POV-Ray : Newsgroups : povray.binaries.images : Iso-chain (146k) Server Time
5 Nov 2024 20:20:42 EST (-0500)
  Iso-chain (146k) (Message 1 to 10 of 15)  
Goto Latest 10 Messages Next 5 Messages >>>
From: Nicolas Rougier
Subject: Iso-chain (146k)
Date: 23 Jun 2005 03:39:52
Message: <42ba6748@news.povray.org>
Hi all,


Here are some chain links made with isosurface. It is not yet finished 
because I would like to have rain falling with possibly droplets 
bouncing off like in :

http://www.splutterfish.com/sf/gallery_view.php?photo_id=154&screen=3&cat_id=2&action=images

Does anybody have a clue on how to do that ?
Or maybe someone already did it ?


Nicolas
(sources available if someone is interested)


Post a reply to this message


Attachments:
Download 'chain.jpg' (146 KB)

Preview of image 'chain.jpg'
chain.jpg


 

From: Warp
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 05:51:25
Message: <42ba861d@news.povray.org>
Will you be using radiosity in the final version? The image begs
for it.

  Btw, how the heck do you achieve such photorealism? Can you teach me?

-- 
                                                          - Warp


Post a reply to this message

From: Paolo Gibellini
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 06:08:12
Message: <42ba8a0c$1@news.povray.org>
Truly awesome!
It should be very interesting to see the sources!
;-)
Paolo

>
> Hi all,
>
>
> Here are some chain links made with isosurface. It is not yet finished
> because I would like to have rain falling with possibly droplets
> bouncing off like in :
>
>
http://www.splutterfish.com/sf/gallery_view.php?photo_id=154&screen=3&cat_id=2&action=images
>
> Does anybody have a clue on how to do that ?
> Or maybe someone already did it ?
>
>
> Nicolas
> (sources available if someone is interested)
>


Post a reply to this message

From: ingo
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 06:57:10
Message: <Xns967E83C34DC66seed7@news.povray.org>
in news:42ba861d@news.povray.org Warp wrote:

>   Will you be using radiosity in the final version? The image begs
> for it.
> 

Mmm, wouldn't change anything about the lighting. It's spot on as it is. 
It has perfect contrast and colour, there is detail in the shadows where 
it matters and there is no detail where it's not needed. Even the use of 
an arealight would have a negative influence on the crispness of the 
image.

Only part that is distracting a bit i.m.o. is the background, especialy 
the top right part, maybe reducing the depth of the structure would do the 
trick for me.

Ingo


Post a reply to this message

From: s day
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 16:45:00
Message: <web.42bb1f0f5d976ad4707614600@news.povray.org>
Fantastic!!, the chain links are very realistic and the texture is
excellent. I agree about the background though it doesn't look as realistic
as the chain. Can't wait to see how you manage to do the droplets of
water...


Post a reply to this message

From: Lenx
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 16:55:01
Message: <web.42bb218b5d976ad42c19403f0@news.povray.org>
This image is increadible! But i agree that the background could use a litte
improvement. I can't exactly describe what to change though. I think the
color of it is too similar as the chain links. Making it more grey, like
grey stone, could improve the color contrast. Also using light sand as a
background could be very nice however it'll be difficult to match the
lighting angle i think, cos sand lays mostly on the floor :). Lighting is
about perfect imo.

make sure to keep this kind of render as an official, and make an other
version with the rain drops. It would be good to present them as
contrasting themes. Sun and rain :)


Post a reply to this message

From: Alain
Subject: Re: Iso-chain (146k)
Date: 23 Jun 2005 18:04:58
Message: <42bb320a$1@news.povray.org>
Nicolas Rougier nous apporta ses lumieres en ce 2005-06-23 03:39:
> 
> 
> Hi all,
> 
> 
> Here are some chain links made with isosurface. It is not yet finished 
> because I would like to have rain falling with possibly droplets 
> bouncing off like in :
> 
>
http://www.splutterfish.com/sf/gallery_view.php?photo_id=154&screen=3&cat_id=2&action=images

> 
> 
> Does anybody have a clue on how to do that ?
> Or maybe someone already did it ?
> 
> 
> Nicolas
> (sources available if someone is interested)
> 
> ------------------------------------------------------------------------
> 
You may try rune's particles system. Find it here:
http://runevision.com/3d/include/particles/

Alain


Post a reply to this message

From: Nicolas Rougier
Subject: Re: Iso-chain (146k)
Date: 24 Jun 2005 03:05:15
Message: <42bbb0ab$1@news.povray.org>
Warp wrote:
>   Will you be using radiosity in the final version? The image begs
> for it.
> 
>   Btw, how the heck do you achieve such photorealism? Can you teach me?
> 

In fact, there is radiosity that allow shadowed part to get some light. 
I tried without but it was really too dark. Downside is that render is 
pretty long now (isosurface + radiosity + dof) but I guess it could 
certainly be improved regarding speed.

Thanks for photorealism copmment, it certainly comes from procedural 
textures and the slight DOF.


Nicolas


Post a reply to this message

From: Nicolas Rougier
Subject: Re: Iso-chain (146k)
Date: 24 Jun 2005 03:06:43
Message: <42bbb103@news.povray.org>
Thanks for useful comments, I'm trying to render a new version with a 
reduced depth for the wall as you suggest (this is a height field).

Nicolas

> 
> Mmm, wouldn't change anything about the lighting. It's spot on as it is. 
> It has perfect contrast and colour, there is detail in the shadows where 
> it matters and there is no detail where it's not needed. Even the use of 
> an arealight would have a negative influence on the crispness of the 
> image.
> 
> Only part that is distracting a bit i.m.o. is the background, especialy 
> the top right part, maybe reducing the depth of the structure would do the 
> trick for me.
> 
> Ingo


Post a reply to this message

From: Nicolas Rougier
Subject: Re: Iso-chain (146k)
Date: 24 Jun 2005 03:10:33
Message: <42bbb1e9$1@news.povray.org>
Thanks. I posted sources in povray.binaries.scene-files.

Nicolas


Paolo Gibellini wrote:
> Truly awesome!
> It should be very interesting to see the sources!
> ;-)
> Paolo
> 
> 
>>Hi all,
>>
>>
>>Here are some chain links made with isosurface. It is not yet finished
>>because I would like to have rain falling with possibly droplets
>>bouncing off like in :
>>
>>
> 
>
http://www.splutterfish.com/sf/gallery_view.php?photo_id=154&screen=3&cat_id=2&action=images
> 
>>Does anybody have a clue on how to do that ?
>>Or maybe someone already did it ?
>>
>>
>>Nicolas
>>(sources available if someone is interested)
>>
> 
> 
> 
> 
1


Post a reply to this message

Goto Latest 10 Messages Next 5 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.