POV-Ray : Newsgroups : povray.binaries.images : Late Friday Abstract (110kb) Server Time
4 Nov 2024 22:18:23 EST (-0500)
  Late Friday Abstract (110kb) (Message 1 to 4 of 4)  
From: Gail Shaw
Subject: Late Friday Abstract (110kb)
Date: 4 Feb 2006 15:21:56
Message: <43e50ce4@news.povray.org>
or Bouncing reflective spheres over a checkered plane.

I haven't done one of these type images for ages.

5600 objects, 15 lightsources, 25 hour render time. I wanted to add photons
but I'm not willing to wait a week for the result.


Post a reply to this message


Attachments:
Download 'FridayAbstract.jpg' (107 KB)

Preview of image 'FridayAbstract.jpg'
FridayAbstract.jpg


 

From: Thomas de Groot
Subject: Re: Late Friday Abstract (110kb)
Date: 5 Feb 2006 03:14:06
Message: <43e5b3ce@news.povray.org>
"Gail Shaw" <gshaw AT sentechsa com> schreef in bericht
news:43e50ce4@news.povray.org...
> or Bouncing reflective spheres over a checkered plane.
>
> I haven't done one of these type images for ages.
>
> 5600 objects, 15 lightsources, 25 hour render time. I wanted to add
photons
> but I'm not willing to wait a week for the result.
>
>
Fascinating! They are also bouncing from the walls, aren't they? I like
those multiple reflections of the light sources.

Thomas


Post a reply to this message

From: Gail Shaw
Subject: Re: Late Friday Abstract (110kb)
Date: 5 Feb 2006 13:56:48
Message: <43e64a70@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:43e5b3ce@news.povray.org...
>
> Fascinating! They are also bouncing from the walls, aren't they?

No they aren't. The objects start in random positions along the walls with
varying velocities. They'll bounce off the floor but I didn't make the sim
detailed enought  to accound for the walls


Post a reply to this message

From: Jim Charter
Subject: Re: Late Friday Abstract (110kb)
Date: 5 Feb 2006 18:18:17
Message: <43e687b9$1@news.povray.org>
Gail Shaw wrote:
> or Bouncing reflective spheres over a checkered plane.
> 
> I haven't done one of these type images for ages.
> 
> 5600 objects, 15 lightsources, 25 hour render time. I wanted to add photons
> but I'm not willing to wait a week for the result.
> 
> 
> 
Abstract?  I suppose.  It seems like a number of scifi trappings, 
collected and juxtaposed.  Creates an intriging effect spacially, both 
determinant and indeterminant.  Also the puzzling out of fleeting 
associations.  The Matrix?  Star Trek?  Peter Pan?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.