POV-Ray : Newsgroups : povray.binaries.images : Jupiter Server Time
16 Nov 2024 10:31:28 EST (-0500)
  Jupiter (Message 1 to 6 of 6)  
From: bancquart sebastien
Subject: Jupiter
Date: 18 May 2005 12:26:33
Message: <428b6cb9@news.povray.org>
My 2nd real project; lots of things could be improved (specially the sun).
Obviously, comments are welcome


for people who want to look into it, source code inclued


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scene.PNG

From: Marneus Calgar
Subject: Re: Jupiter
Date: 19 May 2005 03:07:00
Message: <428c3b14$1@news.povray.org>

> My 2nd real project; lots of things could be improved (specially the sun).
> Obviously, comments are welcome
> 
> 
> for people who want to look into it, source code inclued 
> 
> 
> 

I'm not an expert, but i think there should be king of fog around 
jupiter, and the color shouldn't be as bright !

-- 
Dark Skull Software
http://www.darkskull.net

A+


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From: bancquart sebastien
Subject: Re: Jupiter
Date: 19 May 2005 11:32:40
Message: <428cb198$1@news.povray.org>
> I'm not an expert, but i think there should be king of fog around jupiter, 
> and the color shouldn't be as bright !
>
> -- 
> Dark Skull Software
> http://www.darkskull.net
>
> A+

Thanks for the remarks. I'll correct it as soon as i have time (and as soon 
as I've read the chapter about fog...)


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From: Ben Lauritzen
Subject: Re: Jupiter
Date: 20 May 2005 07:11:42
Message: <428dc5ee$1@news.povray.org>
Wow, those are some big rocks in the ring there.  That close in, I think, 
orbiting objects wouldn't really be orbiting, at least not for long.  The 
biggest chunk of rock looks like it could be bigger than the whole solid 
core of the planet afaik.

The sun should be tremendously farther away/smaller, unless of course it's 
going nova, in which case we're already long since dead at the point in this 
picture.

Also, you have your brightest light source coming from outside the solar 
system.

Generally, views of objects in space are tremendously boring, so artistic 
license is required so do what you want with it - if realism ruins your 
plans.

"bancquart.sebastien" <ban### [at] wanadoofr> wrote in message 
news:428b6cb9@news.povray.org...
> My 2nd real project; lots of things could be improved (specially the sun).
> Obviously, comments are welcome
>
>
> for people who want to look into it, source code inclued
>
>


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Jupiter
Date: 21 May 2005 10:05:50
Message: <428f403e@news.povray.org>
High!

Ben Lauritzen wrote:

 >Generally, views of objects in space are tremendously boring,
 >
...at least for the non-astronomically-inclined!

See you in Khyberspace!

Yadgar

Now playing: Chromatique (Vangelis)


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From: Cousin Ricky
Subject: Re: Jupiter
Date: 25 May 2005 16:55:01
Message: <web.4294e041cfe3935a755fa2580@news.povray.org>
"Ben Lauritzen" <loo### [at] austinrrcom> wrote:
>
> The sun should be tremendously farther away/smaller, unless of course it's
> going nova, in which case we're already long since dead at the point in this
> picture.

That is a matter of perspective.  The Sun would look that large relative to
Jupiter if the camera were 26M km outward from Jupiter.  Of course, that
would imply a very narrow camera angle.  My major C/Cs about the Sun are
that it is too yellow, and not blindingly bright.

> Also, you have your brightest light source coming from outside the solar
> system.

A better bet for deep space lighting would be to forego the second light
source and use a very low ambient, for example, set #default { finish {
ambient 0.01 } } at the start of the scene file.

> Generally, views of objects in space are tremendously boring, so artistic
> license is required so do what you want with it - if realism ruins your
> plans.

Realism would have the default ambient somewhere around epsilon, the
background stars and the rocks all but invisible (no _Empire_Strikes_Back_
asteroid fields!), and the image of the Sun burning a hole in your computer
monitor.  The real artistry in the license is finding the best compromise.


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