POV-Ray : Newsgroups : povray.binaries.images : A constrution store and two bathrooms Server Time
5 Nov 2024 10:20:12 EST (-0500)
  A constrution store and two bathrooms (Message 1 to 9 of 9)  
From: cogitas3d
Subject: A constrution store and two bathrooms
Date: 8 Nov 2006 01:25:01
Message: <web.4551778464aa606752906e00@news.povray.org>
Hi friends!

I modelate a constrution store with to bathrooms with Blender 3D, and
exported the scene using the Povanim script.

I edited the files to get a little better result.

The final work is here:
http://cogitas3d.procedural.com.br/clientes/sinop-design-2.html

The development fase is here:
http://cogitas3d.procedural.com.br/clientes/sinop-design-2-dev.html

Sorry for my bad English, a big hug and thanks fot the attention!

(Brazil)


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From: Thomas de Groot
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 03:49:44
Message: <45519a28@news.povray.org>
"cogitas3d" <cic### [at] yahoocombr> schreef in bericht 
news:web.4551778464aa606752906e00@news.povray.org...
>
> The final work is here:
> http://cogitas3d.procedural.com.br/clientes/sinop-design-2.html
>
Hola Cogitas!
I like the clean, efficient layout of your scenes. Looks very professional.

> The development fase is here:
> http://cogitas3d.procedural.com.br/clientes/sinop-design-2-dev.html
>
Nice. I would suggest however, that you add some information about how you 
do things. That would be informative for others.

> Sorry for my bad English, a big hug and thanks fot the attention!
>


Thomas


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From: nemesis
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 04:25:01
Message: <web.4551a187e50e22d53976a8750@news.povray.org>
fala, cumpadi!

nice designs!  Nice clean illuminations!  My only complaint is the wide
camera angles which distorts the picture too much near the corners.  and
the image_pattern tilings in the bathroom are a little to bit repetitive.

nice bathroom wallpaper... :)


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From: Smws
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 11:05:00
Message: <web.4551ff60e50e22d5da53d9e40@news.povray.org>
"cogitas3d" <cic### [at] yahoocombr> wrote:
> Hi friends!
>
> I modelate a constrution store with to bathrooms with Blender 3D, and
> exported the scene using the Povanim script.
>
> I edited the files to get a little better result.
>
> The final work is here:
> http://cogitas3d.procedural.com.br/clientes/sinop-design-2.html
>
> The development fase is here:
> http://cogitas3d.procedural.com.br/clientes/sinop-design-2-dev.html
>
> Sorry for my bad English, a big hug and thanks fot the attention!
>
> (Brazil)

No problem, your English is understandable. Your models look very good! Do I
understand correctly that you modelled an entire store, complete with
bathrooms? Or did you model a store that sold plumbing fixtures? Was it for
a client, or just a personal exercise?

Good job!

Stefan Sittler


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From: cogitas3d
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 14:45:00
Message: <web.455232eee50e22d5eb4d93430@news.povray.org>
Hi everything!

First I liked to be thankful for your words.

Second, to say that I liked to know where I found this braziliam POV users
that appear here! :) To change some experiences about this excellent
program.

> Thomas

> Nice. I would suggest however, that you add some information about how you do
things. That would be informative for o
thers.

Thanks, I have to make many things better, but I love to learn with POV ;)

> Nice. I would suggest however, that you add some information about how you
do things. That would be informative for others.

Well, I use only Linux and opensource tools to work. I use Qcad to open and
cleaning the floorplan, Blender to modelate and Povanim to export the
files. So, I edit it with Vim or Gedit. I always have to edit the material
sources and put radiosity code how a .inc file.

I use:

max_trace_level 100 to avoit that black point aroud the scene, and
count 70 or 210 depending what angle is the camera.

> nemesis

> nice designs!  Nice clean illuminations!  My only complaint is the wide
camera angles which distorts the picture too much near the corners.  and
the image_pattern tilings in the bathroom are a little to bit repetitive.

