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19 Nov 2024 10:19:17 EST (-0500)
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From: Jim Charter
Subject: new contest (66 kb)
Date: 23 Feb 2005 20:44:50
Message: <421d3192@news.povray.org>
I propose a contest:  closest possible render time to 23 hrs without 
going over:



Calls to Noise:         18918604822   Calls to DNoise:     30417568372

Shadow Ray Tests:          21101794   Succeeded:               1948527

Smallest Alloc:                  17 bytes
Largest  Alloc:              163456 bytes
Peak memory used:           1023892 bytes
Total Scene Processing Times
   Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Cloth Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Mechsim Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Render Time:  22 hours 59 minutes 58 seconds (82798 seconds)
   Postpr. Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Total Time:   22 hours 59 minutes 58 seconds (82798 seconds)
CPU time used: kernel 5.83 seconds, user 82020.83 seconds, total 
82026.66 seconds
Render averaged 3.75 PPS over 307200 pixels

POV-Ray finished


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Attachments:
Download 'img.10037.jpg' (66 KB)

Preview of image 'img.10037.jpg'
img.10037.jpg


 

From: B  Gimeno
Subject: Re: new contest (66 kb)
Date: 24 Feb 2005 08:36:44
Message: <421dd86c$1@news.povray.org>

news:421d3192@news.povray.org...
>
> I propose a contest:  closest possible render time to 23 hrs without
> going over:
>
well... my 486-dx2 with 16 MB of Ram could render a translucid, reflective,
shiny, shadowed sphere on a checkered plane in this time

--
B Gimeno
estoeslarealidad
http://usuarios.lycos.es/game2413
----------------------------------------------------------------------------
-----------
light_source{0,1}#local C=cylinder{x*-2,x*2,0.9}difference{box{-1,1}
object{C pigment{red 1}}object{C rotate y*90pigment{green 1}}object{
C rotate z*90 pigment{blue 1}}pigment{rgb 3}rotate 45 translate z*4}


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From: Shay
Subject: Re: new contest (66 kb)
Date: 24 Feb 2005 10:53:20
Message: <421df870@news.povray.org>
Jim Charter wrote:

That texture is incredible, and the switch to mesh was definitely for 
the better. Don't like the table.

An interesting(?) idea I had during the last boli discussion was the 
concept of a modern boli. A massive concrete bull idol covered with 
decades of exhaust fumes, graffiti, concert posters, and pigeon crap.

  -Shay


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From: Jim Charter
Subject: Re: new contest (66 kb)
Date: 24 Feb 2005 13:01:36
Message: <421e1680@news.povray.org>
Shay wrote:
> Jim Charter wrote:
> 
> That texture is incredible, and the switch to mesh was definitely for 
> the better. 

Not mesh, iso's w displacement pattern.  That is really the answer to 
your question from before, "Is there something symbolized by using 
blobs"  The answer is that iso-blobing is where this is all headed, in 
order to apply real displacement.


Don't like the table.

And it took up a lot of time even if it is using isowoods.  My heart 
really isn't in it to be honest, but I did make some technical 
discoveries by examining and learning to use CHristoph's macros. More 
along the lines of how to use paterns to perturb the form and get the 
other patterns to follow the perturbations. I haven't yet come up with 
the display solution for these studies, which means I can't put them in 
context, which really means that I haven't yet realized what their 
meaning to me really is.

> 
> An interesting(?) idea I had during the last boli discussion was the 
> concept of a modern boli. A massive concrete bull idol covered with 
> decades of exhaust fumes, graffiti, concert posters, and pigeon crap.
> 

Yes, yes, indeed, drawing connects between primitive magic and modern 
context is a well mined vein, but one I find I am being drawn along 
never-the-less.  Was browsing the library yesterday looking for books on 
African objects when I found I was engrossed instead by a picture book 
of Leonard Baskin sculptures.  Never dislked Baskin but always took him 
at arms length.  Later on he did endless prints of native americans 
which was cool but got kinda the same.  The earlier stuff was just 
everything modernism hated with its seeming attempt to appropriate 
gravitas by quoting classical art and mythology.  But now his vision 
looks a lot more interesting to me.


