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Some days ago I asked how to lay cables from/to arbritrarily positioned
vectors in space. Some one suggested to look at Runes excellent site. That
did the trick. Thanks!
Post a reply to this message
Attachments:
Download '2ant_6m.bmp' (577 KB)
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Ekki Plicht wrote:
> Some days ago I asked how to lay cables from/to arbritrarily
> positioned vectors in space. Some one suggested to look at Runes
> excellent site. That did the trick. Thanks!
I presume you're referring to the Inverse Kinematics Neck Include File at:
http://runevision.com/show.asp?id=97
I think this is actually the first time I've seen someone utilize that
include file! Very nice for me to see that you found it useful. :)
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com
POV-Ray Ring: http://webring.povray.co.uk
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df4### [at] webde news:421cf959@news.povray.org
> Attachment decoded: 2ant_6m.bmp
Consider using .png's - it will reduce file size x10 probably, or .jpg
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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Rune wrote:
> Ekki Plicht wrote:
>> Some days ago I asked how to lay cables from/to arbritrarily
>> positioned vectors in space. Some one suggested to look at Runes
>> excellent site. That did the trick. Thanks!
>
> I presume you're referring to the Inverse Kinematics Neck Include File at:
> http://runevision.com/show.asp?id=97
Yes, that's the one.
> I think this is actually the first time I've seen someone utilize that
> include file! Very nice for me to see that you found it useful. :)
Nice. Thanks for the excellent work. I still have not understood how it
works, but it works nicely :-)
Regards,
Ekki
Post a reply to this message
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Rafal 'Raf256' Maj wrote:
> df4### [at] webde news:421cf959@news.povray.org
>
>> Attachment decoded: 2ant_6m.bmp
>
> Consider using .png's - it will reduce file size x10 probably, or .jpg
You are absolutely right, I will do better next time.
Regards,
Ekki
Post a reply to this message
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