POV-Ray : Newsgroups : povray.binaries.images : Dodecahedron based geometric thing (late Friday abstract) Server Time
5 Nov 2024 00:27:27 EST (-0500)
  Dodecahedron based geometric thing (late Friday abstract) (Message 1 to 3 of 3)  
From: Daniel Patrick Johnson
Subject: Dodecahedron based geometric thing (late Friday abstract)
Date: 14 Jan 2006 12:57:15
Message: <43c93b7b@news.povray.org>
It has been so long since I have been a part of the povray community 
that I don't even know if they still do Friday abstracts here.  I 
finished this on Friday morning, but then I fell asleep, and didn't get 
around to posting it.

This has been in my head for I guess at least 6 months, and I finally 
took the time to work it out because as I reasoned it would take me less 
time to actually make it than I spent thinking about it.  It is very 
similar to a puzzle on this website that I found a while ago.  [1]

I found that I have forgotten a lot about how to make things look good 
in POV so I couldn't get it to look how I want, but I at least figured 
out the geometry.  Small changes in magic numbers seems to have dramatic 
results.  If anyone wants the code I will post it.  I posted the actual 
png render on my website.  [2]

[1] http://www.johnrausch.com/PuzzlingWorld/chap17a.htm
[2] http://teknotus.sdf1.org/images/3d/intersection.png


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From: Tek
Subject: Re: Dodecahedron based geometric thing (late Friday abstract)
Date: 14 Jan 2006 15:47:37
Message: <43c96369@news.povray.org>
Ow my brain!

That's very cool, I've always been fascinated by the geometric intricacies 
of the platonic solids, though I've never taken it quite this far. I'm going 
to have to see if I can find one of those wooden models for my desk...

-- 
Tek
http://evilsuperbrain.com

"Daniel Patrick Johnson" <tek### [at] gmailcom> wrote in message 
news:43c93b7b@news.povray.org...
> It has been so long since I have been a part of the povray community
> that I don't even know if they still do Friday abstracts here.  I
> finished this on Friday morning, but then I fell asleep, and didn't get
> around to posting it.
>
> This has been in my head for I guess at least 6 months, and I finally
> took the time to work it out because as I reasoned it would take me less
> time to actually make it than I spent thinking about it.  It is very
> similar to a puzzle on this website that I found a while ago.  [1]
>
> I found that I have forgotten a lot about how to make things look good
> in POV so I couldn't get it to look how I want, but I at least figured
> out the geometry.  Small changes in magic numbers seems to have dramatic
> results.  If anyone wants the code I will post it.  I posted the actual
> png render on my website.  [2]
>
> [1] http://www.johnrausch.com/PuzzlingWorld/chap17a.htm
> [2] http://teknotus.sdf1.org/images/3d/intersection.png
>


--------------------------------------------------------------------------------


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From: Mienai
Subject: Re: Dodecahedron based geometric thing (late Friday abstract)
Date: 15 Jan 2006 06:25:01
Message: <web.43ca300abd45d4cf93db03e80@news.povray.org>
Daniel Patrick Johnson <tek### [at] gmailcom> wrote:
> It has been so long since I have been a part of the povray community
> that I don't even know if they still do Friday abstracts here.  I
> finished this on Friday morning, but then I fell asleep, and didn't get
> around to posting it.
>
> This has been in my head for I guess at least 6 months, and I finally
> took the time to work it out because as I reasoned it would take me less
> time to actually make it than I spent thinking about it.  It is very
> similar to a puzzle on this website that I found a while ago.  [1]
>
> I found that I have forgotten a lot about how to make things look good
> in POV so I couldn't get it to look how I want, but I at least figured
> out the geometry.  Small changes in magic numbers seems to have dramatic
> results.  If anyone wants the code I will post it.  I posted the actual
> png render on my website.  [2]
>
> [1] http://www.johnrausch.com/PuzzlingWorld/chap17a.htm
> [2] http://teknotus.sdf1.org/images/3d/intersection.png

Reminds me of this mock-up of a puzzle I built a while ago.


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