POV-Ray : Newsgroups : povray.binaries.images : More Wings3D cars... [71 + 44 KB] Server Time
6 Nov 2024 14:24:18 EST (-0500)
  More Wings3D cars... [71 + 44 KB] (Message 1 to 8 of 8)  
From: Jaime Vives Piqueres
Subject: More Wings3D cars... [71 + 44 KB]
Date: 31 Dec 2004 03:56:39
Message: <41d51447@news.povray.org>
I always liked cars... they are beautiful objects. And I always liked
driving cars, even on rush hours. Now I discovered I also like to model 
them. In fact I think I became an addict of car modeling...

As I'm already busy with other scenes, POVCOMP and RL, I faked most of
the environment to not expend much time but to still have some
realistic, complex reflections. The result is much better than I
expected from a bunch of photographic textures...

--
Jaime


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Attachments:
Download 'test-car3-6.jpg' (70 KB) Download 'test-car3-7.jpg' (55 KB)

Preview of image 'test-car3-6.jpg'
test-car3-6.jpg

Preview of image 'test-car3-7.jpg'
test-car3-7.jpg


 

From: Rene Bui
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 31 Dec 2004 06:45:00
Message: <web.41d53a996d14e36f38ac4c960@news.povray.org>
Who is this f.. guy, he let his car in the middle of the intersection during
all night ?! ;-)

Seriously, this car is much better compared to your first one.
Maybe the tires are too grey and a bit more specularity would be welcome.
But the environment is great ! TRICKS, TRICKS, TRICKS !
Please, tell us MORE about it ...


Rene
(the old newbie)


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From: Aaron Gillies
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 31 Dec 2004 08:43:42
Message: <41d5578e$1@news.povray.org>
Dirty tires, spotless car? :)

Jaime, this looks beautiful.

Aaron


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From: Slime
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 31 Dec 2004 18:58:19
Message: <41d5e79b$1@news.povray.org>
Great pictures!

 - Slime
 [ http://www.slimeland.com/ ]


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From: Jim Charter
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 1 Jan 2005 10:19:42
Message: <41d6bf8e$1@news.povray.org>
Jaime Vives Piqueres wrote:
> I always liked cars... they are beautiful objects. And I always liked
> driving cars, even on rush hours. Now I discovered I also like to model 
> them. In fact I think I became an addict of car modeling...
> 
> As I'm already busy with other scenes, POVCOMP and RL, I faked most of
> the environment to not expend much time but to still have some
> realistic, complex reflections. The result is much better than I
> expected from a bunch of photographic textures...
> 
The results are certainly intriquing, and of course, excellent job 
modelling!  I take it these are your own photos one taking in daylight, 
one at night?  Oddly I find the night scene less convincing though as I 
examine it I can not find anything specifically out of place.  The 
lighting on the car seems to be adjusted perfectly.  It seems to lack 
the "immersive" quality I always feel when I go aout at night, that 
sense of being cloaked indarkness with the flickering effect of many 
light sources.


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From: Jaime Vives Piqueres
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 1 Jan 2005 11:59:07
Message: <41d6d6db$1@news.povray.org>
Rene Bui wrote:
> Who is this f.. guy, he let his car in the middle of the intersection during
> all night ?! ;-)

   No, he is just sleeping with the seat reclined and the automatic
pilot on...

> Seriously, this car is much better compared to your first one.

   Thanks... it has more details, and that just doubled the size (nearly
3MB now). But POV renders it pretty fast... and I think it doesn't need
more details for use on normal scenes, where it will not be the main
focus of the composition.

> Maybe the tires are too grey and a bit more specularity would be welcome.

   Yes, I will work on them... in fact they are old code barely recycled.

> But the environment is great ! TRICKS, TRICKS, TRICKS !
> Please, tell us MORE about it ...

   The setup consists mainly in boxes. The ground boxes are textured
with texture maps painted with the Gimp, using a photographic concrete
texture for the road entry. The buildings are textured with photos of
facades found on the internet, some cropped and with the perspective
corrected on the Gimp. The trees are of course POVTrees, they are not
part of the photos.

   On the day scene the lighting is done with Skylight+Lightsys, while
on the one at night the lighting is done (except for the car lights)
with radiosity from the facade photos with "ambient 1".

   There are no special tricks here... only classical well known tricks.
The only interesting thing I found, as usual by error, is that you don't
  need to use the leaves on the POVtrees when saving the radiosity on
the first pass. This saves a lot of time on the first pass and also
gives a very nice result on the final render, even in the shadows.

--
Jaime


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From: Jaime Vives Piqueres
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 1 Jan 2005 11:59:57
Message: <41d6d70d$1@news.povray.org>
Aaron Gillies wrote:
> Dirty tires, spotless car? :)

   Yes ...the guy expend all of the money on the repainting. :)

> Jaime, this looks beautiful.

   Thanks!

--
Jaime


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From: Jaime Vives Piqueres
Subject: Re: More Wings3D cars... [71 + 44 KB]
Date: 1 Jan 2005 12:00:34
Message: <41d6d732$1@news.povray.org>
Jim Charter wrote:
> The results are certainly intriquing, and of course, excellent job 
> modelling!  I take it these are your own photos one taking in daylight, 
> one at night?  

   No, it's a composite with different photos found on the internet,
searching for "facade" on google.

> Oddly I find the night scene less convincing though as I 
> examine it I can not find anything specifically out of place.  The 
> lighting on the car seems to be adjusted perfectly.  It seems to lack 
> the "immersive" quality I always feel when I go aout at night, that 
> sense of being cloaked indarkness with the flickering effect of many 
> light sources.

   You spotted it! The problem must be that all "lights" are "placed" on
the same plane... a future version with "real" POV buildings and lights
can solve this, I think.

   Thanks!

--
Jaime


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