POV-Ray : Newsgroups : povray.binaries.images : Point proven, Andrew? Server Time
16 Nov 2024 12:27:15 EST (-0500)
  Point proven, Andrew? (Message 1 to 6 of 6)  
From: Shay
Subject: Point proven, Andrew?
Date: 29 Apr 2005 15:40:05
Message: <42728d95@news.povray.org>
from p.o-t. discussion. A picture argues ...


Post a reply to this message


Attachments:
Download 'packaging.jpg' (74 KB)

Preview of image 'packaging.jpg'
packaging.jpg


 

From: Emerald Orchid
Subject: Re: Point proven, Andrew?
Date: 29 Apr 2005 15:51:15
Message: <42729033$1@news.povray.org>
> from p.o-t. discussion. A picture argues ...

Wow! That's awesome...

Well, the last one is clearly a simple granite texture or similar. But
no idea how you managed the rest. :-.


Post a reply to this message

From: Roberto Amorim
Subject: Re: Point proven, Andrew?
Date: 29 Apr 2005 16:34:11
Message: <42729a43@news.povray.org>
Source code please? Pretty please?


Post a reply to this message

From: Shay
Subject: Re: Point proven, Andrew?
Date: 30 Apr 2005 18:37:48
Message: <427408bc$1@news.povray.org>
Emerald Orchid wrote:
> 
> Wow! That's awesome...

I'm assuming I can take that as a 'Yes, Shay, your point was proven'.

> 
> Well, the last one is clearly a simple granite texture or similar. 
> But no idea how you managed the rest. :-.

*Exactly* as described in p.o-t.

  -Shay


Post a reply to this message

From: Shay
Subject: Re: Point proven, Andrew?
Date: 30 Apr 2005 18:39:37
Message: <42740929$1@news.povray.org>
Roberto Amorim wrote:
> Source code please? Pretty please?
> 
> 

Sorry, can't post the source, but, seriously, all four were about 20 
minutes coding plus another 10 or so of playing with parameters.

  -Shay


Post a reply to this message

From: Shay
Subject: Re: Point proven, Andrew?
Date: 1 May 2005 04:32:54
Message: <42749436$1@news.povray.org>
Shay wrote:
> 
> Sorry, can't post the source, but, seriously, all four were
> about 20 minutes coding plus another 10 or so of playing with
> parameters.

I realized that to a person who hadn't read Andrew's and my discussion 
in p.o-t, the above might look like I was bragging. Actually, I was just 
commenting on how simple it is to make pigment functions LOOK LIKE 
pigment functions. It's what pigment functions tend to do. lol

  -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.