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Oh my word... how cool is that?! :-D
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"Norbert Kern" <nor### [at] t-onlinede> schreef in bericht
news:43236855@news.povray.org...
> This demo scene shows three effects useful for planting many things like
> grass, trees, rocks or stones.
>
Excellent! I am impressed by your method! ...and image!
have you thought about the implication of your scene?? Dead trees where the
pov-logo appears!!! POV is deadly! :-)
That could be interpreted as very negative advertisement ;-)
Thomas
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> have you thought about the implication of your scene?? Dead trees where
> the
> pov-logo appears!!! POV is deadly! :-)
Lol!
I thought more of larches in autumn, when I defined the yellow tree texture.
The green ones should be firs.
By the way, I threw the scene together in 2 h. So don't be impressed.
I'm currently working on a meadow scene, where the green colors are much
more vivid and realistic.
A small part shows what I mean.
Norbert Kern
Post a reply to this message
Attachments:
Download 'green.jpg' (91 KB)
Preview of image 'green.jpg'
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Norbert Kern wrote:
> I'm currently working on a meadow scene, where the green colors are much
> more vivid and realistic.
> A small part shows what I mean.
Stop posting photos! :)
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"Norbert Kern" <nor### [at] t-onlinede> schreef in bericht
news:4325c254@news.povray.org...
>
> I'm currently working on a meadow scene, where the green colors are much
> more vivid and realistic.
> A small part shows what I mean.
>
>
<sigh>
(I already hear my old PC groaning and creaking under the strain...)
This looks very realistic, Norbert!
Thomas
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"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:4325c757@news.povray.org...
> Norbert Kern wrote:
> > I'm currently working on a meadow scene, where the green colors are much
> > more vivid and realistic.
> > A small part shows what I mean.
>
> Stop posting photos! :)
>
> --
> Tim Cook
hmm.
seriously, i almost can't tell. the focal blur might be the only giveaway.
either it's focal blur, or bad compression.
kinda not sure.
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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> I'm currently working on a meadow scene, where the green colors are much
> more vivid and realistic.
> A small part shows what I mean.
If those plants were any more realistic, I'd get hayfever just looking at
them. :)
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"Ross" wrote in message news:4326fc43$1@news.povray.org...
> "Tim Cook" wrote in message
> news:4325c757@news.povray.org...
>> Norbert Kern wrote:
>> > I'm currently working on a meadow scene, where the green colors are
>> > much
>> > more vivid and realistic.
>> > A small part shows what I mean.
>>
>> Stop posting photos! :)
>>
>> --
>> Tim Cook
>
> hmm.
>
> seriously, i almost can't tell. the focal blur might be the only giveaway.
> either it's focal blur, or bad compression.
>
> kinda not sure.
Has to be compression. I reproduced the image he did (half way), and
there's no focal blur... don't think there should be.
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> Has to be compression. I reproduced the image he did (half way), and
> there's no focal blur... don't think there should be.
If you are relating to the small green.jpg, this is done with focal blur
indeed. It is a part of a big test render with 5120*2560 pixels, therefore I
did it with obviously unsufficient focal blur settings.
Norbert Kern
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hehe... no, I was referring to the pine trees with water and burnt pines in
shapes of POV logo... but for your "green" WOWOWOW! really nice photo! I
think you're notorious for violating the rules, publishing photos like that!
And how can it be "obviously" insufficient?!? If this really isn't a
photo... then you're absolutely amazing! The image is perfect as is.....
well.. come to think of it.. now's your chance to add ants, lady bugs, and
grass hoppers!
"Norbert Kern" <nor### [at] t-onlinede> wrote in message
news:432ad61d@news.povray.org...
>> Has to be compression. I reproduced the image he did (half way), and
>> there's no focal blur... don't think there should be.
>
> If you are relating to the small green.jpg, this is done with focal blur
> indeed. It is a part of a big test render with 5120*2560 pixels, therefore
> I did it with obviously unsufficient focal blur settings.
>
>
> Norbert Kern
>
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