I am currently experimenting using poser figures with my edge macro, to
get edges and a cel-shading look. It works quite well without too much
trouble (the meshes are heavy though, so I had to re-write the perl part
of my macro to make calculations in a more efficient way). Here is the
meeting of Aiko (free on Daz3d) with a Galapagos tortoise (free model of
this week on daz3d !).
Thibaut
From: Thomas de Groot
Subject: Re: Poser figures & edge macro
Date: 13 Oct 2006 08:35:57
Message: <452f882d@news.povray.org>
"Thibaut Jonckheere" <tua### [at] yahoofr> schreef in bericht
news:452f8520@news.povray.org...
>>> I am currently experimenting using poser figures with my edge macro, to> get edges and a cel-shading look. It works quite well without too much> trouble (the meshes are heavy though, so I had to re-write the perl part> of my macro to make calculations in a more efficient way). Here is the> meeting of Aiko (free on Daz3d) with a Galapagos tortoise (free model of> this week on daz3d !).>
Cute!! Very well done!
(I have not yet tried the tortoise. Looks good)
Thomas
> Cute!! Very well done!> (I have not yet tried the tortoise. Looks good)>
Thank you.
The tortoise model is nice, but a lot of the details is simply inside
the uv maps.
Thibaut
Thibaut Jonckheere <tua### [at] yahoofr> wrote:
> > Cute!! Very well done!> > (I have not yet tried the tortoise. Looks good)> >>> Thank you.>> The tortoise model is nice, but a lot of the details is simply inside> the uv maps.>> Thibaut
That image looks pretty nice :)
Unnecessary tip: the tortoise's neck is a bit too thin I think...
My civ3-units - modelled and animated with pov-ray:
http://forums.civfanatics.com/showpost.php?p=2036938&postcount=4