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I was trying to reply yesterday but the server doesn't always let me on...
Anyway what I wanted to say is that words don't do it justice.... It's
truely nausiating and creepy, and I mean that in the most complimentary
way! (Most adjectives for it don't sound nearly as complimentary as you
know I mean :-) )
Charles
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"Artemia Salina" <y2k### [at] sheayrightcom> wrote in message
news:pan### [at] sheayrightcom...
> On Mon, 17 Jul 2006 21:47:42 +0300, Eero Ahonen wrote:
>
>
>> Cute.
>>
>> Few years of evolution more and it's up to the level of my fridge's gyus.
>
> Speaking of evolving, I'm going to give it a body, legs and claws next.
> Right after I make the mouth less round and more "natural" looking.
>
So you've got a case of gruesome gherkins. Full of 'eyes' with a single
roto-razr nsyncherator.
OK, I need to know do those eyes !pop! open to produce slicey-edged mouths?
Scary.
DLM
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"Ross" <rli### [at] everestkcnet> wrote:
> "cogitas3d" <cic### [at] yahoocombr> wrote in message
> news:web.44ba9ed8f26f824cd7dc04a0@news.povray.org...
> > Artemia Salina <non### [at] nonenone> wrote:
> > > But on the other hand it's interesting what you sometimes find in there.
> >
> > Hi!
> >
> > I liker your... direful image... had beed a lot of work.
> >
> > I think that you can to improve the shiness of shader. Make it more
> glossed,
> > brilliant.
> >
> > A big hug.
> >
> >
>
> Or some fleshy subsurface scattering.
Depending on how you make the thing, you could add a slime layer
-tgq
Post a reply to this message
Attachments:
Download 'slime.jpg' (58 KB)
Preview of image 'slime.jpg'
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From: Thomas de Groot
Subject: Re: I Should Clean My Refridgerator More Often
Date: 19 Jul 2006 04:37:58
Message: <44bdef66@news.povray.org>
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"Artemia Salina" <y2k### [at] sheayrightcom> schreef in bericht
news:pan### [at] sheayrightcom...
> On Mon, 17 Jul 2006 21:47:42 +0300, Eero Ahonen wrote:
>
>
>> Cute.
>>
>> Few years of evolution more and it's up to the level of my fridge's gyus.
>
> Speaking of evolving, I'm going to give it a body, legs and claws next.
> Right after I make the mouth less round and more "natural" looking.
>
> ... Maybe it should have dragonfly or bat wings, too...
>
>
...and you let that...thing... loose in your home?????
incredible!
But then, I suppose it is used to you, and you to it......
Thomas
by the way: dragonfly wings, yesss!!
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On Tue, 18 Jul 2006 14:53:17 -0400, Trevor G Quayle wrote:
> Depending on how you make the thing, you could add a slime layer
Oh man, that is great! How did you do that? I'm guessing that it's a
second, larger semi-translucent blob over the four white spheres?
The creature (except for the eyeballs) is made of blobs with many
small spherical components. I suppose I could re-work the code so
as to make two copies of the creature's body, one slightly larger than the
other, and use the larger one as the slime layer. That method would also
allow me to experiment with having the slime drip off of the creature by
adding components to the slime layer.
--
Today's Alliterative Monomania Headlines:
Kathetal Knacky Kupfernickel Knightly Kinds Kitcat Kryolite
Subliminal Southpaw Salon Stumblingly Surcharges Snap Shaitan
Yellow Yellow Yiddish Yawningly Yellows Yellow Yakut
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Hehe, really cute thing!
Looks like something you would meet at the end of a level in a sci-fi video
game. (Or is that just me..? 0_o ) Photon cannons loaded! Save whatever is
worth saving in that fridge, cuz that thing has got to be put down!
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Artemia Salina <y2k### [at] sheayrightcom> wrote:
> On Tue, 18 Jul 2006 14:53:17 -0400, Trevor G Quayle wrote:
>
>
> > Depending on how you make the thing, you could add a slime layer
>
> Oh man, that is great! How did you do that? I'm guessing that it's a
> second, larger semi-translucent blob over the four white spheres?
>
> The creature (except for the eyeballs) is made of blobs with many
> small spherical components. I suppose I could re-work the code so
> as to make two copies of the creature's body, one slightly larger than the
> other, and use the larger one as the slime layer. That method would also
> allow me to experiment with having the slime drip off of the creature by
> adding components to the slime layer.
>
Yes it's blobs over spheres. The trick is to get the blobs so they are only
slightly larger than the underlying sphere over the main surface, but
thicker over the crevices. Code follows:
//START
global_settings {
assumed_gamma 1.0
ambient_light 1
adc_bailout 0.001
max_trace_level 10
}
camera {
location <1,2,-3>
look_at 0
}
#declare LB=
sphere{0 50 hollow no_image
texture{pigment{rgb 1} finish{ambient 20}}
}
light_source{0 rgb 1
looks_like{LB}
fade_power 2 fade_distance 300
translate <-100,100,-100>
}
union{
sphere{<-0.75,0,0> 1}
sphere{< 0.75,0,0> 1}
sphere{< 0,0,-0.5> 1}
sphere{< 0,0,0.5> 1}
material{
texture{
pigment{rgb 0.85}//rgb <0.038, 0.033, 0.202>
finish{ambient 0
conserve_energy
diffuse 0.4// brilliance 0.52
reflection{0 1 fresnel on metallic 0}
}
}
interior{ior 1.33}
}
}
blob{
threshold 0.12 //blob only ~0.01 units bigger than spheres
sphere { <-0.75,0,0>, 1.25, 1}
sphere { < 0.75,0,0>, 1.25, 1}
sphere { < 0,0,-0.5>, 1.25, 1}
sphere { < 0,0, 0.5>, 1.25, 1}
hollow
material{
texture{
pigment{rgbf 1} //texture clear, using interior only
finish{ambient 0
conserve_energy
diffuse 0.0
reflection{0 1 fresnel on metallic 0}
}
normal{bumps 0.2 scale 1/20}
}
interior{
caustics 0.1
ior 1.56
fade_distance 0.0075
fade_power 1001
fade_colour rgb <0.80784, 0.90588, 0.61176> //slime colour
}
}
}
plane{y, -1
material{
texture{
pigment{rgb 0.8}
finish{ambient 0
conserve_energy
diffuse 0.6
}
}
}
}
//END
-tgq
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Artemia Salina <y2k### [at] sheayrightcom> wrote:
> ...except that it was more gross than I had expected!
That's great, you got lucky with the grossness factor. :)
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From: Ben Chambers
Subject: Re: I Should Clean My Refridgerator More Often
Date: 20 Jul 2006 23:16:45
Message: <44c0471d@news.povray.org>
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Artemia Salina wrote:
> I tried to do that but had no luck. I'd like it to look slimy but even
> with the most extreme specular and reflection settings it looks no
> more shiny than the image I posted. I think it must be because of the
> bumpy surface which tends to break up the specular highlights.
>
>
I think that's because the slime, which is what should have the
reflection and shine, isn't supposed to be bumpy (just the surface
underneath it).
...Chambers
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From: Thomas de Groot
Subject: Re: I Should Clean My Refridgerator More Often
Date: 21 Jul 2006 04:02:49
Message: <44c08a29$1@news.povray.org>
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I suddenly thought about Google Moon (or whatever it is called) where you
zoom in until you find the true nature of the Moon. This could be a similar
project: an average kitchen and average fridge, then zooming in to
ultimately this....!
Just a thought...
Thomas
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