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Thanks everyone for your help with my (wrong) decision that POV-Ray had
a bug! Thanks to PM_2Ring for helping to find what the object actually
was (although I'm still looking for an official name for the 'Silver
Jellybean') Thanks to Thomas De Groot for suggesting Wings .. I've not
used it for much so this was a bit of fun.
Just a couple of weirdnesses. The Plaza is a flat box, the lines are
cylinders differenced with it ( difference{ box {} cylinder {}... } )
however the cylinder's radius is 1/50th of the distance between each
cylinder. However, the reflection shows them as being really wide, and
in the foreground where focal blur is bluring them, they get really
really whacked! Have I missed a setting??
Post a reply to this message
Attachments:
Download 'withjb.png' (654 KB)
Preview of image 'withjb.png'
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"Rick Measham" <rickm*at%isite.net.au> wrote in message
news:42be9fef@news.povray.org...
> Thanks everyone for your help with my (wrong) decision that POV-Ray had
> a bug! Thanks to PM_2Ring for helping to find what the object actually
> was (although I'm still looking for an official name for the 'Silver
> Jellybean') Thanks to Thomas De Groot for suggesting Wings .. I've not
> used it for much so this was a bit of fun.
>
> Just a couple of weirdnesses. The Plaza is a flat box, the lines are
> cylinders differenced with it ( difference{ box {} cylinder {}... } )
> however the cylinder's radius is 1/50th of the distance between each
> cylinder. However, the reflection shows them as being really wide, and
> in the foreground where focal blur is bluring them, they get really
> really whacked! Have I missed a setting??
It seems as if the texture of those cylinders is extremely bright.
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
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Zeger Knaepen wrote:
> It seems as if the texture of those cylinders is extremely bright.
Just checked .. neither the box nor the cylinders have any texture ..
the texture is all on the difference:
difference {
box {}
cylinder {}
.
.
cylinder {}
texture {
pigment {rgb<231,205,160>/255*1.01 }
normal{
bumps 0.5
scale <1,0.3,1>
}
}
}
So still weird :)
Thanks for the thought though.
Cheers!
Rick Measham
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What a coincidence! I ran into this webpage
http://www.bluffton.edu/~sullivanm/illinois/chicago/millennium/millenniumother.html
which has a few nice pictures of 'the Jellybean'. It might help you to
model your object.
Fernando
Rick Measham wrote:
> Thanks everyone for your help with my (wrong) decision that POV-Ray had
> a bug! Thanks to PM_2Ring for helping to find what the object actually
> was (although I'm still looking for an official name for the 'Silver
> Jellybean') Thanks to Thomas De Groot for suggesting Wings .. I've not
> used it for much so this was a bit of fun.
>
> Just a couple of weirdnesses. The Plaza is a flat box, the lines are
> cylinders differenced with it ( difference{ box {} cylinder {}... } )
> however the cylinder's radius is 1/50th of the distance between each
> cylinder. However, the reflection shows them as being really wide, and
> in the foreground where focal blur is bluring them, they get really
> really whacked! Have I missed a setting??
Post a reply to this message
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