POV-Ray : Newsgroups : povray.binaries.images : Project TIERRA migrated to MegaPOV... Server Time
6 Nov 2024 08:19:39 EST (-0500)
  Project TIERRA migrated to MegaPOV... (Message 1 to 8 of 8)  
From: Jaime Vives Piqueres
Subject: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 04:43:20
Message: <4211c438@news.povray.org>
...to use the displacement warp. Surely it is possible with functions on
regular POV, but I understand it better as a displacement warp, and
seems a bit faster than using nested pigment functions.

--
Jaime


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From: Rene Bui
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 06:55:00
Message: <web.4211e2dd3e8f408c189ba0ab0@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime

Jaime , I admire your talent to work on several subjects in a same time with
excellence ! thumbs up !

Rene
----


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From: Jim Charter
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 08:00:51
Message: <4211f283$1@news.povray.org>
Jaime Vives Piqueres wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
> 
> -- 
> Jaime
> 
> 
> 
> ------------------------------------------------------------------------
> 
Cool


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From: Thomas de Groot
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 09:33:28
Message: <42120838$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
news:4211c438@news.povray.org...
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>

Wow! This is great! You open up new frontiers with each new image.

Thomas


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From: Marc Jacquier
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 11:03:47
Message: <42121d63@news.povray.org>

de news:4211c438@news.povray.org...
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime

I didn't yet get how displace warp works but your landscape look very
natural :-)

Marc


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From: regdo
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 16:40:44
Message: <42126c5c$1@news.povray.org>
Thomas de Groot wrote:
> "Jaime Vives Piqueres" <jai### [at] ignoranciaorg> schreef in bericht
> news:4211c438@news.povray.org...
> 
>>...to use the displacement warp. Surely it is possible with functions on
>>regular POV, but I understand it better as a displacement warp, and
>>seems a bit faster than using nested pigment functions.
>>
> 
> 
> Wow! This is great! You open up new frontiers with each new image.
> 
> Thomas
> 
> 
Frontiers ? I don't think that guy even knows what it means !

When I see that, I wonder how many lives I'll need to acquire a fraction 
of that "maestria" !!!
But i'll keep trying *lol*


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From: Mick Hazelgrove
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 15 Feb 2005 17:29:29
Message: <421277c9@news.povray.org>
Impressive!

Mick


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From: stephen parkinson
Subject: Re: Project TIERRA migrated to MegaPOV...
Date: 16 Feb 2005 01:57:18
Message: <4212eece@news.povray.org>
Jaime Vives Piqueres wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
> 
> -- 
> Jaime
> 
> 
> 
> ------------------------------------------------------------------------
> 
me, i'm just trying to figure a route up it.........

stephen


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