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5 Nov 2024 10:19:14 EST (-0500)
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From: St 
Subject: Attempt at Black Opal
Date: 4 Oct 2006 05:33:27
Message: <45237fe7@news.povray.org>
I was looking at some Black Opals on the net and thought I'd have a go 
at rendering one.

     Crits welcome!

    ~Steve~


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black_opal_ring.jpg


 

From: Penelope20k
Subject: Re: Attempt at Black Opal
Date: 4 Oct 2006 05:39:35
Message: <45238157@news.povray.org>
..well, looks good , should be realist if ....equilibrium ....




news:45237fe7@news.povray.org...
>
>     I was looking at some Black Opals on the net and thought I'd have a go
> at rendering one.
>
>      Crits welcome!
>
>     ~Steve~
>
>
>
>


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From: St 
Subject: A closer view...
Date: 4 Oct 2006 22:45:05
Message: <452471b1@news.povray.org>
...with a shallower setting.


       ~Steve~


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Attachments:
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Preview of image 'black_opal_closeup.jpg'
black_opal_closeup.jpg


 

From: St 
Subject: Re: Attempt at Black Opal
Date: 4 Oct 2006 22:48:14
Message: <4524726e$1@news.povray.org>
"Penelope20k" <pen### [at] caramailfr> wrote in message 
news:45238157@news.povray.org...

> ..well, looks good ,

  Thank you!


> should be realist if ....equilibrium ....

     Something's not quite balanced in the scene?

     ~Steve~


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From: Penelope20k
Subject: Re: A closer view...
Date: 5 Oct 2006 06:41:49
Message: <4524e16d$1@news.povray.org>
equilibrium of the ring ..
I mean if you got a knife to create..
Do you present it on the side or sharp edge on a realistic scene?

You ring is good enough to be represented on its side on the table ..else
you should build a little box if you want to show it on its actual position
..
..

and a little critic on the gold rendering
its look a bit plastic ..(which is the default value of roughness in the pov
seeting)
so you should reduce the roughness to 0.01 (instead of 0.05 defeult) in the
finish statement of gold texture ..




news:452471b1@news.povray.org...
>
>    ...with a shallower setting.
>
>
>        ~Steve~
>
>
>
>


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From: Stephen
Subject: Re: A closer view...
Date: 5 Oct 2006 07:05:01
Message: <web.4524e6c8a9564763f1cb1e660@news.povray.org>
"Penelope20k" <pen### [at] caramailfr> wrote:
> equilibrium of the ring ..
> I mean if you got a knife to create..
> Do you present it on the side or sharp edge on a realistic scene?
>
> You ring is good enough to be represented on its side on the table ..else
> you should build a little box if you want to show it on its actual position
> ..
> ..
>

Actually Steve is going to make a ring (in RL) for me and this is the first
stage. Just a few early designs to get a rough idea, they are more like

community.


Stephen


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From: St 
Subject: A different design
Date: 6 Oct 2006 04:33:30
Message: <452614da@news.povray.org>
"Penelope20k" <pen### [at] caramailfr> wrote in message 
news:4524e16d$1@news.povray.org...
> equilibrium of the ring ..
> I mean if you got a knife to create..
> Do you present it on the side or sharp edge on a realistic scene?

   Oh, I see... unnatural environment.



>
> You ring is good enough to be represented on its side on the table ..else
> you should build a little box if you want to show it on its actual 
> position

 But I've got a box too...    ;o)

 A different design this time.


       ~Steve~


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Attachments:
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blackopal3.jpg


 

From: Penelope20k
Subject: Re: A different design
Date: 6 Oct 2006 05:05:15
Message: <45261c4b@news.povray.org>
hihihiihhi ..............



news:452614da@news.povray.org...
>
> "Penelope20k" <pen### [at] caramailfr> wrote in message
> news:4524e16d$1@news.povray.org...
> > equilibrium of the ring ..
> > I mean if you got a knife to create..
> > Do you present it on the side or sharp edge on a realistic scene?
>
>    Oh, I see... unnatural environment.
>
>
>
> >
> > You ring is good enough to be represented on its side on the table
..else
> > you should build a little box if you want to show it on its actual
> > position
>
>  But I've got a box too...    ;o)
>
>  A different design this time.
>
>
>        ~Steve~
>
>
>
>


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From: Stephen
Subject: Re: A different design
Date: 6 Oct 2006 05:25:00
Message: <web.4526205ad6d24d48f1cb1e660@news.povray.org>
"St." <dot### [at] dotcom> wrote:
>  But I've got a box too...    ;o)
>
>  A different design this time.
>
>
>        ~Steve~




Thanks

Stephen


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From: St 
Subject: Re: A different design
Date: 6 Oct 2006 06:01:40
Message: <45262984$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> wrote in message 
news:web.4526205ad6d24d48f1cb1e660@news.povray.org...


> That's getting closer to my mind's eye. If you could post your Gem's 
> texture
> I'll have a go this weekend. Even if you don't I'll still have a go -)

     Yes, sure, it's basically this for the 'flakes' inside the stone:

    texture{
    pigment{color rgb <.2, .9, .2>} //change colour to suit
    finish{
      diffuse 0.08
      ambient .45
      specular 0.6
      reflection {0.4 metallic}
      conserve_energy}}

   I'll try some rounds and ovals next with different shanks.  :o)

       ~Steve~








>
> Thanks
>
> Stephen
>


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