POV-Ray : Newsgroups : povray.binaries.images : RGB toros Server Time
16 Nov 2024 12:27:16 EST (-0500)
  RGB toros (Message 1 to 3 of 3)  
From: B  Gimeno
Subject: RGB toros
Date: 8 May 2005 11:39:33
Message: <427e32b5@news.povray.org>
Hi:

Lately I have been losing the time exploring the possibilities of povray's
SDL around the variations of three linked rings. I'll love to know if
someone could improve the aquatic texture for this blue ring or anything
else.  Thanks to loki for its wonderful burning texture.
More RGB rings at http://usuarios.lycos.es/game2413 - > Galeria - >
Mathematical - > TOROSRGB
(voluntary contributions to this theme also are VERY WELL received)
-source code of this image is in p.b.s-f.-

[spanish]




Gracias a loki por su estupenda textura ardiente.




--

B Gimeno
estoeslarealidad
http://usuarios.lycos.es/game2413
light_source{0,1}#local C=cylinder{x*-2,x*2,0.9}difference{box{-1,1}
object{C pigment{red 1}}object{C rotate y*90pigment{green 1}}object{
C rotate z*90 pigment{blue 1}}pigment{rgb 3}rotate 45 translate z*4}


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Attachments:
Download 'toros025_001.jpg' (45 KB)

Preview of image 'toros025_001.jpg'
toros025_001.jpg


 

From: Txemi Jendrix
Subject: Re: RGB toros
Date: 8 May 2005 17:06:17
Message: <427e7f49@news.povray.org>
B. Gimeno wrote:
> Hi:
> 
> Lately I have been losing the time exploring the possibilities of povray's
> SDL around the variations of three linked rings. I'll love to know if
> someone could improve the aquatic texture for this blue ring or anything
> else.  Thanks to loki for its wonderful burning texture.
> More RGB rings at http://usuarios.lycos.es/game2413 - > Galeria - >
> Mathematical - > TOROSRGB
> (voluntary contributions to this theme also are VERY WELL received)
> -source code of this image is in p.b.s-f.-

Beautiful image, excellent textures.
Thanks for the source, I will give it a try with a logo I made for ubuntu.
Good work.
Bye.

> [spanish]




> Gracias a loki por su estupenda textura ardiente.





Una imagen preciosa y las texturas excelentes.

Buen trabajo.
Adios.

> 
> B Gimeno
> estoeslarealidad
> http://usuarios.lycos.es/game2413
> light_source{0,1}#local C=cylinder{x*-2,x*2,0.9}difference{box{-1,1}
> object{C pigment{red 1}}object{C rotate y*90pigment{green 1}}object{
> C rotate z*90 pigment{blue 1}}pigment{rgb 3}rotate 45 translate z*4}
> 
> 
> 


-- 
________________________
Txemi Jendrix
www.txemijendrix.com


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From: Alain
Subject: Re: RGB toros
Date: 9 May 2005 19:44:18
Message: <427ff5d2@news.povray.org>
B. Gimeno nous apporta ses lumieres en ce 2005-05-08 17:44:
> Hi:
> 
> Lately I have been losing the time exploring the possibilities of povray's
> SDL around the variations of three linked rings. I'll love to know if
> someone could improve the aquatic texture for this blue ring or anything
> else.  Thanks to loki for its wonderful burning texture.
> More RGB rings at http://usuarios.lycos.es/game2413 - > Galeria - >
> Mathematical - > TOROSRGB
> (voluntary contributions to this theme also are VERY WELL received)
> -source code of this image is in p.b.s-f.-
> 
As the blue ring is suposed to be water, it should be transparent, have an ior
(optionaly some 
dispersion), and the colour been from fade_color fade_distance. Try using variable
reflection with 
fresnel. I'd laso use conserve_energy in the finish block.

Alain


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