POV-Ray : Newsgroups : povray.binaries.images : Poser figures & edge macro Server Time
6 Nov 2024 06:24:36 EST (-0500)
  Poser figures & edge macro (Message 1 to 4 of 4)  
From: Thibaut Jonckheere
Subject: Poser figures & edge macro
Date: 13 Oct 2006 08:22:56
Message: <452f8520@news.povray.org>
I am currently experimenting using poser figures with my edge macro, to 
get edges and a cel-shading look. It works quite well without too much 
trouble (the meshes are heavy though, so I had to re-write the perl part 
of my macro to make calculations in a more efficient way). Here is the 
meeting of Aiko (free on Daz3d) with a Galapagos tortoise (free model of 
this week on daz3d !).

	Thibaut


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From: Thomas de Groot
Subject: Re: Poser figures & edge macro
Date: 13 Oct 2006 08:35:57
Message: <452f882d@news.povray.org>
"Thibaut Jonckheere" <tua### [at] yahoofr> schreef in bericht 
news:452f8520@news.povray.org...
>
>
> I am currently experimenting using poser figures with my edge macro, to
> get edges and a cel-shading look. It works quite well without too much
> trouble (the meshes are heavy though, so I had to re-write the perl part
> of my macro to make calculations in a more efficient way). Here is the
> meeting of Aiko (free on Daz3d) with a Galapagos tortoise (free model of
> this week on daz3d !).
>

Cute!! Very well done!
(I have not yet tried the tortoise. Looks good)

Thomas


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From: Thibaut Jonckheere
Subject: Re: Poser figures & edge macro
Date: 14 Oct 2006 08:07:57
Message: <4530d31d$1@news.povray.org>
> Cute!! Very well done!
> (I have not yet tried the tortoise. Looks good)
>

Thank you.

The tortoise model is nice, but a lot of the details is simply inside 
the uv maps.

Thibaut


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From: aaglo
Subject: Re: Poser figures & edge macro
Date: 16 Oct 2006 06:15:01
Message: <web.45335a93264aa862ae40bf50@news.povray.org>
Thibaut Jonckheere <tua### [at] yahoofr> wrote:
> > Cute!! Very well done!
> > (I have not yet tried the tortoise. Looks good)
> >
>
> Thank you.
>
> The tortoise model is nice, but a lot of the details is simply inside
> the uv maps.
>
> Thibaut

That image looks pretty nice :)
Unnecessary tip: the tortoise's neck is a bit too thin I think...

My civ3-units - modelled and animated with pov-ray:
http://forums.civfanatics.com/showpost.php?p=2036938&postcount=4


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