idea, but I was unable to create an interesting scene
>> around it which would have worked as well as I wanted. Anyways,
>> I decided to post the image anyways.

> Hmm, my guess is that those lights are actually spherical lights, possibly a
> circular area_light in a while loop, rotating 180 degrees around an axis.


Why rotate it? You can use orient to do that. It effectively rotate the 
area_light's array so it's oriented toward the current location.

-- 
Alain
-------------------------------------------------
   My wife is such a bad cook, in my house we pray after the meal.
   	Rodney Dangerfield


Post a reply to this message

From: Nekar
Subject: Re: LightBalls
Date: 20 Mar 2007 01:03:34
Message: <45ff7936@news.povray.org>
I first thought the table wasn't horizontal ;o)

How did you do the lights?


-- 
-Nekar Xenos
"The truth is out there"




--------------------------------------------------------------------------------
I am using the free version of SPAMfighter for private users.
It has removed 472 spam emails to date.
Paying users do not have this message in their emails.
Try SPAMfighter for free now!


Post a reply to this message

From: Jim Holsenback
Subject: Re: LightBalls
Date: 20 Mar 2007 06:39:31
Message: <45ffc7f3@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message 
news:45fe4ee5@news.povray.org...
>  I had an idea, but I was unable to create an interesting scene

interesting ..... after looking at this yesterday morning I made a trip to 
local hardware store for refinishing supplies. I stopped by the lighting 
section and saw all kinds of lamps and fixtures that might look cool in this 
scene ..... perhaps you should visit your local hardware store. It could be 
inspirational!!!!

Jim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.