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From: St 
Subject: Re: new contest (66 kb)
Date: 24 Feb 2005 13:26:52
Message: <421e1c6c$1@news.povray.org>
"Shay" <ema### [at] yourhostcom> wrote in message 
news:421df870@news.povray.org...

> An interesting(?) idea I had during the last boli discussion was the 
> concept of a modern boli. A massive concrete bull idol covered with 
> decades of exhaust fumes, graffiti, concert posters, and pigeon crap.

  Forgot you'd been to London... ;)

    ~Steve~


>
>  -Shay


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From: Shay
Subject: Re: new contest (66 kb)
Date: 24 Feb 2005 15:24:18
Message: <421e37f2$1@news.povray.org>
Jim Charter wrote:
> 
> Not mesh, iso's w displacement pattern.

Nice shape. Never tried the isoblobs. I like corners too much.

> 
> Yes, yes, indeed, drawing connects between primitive magic
> and modern context is a well mined vein,

Most done poorly in my opinion, however. Usually, in what I have seen, 
some dull attempt at irony or even duller suggestion of some ancient 
culture's effect on modern society. Both seem forced.

A modern idol represented *as* an idol, free of tired editorializing 
about mystery, signifigance, or irony would IMO be refreshing. An idol 
soaking up the ceremonial urban fluids of exhaust and pidgeon crap; 
strengthened not diminished by them.

> Leonard Baskin

Had to google him. I liked the animal pictures.

  -Shay


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From: Shay
Subject: Re: new contest (66 kb)
Date: 25 Feb 2005 10:21:36
Message: <421f4280$1@news.povray.org>
St. wrote:
> 
> "Shay" <ema### [at] yourhostcom> wrote in message 
> news:421df870@news.povray.org...
> 
>> An interesting(?) idea I had during the last boli discussion was the 
>> concept of a modern boli. A massive concrete bull idol covered with 
>> decades of exhaust fumes, graffiti, concert posters, and pigeon crap.
> 
> 
>  Forgot you'd been to London... ;)

IIRC, London had massive concrete *lions* covered with decades of ... :)

  -Shay


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From: St 
Subject: Re: new contest (66 kb)
Date: 25 Feb 2005 14:58:00
Message: <421f8348@news.povray.org>
"Shay" <ema### [at] yourhostcom> wrote in message 
news:421f4280$1@news.povray.org...
> St. wrote:
>>
>> "Shay" <ema### [at] yourhostcom> wrote in message 
>> news:421df870@news.povray.org...
>>
>>> An interesting(?) idea I had during the last boli discussion was the 
>>> concept of a modern boli. A massive concrete bull idol covered with 
>>> decades of exhaust fumes, graffiti, concert posters, and pigeon crap.
>>
>>
>>  Forgot you'd been to London... ;)
>
> IIRC, London had massive concrete *lions* covered with decades of ... :)

    :) That's what I was thinking of. There's a picture of me sitting on one 
of them somewhere, aged eight(ish) with grey school shorts. Yes, they can 
get 'messy'. ;)

   ~Steve~


>
>  -Shay


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From: Shay
Subject: Re: new contest (66 kb)
Date: 25 Feb 2005 15:17:18
Message: <421f87ce$1@news.povray.org>
St. wrote:

> There's a picture of me sitting on one of them somewhere,
> aged  eight(ish) with grey school shorts.


At least you grew out of it.
http://www.simcoparts.com/pics/trafalgar.jpg
screaming "yeeeeeeeee-haaaaw" at the time.

Apologies to Jim for abusing his thread.
follow-ups set, just in case.

  -Shay


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From: Jim Charter
Subject: Re: new contest (66 kb)
Date: 25 Feb 2005 20:19:47
Message: <421fceb3$1@news.povray.org>
Shay wrote:


> 

> A modern idol represented *as* an idol, free of tired editorializing 
> about mystery, signifigance, or irony would IMO be refreshing. An idol 
> soaking up the ceremonial urban fluids of exhaust and pidgeon crap; 
> strengthened not diminished by them.

Maybe that's why it looks like an overbaked brownie.  It's trying to 
tell me something.


> 
>> Leonard Baskin
> 
> 
> Had to google him. I liked the animal pictures.
> 

me the birds especially,... but also the vulnerable and existential 
little men

but this is all very new and due in part to this whole African art thing


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