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13 Nov 2024 07:25:40 EST (-0500)
  Platonic Solids (Message 1 to 6 of 6)  
From: Steven Pigeon
Subject: Platonic Solids
Date: 11 Nov 2004 20:33:32
Message: <419412ec@news.povray.org>
The all-dress'd of POV: photons, radiosity, refraction,
dispersion, focal blur.

No post-process except for resizing.

(I have a 1280x1024 render, if you want one, just ask.)

Best,

    S.

-- 
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca


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From: HermanS
Subject: Re: Platonic Solids
Date: 12 Nov 2004 03:18:15
Message: <MPG.1bfe9020f5f0bfc1989691@news.povray.org>
Steven Pigeon wrote:..
> 
> The all-dress'd of POV: photons, radiosity, refraction,
> dispersion, focal blur.
> 
> No post-process except for resizing.
> 
> (I have a 1280x1024 render, if you want one, just ask.)
> 
> Best,
> 
>     S.
> 
> 
That's a very nice picture illustrating the possibilities of Povray, 
although the solids themselves don't appear very clear. For the Platonic 
solids appearing on my website I used povray in a much more simple way. 
To be honest I've a lot of problems using photons, radiosity etc...
Herman
-- 
home page: http://cage.ugent.be/~hs


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From: Rafal 'Raf256' Maj
Subject: Re: Platonic Solids
Date: 12 Nov 2004 03:42:15
Message: <Xns959F63153DB4Araf256com@203.29.75.35>
pig### [at] iroumontrealca news:419412ec@news.povray.org

> The all-dress'd of POV: photons, radiosity, refraction,
> dispersion, focal blur.
> 

You could add scattering media interacting with photons (probably with 
excencity 0.0)

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: Slime
Subject: Re: Platonic Solids
Date: 12 Nov 2004 10:55:47
Message: <4194dd03$1@news.povray.org>
Did you not turn max_trace_level up, or are the black regions natural?

 - Slime
 [ http://www.slimeland.com/ ]


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From: Shay
Subject: Re: Platonic Solids
Date: 12 Nov 2004 13:50:10
Message: <419505e2$1@news.povray.org>
HermanS wrote:

> For the Platonic solids appearing on my website I used povray
> in a much more simple way. 

Very cool animations on your website.

To Stephen:
Hard to tell on my dying monitor, but it looks like there's a ton of 
black in your picture. Maybe placing the shapes in front of a brighter 
background would show them (but not the photons, I guess) better.

  -Shay


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From: Steven Pigeon
Subject: Re: Platonic Solids
Date: 12 Nov 2004 19:29:04
Message: <41955550$1@news.povray.org>
Who's Stephen ?


For the black, it's the sky. I've launch another
trace with a much lower IOR.  Smeems to be
much better.

Also, Rafal is right. I forgot the atmospheric
media. Hum. Next trace, although I always
had a hard time getting just the right haze.

The thing with photons is that they are so
memory consuming. Just that simple picture
took 700 M just in photons, maybe another
50-100 M in radiosity.

Best,

    S.

-- 
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca
"Shay" <sah### [at] simcopartscom> wrote in message 
news:419505e2$1@news.povray.org...
> HermanS wrote:
>
>> For the Platonic solids appearing on my website I used povray
>> in a much more simple way.
>
> Very cool animations on your website.
>
> To Stephen:
> Hard to tell on my dying monitor, but it looks like there's a ton of black 
> in your picture. Maybe placing the shapes in front of a brighter 
> background would show them (but not the photons, I guess) better.
>
>  -Shay


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