Re: warning: unpleasant abstract gore effect! (Message 1 to 4 of 4)
From: Mike Williams
Subject: Re: warning: unpleasant abstract gore effect!
Date: 13 Dec 2005 02:41:23
Message: <439e7b23@news.povray.org>
I found that I had to use unusual combinations of lighting and assumed_gamma
to make the gore look right. I can't work out how to make it look good under
normal light levels and assumed_gamma 1.0.
I performed radical surgery on an old skin texture to make it work under
these unusual lighting conditions, and used an agate texture_map for this
image
From: Thomas de Groot
Subject: Re: warning: unpleasant abstract gore effect!
Date: 13 Dec 2005 04:21:55
Message: <439e92b3@news.povray.org>
"Mike Williams" <nos### [at] econymdemoncouk> schreef in bericht
news:439e7b23@news.povray.org...
> I found that I had to use unusual combinations of lighting and
assumed_gamma
> to make the gore look right. I can't work out how to make it look good
under
> normal light levels and assumed_gamma 1.0.>> I performed radical surgery on an old skin texture to make it work under> these unusual lighting conditions, and used an agate texture_map for this> image>
That is strange! I used it with the basic POV-Ray scene (the sphere with
radial stripes on a brown plane) and it just came out right...
Thomas
From: Oleguer Vilella
Subject: Re: warning: unpleasant abstract gore effect!
Date: 3 Jan 2006 09:45:49
Message: <43ba8e1d@news.povray.org>
Just playing with crackles.
Regards,
Oleguer
news:439e92b3@news.povray.org...
>> "Mike Williams" <nos### [at] econymdemoncouk> schreef in bericht> news:439e7b23@news.povray.org...>> I found that I had to use unusual combinations of lighting and> assumed_gamma>> to make the gore look right. I can't work out how to make it look good> under>> normal light levels and assumed_gamma 1.0.>>>> I performed radical surgery on an old skin texture to make it work under>> these unusual lighting conditions, and used an agate texture_map for this>> image>>>> That is strange! I used it with the basic POV-Ray scene (the sphere with> radial stripes on a brown plane) and it just came out right...>> Thomas>>
From: Oleguer Vilella
Subject: Re: warning: unpleasant abstract gore effect!
Date: 3 Jan 2006 10:40:42
Message: <43ba9afa@news.povray.org>
Another...
news:43ba8e1d@news.povray.org...
> Just playing with crackles.>> Regards,> Oleguer>>> news:439e92b3@news.povray.org...>>>> "Mike Williams" <nos### [at] econymdemoncouk> schreef in bericht>> news:439e7b23@news.povray.org...>>> I found that I had to use unusual combinations of lighting and>> assumed_gamma>>> to make the gore look right. I can't work out how to make it look good>> under>>> normal light levels and assumed_gamma 1.0.>>>>>> I performed radical surgery on an old skin texture to make it work under>>> these unusual lighting conditions, and used an agate texture_map for >>> this>>> image>>>>>>> That is strange! I used it with the basic POV-Ray scene (the sphere with>> radial stripes on a brown plane) and it just came out right...>>>> Thomas>>>>>>>