POV-Ray : Newsgroups : povray.binaries.images : reflection demo Server Time
16 Nov 2024 12:27:15 EST (-0500)
  reflection demo (Message 1 to 5 of 5)  
From: scott
Subject: reflection demo
Date: 5 May 2005 15:28:18
Message: <427a73d2@news.povray.org>
I took some photos of my room and put them on boxes around this image.  I 
was just playing about with putting reflective objects in the middle of them 
and came up with this.  The media liquid needs tweaking a bit, but I thought 
it looked ok.


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From: Mike Raiford
Subject: Re: reflection demo
Date: 5 May 2005 15:51:28
Message: <427a7940@news.povray.org>
scott wrote:
> I took some photos of my room and put them on boxes around this image.  I 
> was just playing about with putting reflective objects in the middle of them 
> and came up with this.  The media liquid needs tweaking a bit, but I thought 
> it looked ok.
> 
> 
> 

Whatever that liquid is *I* will not be drinking it.. The blueish film 
on top looks toxic :)

The glass reminds me of these plastic cups I once had, they had a blue 
tint to them. There's something odd about the reflection on the glass.


-- 
~Mike

Things! Billions of them!


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From: scott
Subject: Re: reflection demo
Date: 5 May 2005 15:57:50
Message: <427a7abe$1@news.povray.org>
"Mike Raiford" <mra### [at] hotmailcom> wrote in message
news:427a7940@news.povray.org
> scott wrote:
>> I took some photos of my room and put them on boxes around this
>> image.  I was just playing about with putting reflective objects
>> in the middle of them and came up with this.  The media liquid
>> needs tweaking a bit, but I thought it looked ok.
>>
>>
>>
>
> Whatever that liquid is *I* will not be drinking it.. The blueish
> film on top looks toxic :)

What? I thought it looked like a perfectly good cocktail :-D

> The glass reminds me of these plastic cups I once had, they had a
> blue tint to them. There's something odd about the reflection on
> the glass.

Yeh, I think that's because my "room" doesn't have any "floor", just 
walls... you can see the sharp line where the walls disappear into 
nothingness.


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From: Slime
Subject: Re: reflection demo
Date: 5 May 2005 16:23:00
Message: <427a80a4$1@news.povray.org>
> Yeh, I think that's because my "room" doesn't have any "floor", just
> walls... you can see the sharp line where the walls disappear into
> nothingness.

Actually, I think 95% of your glass is just reflecting the table. Only the
very top of it reflects the room. Maybe you should move the camera down for
a lower perspective to get a better idea of what the reflections really look
like? Also, it might help if you make the room brighter (raise the ambient
value) since it looks pretty dark.

 - Slime
 [ http://www.slimeland.com/ ]


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From: Jörg 'Yadgar' Bleimann
Subject: Re: reflection demo
Date: 6 May 2005 07:50:26
Message: <427b5a02@news.povray.org>
scott wrote:

 >What? I thought it looked like a perfectly good cocktail :-D
 >
Blue Curacao... yuck!

See you in Khyberspace!

Yadgar

Now playing: Morning Breeze (Blonker)


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