Thanks!
About the angles: The scene is very little. I had to show many decoration
details I use 15mm cameras. With the big room was the same thing, to show
many detais but I had to learn more about camera positioning.

image_pattern: Other problem, I read that POV-Ray have a interesting way to
work with this. But that I use on the scene are catalogued tiles, I had to
download the images of a website. :)

> Smws

> No problem, your English is understandable.

:) :P

> our models look very good! Do I understand correctly that you modelled an entire
store, complete with bathrooms?

Thanks a lot!

Yes, I modelate the entire store with your bathrooms.

> Was it for a client, or just a personal exercise?

I made it for a client. I have to modelate and to render my works in a few
days. Usually 3-5.


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From: cogitas3d
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 14:55:01
Message: <web.45523548e50e22d5eb4d93430@news.povray.org>
Hi everything!

First I liked to be thankful for your words.

Second, to say that I liked to know where I found this braziliam POV users
that appear here! :) To change some experiences about this excellent
program.

> Thomas

> Nice. I would suggest however, that you add some information about how you do
things. That would be informative for o
thers.

Thanks, I have to make many things better, but I love to learn with POV ;)

> Nice. I would suggest however, that you add some information about how you
do things. That would be informative for others.

Well, I use only Linux and opensource tools to work. I use Qcad to open and
cleaning the floorplan, Blender to modelate and Povanim to export the
files. So, I edit it with Vim or Gedit. I always have to edit the material
sources and put radiosity code how a .inc file.

I use:

max_trace_level 100 to avoit that black point aroud the scene, and
count 70 or 210 depending what angle is the camera.

> nemesis

> nice designs!  Nice clean illuminations!  My only complaint is the wide
camera angles which distorts the picture too much near the corners.  and
the image_pattern tilings in the bathroom are a little to bit repetitive.

Thanks!
About the angles: The scene is very little. I had to show many decoration
details I use 15mm cameras. With the big room was the same thing, to show
many detais but I had to learn more about camera positioning.

image_pattern: Other problem, I read that POV-Ray have a interesting way to
work with this. But that I use on the scene are catalogued tiles, I had to
download the images of a website. :)

> Smws

> No problem, your English is understandable.

:) :P

> our models look very good! Do I understand correctly that you modelled an entire
store, complete with bathrooms?

Thanks a lot!

Yes, I modelate the entire store with your bathrooms.

> Was it for a client, or just a personal exercise?

I made it for a client. I have to modelate and to render my works in a few
days. Usually 3-5.

A big hug!


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From: nemesis
Subject: Re: A constrution store and two bathrooms
Date: 8 Nov 2006 21:25:00
Message: <web.455290c1e50e22d544ad47d90@news.povray.org>
"I liked to know where I found this braziliam POV users that appear here!"

well, it surprised me out of my shoes about Thomas too!  I mean, at least if


"I use only Linux and opensource tools to work"

me too!

"So, I edit it with Vim"

hey!  another sane text editing user! :)

"The scene is very little."

small.

"I had to show many decoration details I use 15mm cameras."
"But that I use on the scene are catalogued tiles"

yes, it was just a little nitpicking.

"I modelate the entire store"

just "I model" from the verb "to model" will do. ;)


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From: Thomas de Groot
Subject: Re: A constrution store and two bathrooms
Date: 9 Nov 2006 03:13:18
Message: <4552e31e$1@news.povray.org>
"nemesis" <nam### [at] gmailcom> schreef in bericht 
news:web.455290c1e50e22d544ad47d90@news.povray.org...
> "I liked to know where I found this braziliam POV users that appear here!"
>
> well, it surprised me out of my shoes about Thomas too!  I mean, at least 
> if

>

<grin> I happen to speak a few languages from around the globe.....

Thomas


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From: fls13
Subject: Re: A constrution store and two bathrooms
Date: 9 Nov 2006 22:10:01
Message: <web.4553ed1de50e22d596dc04be0@news.povray.org>
> I modelate a constrution store with to bathrooms with Blender 3D, and
> exported the scene using the Povanim script.

Great job on the modeling and texturing too, fellow Blenderhead! :O)


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