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6 Nov 2024 14:25:42 EST (-0500)
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From: Tim Cook
Subject: Urgh.
Date: 8 Jan 2005 03:11:15
Message: <41df95a3$1@news.povray.org>
Line 10 of 480.
135 pixels per hour.
Elapsed time:  3 days 8 hours.

And I'm not even using any photons, radiosity, reflections, or refractions.

Just some media...and a few lights.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Tim Cook
Subject: Re: Urgh.
Date: 8 Jan 2005 03:13:11
Message: <41df9617@news.povray.org>
(good thing there's mosaic preview so I could actually set up the scene 
and tweak it without spending too much time...)

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Chris Holtorf
Subject: Re: Urgh.
Date: 8 Jan 2005 17:45:02
Message: <1103_1105224621@news.povray.org>
Where is the picture ?

Chris Holtorf

On Sat, 08 Jan 2005 03:11:14 -0500, Tim Cook <z99### [at] bellsouthnet> wrote:
> Line 10 of 480.
> 135 pixels per hour.
> Elapsed time:  3 days 8 hours.
> 
> And I'm not even using any photons, radiosity, reflections, or refractions.
> 
> Just some media...and a few lights.
> 
> -- 
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
> 
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------


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From: Tim Cook
Subject: Re: Urgh.
Date: 8 Jan 2005 18:03:26
Message: <41e066be@news.povray.org>
Chris Holtorf wrote:
> Where is the picture ?

Being rendered.  It's on line 12 atm...  o.o;;

It probably won't take the hundred-some-odd days to render I calculated 
at its present rate, it's just on a complex mesh at the moment (and for 
many moments to come...)

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Oskar Bertrand
Subject: Re: Urgh.
Date: 8 Jan 2005 23:00:06
Message: <41e0ac46$1@news.povray.org>
Tim Cook wrote:

> Line 10 of 480.
> 135 pixels per hour.
> Elapsed time:  3 days 8 hours.
> 
> And I'm not even using any photons, radiosity, reflections, or refractions.
> 
> Just some media...and a few lights.
> 


Time to upgrade the old 486 DX/2?


Oskar


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From: Tim Cook
Subject: Re: Urgh.
Date: 9 Jan 2005 02:03:27
Message: <41e0d73f$1@news.povray.org>
Oskar Bertrand wrote:
> Time to upgrade the old 486 DX/2?

1.8 GHz P4...  T_T

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Stefan Viljoen
Subject: Re: Urgh.
Date: 10 Jan 2005 12:08:55
Message: <41e2b6a6@news.povray.org>
Tim Cook wrote:

> Line 10 of 480.
> 135 pixels per hour.
> Elapsed time:  3 days 8 hours.
> 
> And I'm not even using any photons, radiosity, reflections, or
> refractions.
> 
> Just some media...and a few lights.
> 

Hehe... :)

Same here - 3 simple isosurfaces - been rendering more than 7 months now
24/7 - also on a 1.8 P4... Also with media and two lights.

-- 
Stefan Viljoen
Software Support Technician
Polar Design Solutions


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From: stephen parkinson
Subject: Re: Urgh.
Date: 11 Jan 2005 09:10:43
Message: <41e3de63@news.povray.org>
Stefan Viljoen wrote:
> Tim Cook wrote:
> 
> 
>>Line 10 of 480.
>>135 pixels per hour.
>>Elapsed time:  3 days 8 hours.
>>
>>And I'm not even using any photons, radiosity, reflections, or
>>refractions.
>>
>>Just some media...and a few lights.
>>
> 
> 
> Hehe... :)
> 
> Same here - 3 simple isosurfaces - been rendering more than 7 months now
> 24/7 - also on a 1.8 P4... Also with media and two lights.
> 

just a quick preview, then ?

stephen


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From: Tim Cook
Subject: Re: Urgh.
Date: 11 Jan 2005 10:46:12
Message: <41e3f4c4@news.povray.org>
stephen parkinson wrote:
> just a quick preview, then ?

lol

...*cough* pretty much :P

I think there's a few things I'll want to tweak once I see the effect of 
the full render; things that don't show up on quick mosaic previews or 
with simpler materials/lighting...

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Alf Peake
Subject: Re: Urgh.
Date: 11 Jan 2005 16:44:19
Message: <41e448b3@news.povray.org>
"Tim Cook" wrote:
> I think there's a few things I'll want to tweak once I see
> the effect of the full render; things that don't show up on
> quick mosaic previews or with simpler materials/lighting...

Murphy's Law:
Tweaks required are proportional to render_time^a_big_number

Alf


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