From: Step
Subject: my first 3D image - goban
Date: 24 Oct 2004 07:45:19
Message: <417b95cf@news.povray.org>
it is a low res jpg image of my first 3D picture.
as i mentioned in p.unix group:
First, i am totally new to all this 3D stuff.
I installed Povray few days ago and spent larger part of me weekend with it.
I use KDE/Gentoo Linux i have used this kpovmodeler that is part of a
kde-base/kdegraphics package.
so here is my goban4c640x480.jpg
i play a bit Go so i decided to "draw" something simple.. pfff... it was
not so simple at all :)
thanx for your comments and/or hints.
From: Marc Jacquier
Subject: Re: my first 3D image - goban
Date: 24 Oct 2004 16:11:03
Message: <417c0c57@news.povray.org>
417b95cf@news.povray.org...
> it is a low res jpg image of my first 3D picture.> as i mentioned in p.unix group:> First, i am totally new to all this 3D stuff.
That's way better than my 1st images :))
But your spheres are flat and not really reflective ;)
Welcome and keep up the good work
Marc
From: Step
Subject: Re: my first 3D image - goban
Date: 25 Oct 2004 15:55:13
Message: <417d5a21$1@news.povray.org>
Roberto Amorim wrote:
> Hmmm, agressive game by white, isn't it? Black will have a hard time> fighting for the corners. :-)> > Nice image!> >
Roberto: yes, it's random 9p game form gobase.org. White resigns after
move 161.
I am tying now to add some paper walls but i have not managed to get it
look right.
I like to get the light from the other side of the walls to radiate
through (if it's a correct word).
any ideas how to make white paper suitable for the walls?
Marc: stones (spheres) actually look _almost_ OK on high res picture.
From: Marc Jacquier
Subject: Re: my first 3D image - goban
Date: 26 Oct 2004 03:00:39
Message: <417df617$1@news.povray.org>
417d5a21$1@news.povray.org...
>> Marc: stones (spheres) actually look _almost_ OK on high res picture.
LOL I was only joking about the
"compulsory-reflective-sphere-on-a-checkered-plane-topic-for-a-1st-post"
here :-)
Your image is a very good start.
For the lit-thru walls the key-word could be double_illuminate
Marc