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From: Tek
Subject: artistic water 2
Date: 9 Nov 2006 21:36:43
Message: <4553e5bb@news.povray.org>
Okay a few changes here, I'll just run through them briefly:
-tweaked the wave shape to be more uneven (by adding f_spotted) and to have 
more interesting breaking wave patterns (by compressing the ridged_mf 
pattern on the y axis, so waves tend to fold over more).
-adjusted camera & ring position relative to the waves to get an interesting 
wave crest in the middle of the view.
-improved foam, same pattern as before but tweaked following suggestions, 
thanks guys!
-who put that boat there? as I mentioned in my first post my water has a 
really nice under-water shading, but there was nothing underwater to show it 
off, so I built this simple boat object and thrust it forcefully beneath the 
waves.
-mist, you can barely see it but it helps the distance look distant.
-no radiosity - I turned it off because it wasn't doing much apart from 
slowing things down, though I need to improve my fake-radiosity lights 
because the bottom of the ring is now black. :-/

The thing that's bugging me now is that patch of sky we can see looks way 
too sunny to justify the waves let alone the sinking ship! But it looks 
gorgeous reflecting off the waves... I'll try a dramatic sky and see how it 
looks.

Render time down to a mere 2h 24m, thanks to the aforementioned removal of 
radiosity.
-- 
Tek
http://evilsuperbrain.com


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From: Scowdich
Subject: Re: artistic water 2
Date: 9 Nov 2006 21:55:00
Message: <web.4553e9b051841aa3bedc9450@news.povray.org>
Wow.  I...wow.  I have nothing to say to that, except...
Where's the source?


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From: mine
Subject: Re: artistic water 2
Date: 9 Nov 2006 22:55:01
Message: <web.4553f7b351841aad319a7a80@news.povray.org>
wow, that is better, especialy the foam. Keep up the good work.


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From: Thomas de Groot
Subject: Re: artistic water 2
Date: 10 Nov 2006 03:06:28
Message: <45543304@news.povray.org>
I am deeply impressed, Tek... This is the best rough sea I have seen since 
Marc Jacquier's!!

Thomas


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From: Stephen
Subject: Re: artistic water 2
Date: 10 Nov 2006 04:10:00
Message: <web.4554407951841aaf1cb1e660@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote:
> Okay a few changes here,

> The thing that's bugging me now is that patch of sky we can see looks way
> too sunny to justify the waves let alone the sinking ship! But it looks
> gorgeous reflecting off the waves... I'll try a dramatic sky and see how it
> looks.
>

the boat in it. IM(not so)HO the sea is not that rough and it would not
interact with the boat the way it does. So it destroys the illusion. That
aside
the sea looks great. The smooth spots in the sea look realistic and in
keeping with the waves. I would expect to see some streaming spray if the
wind got any higher.

Criticism aside it really does bring back the North Sea, Maybe an oilrig or
a supply boat in the background. And the sky can be sunny, as you have it,


Stephen


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From: Ben Chambers
Subject: Re: artistic water 2
Date: 10 Nov 2006 05:21:16
Message: <4554529c$1@news.povray.org>
Tek wrote:
> -who put that boat there? as I mentioned in my first post my water has a 
> really nice under-water shading, but there was nothing underwater to show it 
> off, so I built this simple boat object and thrust it forcefully beneath the 
> waves.

If you can find models for them, I think some sort of sea life such as 
sharks or whales would be much better in this scene.  That boat makes it 
feel like it's a toy tugboat in the bathroom.

...Chambers


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From: Warp
Subject: Re: artistic water 2
Date: 10 Nov 2006 08:26:48
Message: <45547e18$1@news.povray.org>
You should really improve on the ship. This image has a great
potential.


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From: Tek
Subject: Re: artistic water 2
Date: 10 Nov 2006 08:47:03
Message: <455482d7@news.povray.org>
Here's a larger, stormy version.

-- 
Tek
http://evilsuperbrain.com


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From: Tek
Subject: Re: artistic water 2
Date: 10 Nov 2006 08:49:12
Message: <45548358$1@news.povray.org>
I don't think anybody's saying the ship looks good! :)
I threw it in there to show off the undersea effects, but it definitely 
suffers from not having any interaction with the water. I'll probably shove 
it further away from the camera and deeper in the water so it's not so 
obvious.

-- 
Tek
http://evilsuperbrain.com

"Stephen" <mcavoys_AT_aolDOT.com> wrote in message 
news:web.4554407951841aaf1cb1e660@news.povray.org...
> "Tek" <tek### [at] evilsuperbraincom> wrote:
>> Okay a few changes here,
>
>> The thing that's bugging me now is that patch of sky we can see looks way
>> too sunny to justify the waves let alone the sinking ship! But it looks
>> gorgeous reflecting off the waves... I'll try a dramatic sky and see how 
>> it
>> looks.
>>
> Sorry Tek, I'm going against the flow here. The picture does not work with
> the boat in it. IM(not so)HO the sea is not that rough and it would not
> interact with the boat the way it does. So it destroys the illusion. That
> aside
> the sea looks great. The smooth spots in the sea look realistic and in
> keeping with the waves. I would expect to see some streaming spray if the
> wind got any higher.
>
> Criticism aside it really does bring back the North Sea, Maybe an oilrig 
> or
> a supply boat in the background. And the sky can be sunny, as you have it,
> in a "Fresh Breeze"
>
> Stephen
>
>
>


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From: Sebastian
Subject: Re: artistic water 2
Date: 10 Nov 2006 09:07:13
Message: <45548791$1@news.povray.org>
On Fri, 10 Nov 2006 15:25:35 +0200 Warp wrote:

> You should really improve on the ship. This image has a great
> potential.

Make me wanna help. The water is great.
I would keep this version but damage the ship a little more.
It looks to new or like a toy. Did anyone mention this?

Sebastian


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