POV-Ray : Newsgroups : povray.binaries.images : new toy Server Time
6 Nov 2024 12:17:48 EST (-0500)
  new toy (Message 1 to 3 of 3)  
From: scott
Subject: new toy
Date: 13 Jan 2005 06:59:30
Message: <41e662a2@news.povray.org>
Well, I've had it a while now, but only had time over the last couple of
days to model it.

It took 2hrs to render on my P4 3 Ghz.  I used 3 area lights, no radiosity
and a bit of focal blur.  The actual shape is pretty straightforward, just a
load of RoundBoxes, and then two image_maps, one for the display and one for
the button text.

Next is to do the headphones, should be pretty easy with a sphere_sweep and
some simple CSG for the actual ear-pieces and the plug.  But I am going to
be away and busy so it will be a while before I can work on this again.

Scott


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From: stm31415
Subject: Re: new toy
Date: 13 Jan 2005 10:30:00
Message: <web.41e69397cec676eb8414c1650@news.povray.org>
"scott" <sco### [at] spamcom> wrote:
> Well, I've had it a while now, but only had time over the last couple of
> days to model it.
>
> It took 2hrs to render on my P4 3 Ghz.  I used 3 area lights, no radiosity
> and a bit of focal blur.  The actual shape is pretty straightforward, just a
> load of RoundBoxes, and then two image_maps, one for the display and one for
> the button text.
>
> Next is to do the headphones, should be pretty easy with a sphere_sweep and
> some simple CSG for the actual ear-pieces and the plug.  But I am going to
> be away and busy so it will be a while before I can work on this again.
>
> Scott

It looks good as far as modelling, but the front, the white cover, it ought
to be 2 layers: a creamy white layer, and a ior-ed glassy layer over it.
That's what gives iPods that unique look.

Still, very nice!

-s
%TF!


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From: scott
Subject: Re: new toy
Date: 16 Jan 2005 14:02:43
Message: <41eaba53@news.povray.org>
> It looks good as far as modelling, but the front, the white cover,
> it ought to be 2 layers: a creamy white layer, and a ior-ed glassy
> layer over it. That's what gives iPods that unique look.

Well, I tried to do this but I don't think it looks quite right.  Maybe I 
have the glassy layer too thick?  But if I make it thinner it looks no 
different.  It's 0.4 mm thick on this render.


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