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From: Jaime Vives Piqueres
Subject: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 04:43:20
Message: <4211c438@news.povray.org>
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...to use the displacement warp. Surely it is possible with functions on
regular POV, but I understand it better as a displacement warp, and
seems a bit faster than using nested pigment functions.
--
Jaime
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Attachments:
Download 'lotw-050214.jpg' (165 KB)
Preview of image 'lotw-050214.jpg'
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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime
Jaime , I admire your talent to work on several subjects in a same time with
excellence ! thumbs up !
Rene
----
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Jaime Vives Piqueres wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime
>
>
>
> ------------------------------------------------------------------------
>
Cool
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"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
news:4211c438@news.povray.org...
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
Wow! This is great! You open up new frontiers with each new image.
Thomas
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From: Marc Jacquier
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 11:03:47
Message: <42121d63@news.povray.org>
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de news:4211c438@news.povray.org...
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime
I didn't yet get how displace warp works but your landscape look very
natural :-)
Marc
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Thomas de Groot wrote:
> "Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
> news:4211c438@news.povray.org...
>
>>...to use the displacement warp. Surely it is possible with functions on
>>regular POV, but I understand it better as a displacement warp, and
>>seems a bit faster than using nested pigment functions.
>>
>
>
> Wow! This is great! You open up new frontiers with each new image.
>
> Thomas
>
>
Frontiers ? I don't think that guy even knows what it means !
When I see that, I wonder how many lives I'll need to acquire a fraction
of that "maestria" !!!
But i'll keep trying *lol*
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From: Mick Hazelgrove
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 17:29:29
Message: <421277c9@news.povray.org>
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Impressive!
Mick
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From: stephen parkinson
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 16 Feb 2005 01:57:18
Message: <4212eece@news.povray.org>
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Jaime Vives Piqueres wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime
>
>
>
> ------------------------------------------------------------------------
>
me, i'm just trying to figure a route up it.........
stephen
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