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Sebastian H. wrote:
>>that are my
>>Reflective Spheres Over Insufficient Derserted Plane
>
> I like it.
> That is a nice ground texture (or iso?) and a nice arangement
> of simple objects.
>
> Sebastian
>
Hi Sebastian,
no iso just two planes:
-----------------------------------
plane{<0,1,0>,0
texture{
pigment{
crackle
turbulence .15
color_map{
[0 color rgb<1,1,1,1> ]
[0.04 color rgb<1,1,1,1> ]
[0.04 color rgb<255,246,224>/255]
[0.2 color rgb<255,246,224>/255]
[1 color rgb<241,218,181>/255]
}
}
normal{
crackle
turbulence .15
slope_map {
[0 <-2, 1> ]
[0.06 < 1, 1> ]
[0.06 < 1, -1> ]
[1 < 0, -1> ]
}
}
finish{
ambient 0.1
diffuse 0.8
}
scale 0.5
}
}
plane{<0,1,0>,-0.05
pigment{color rgb <69,244,255>/255 *0.5 }
normal{
ripples
turbulence 1
scale 0.1
}
finish{
reflection 0.5
specular 0.6
roughness 0.01
}
}
-----------------------------------
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