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17 Nov 2024 16:24:55 EST (-0500)
  Asteroid City 5 (final) (Message 1 to 4 of 4)  
From: Bryan Valencia
Subject: Asteroid City 5 (final)
Date: 2 Oct 2004 18:31:13
Message: <415f2c31@news.povray.org>
Ok, I'm tired of the long wait for results... there are 4 or 5 more things 
I'd like to do but this is a hobby, not a job :)


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From: Ross
Subject: Re: Asteroid City 5 (final)
Date: 4 Oct 2004 12:18:22
Message: <416177ce$1@news.povray.org>
"Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
news:415f2c31@news.povray.org...
> Ok, I'm tired of the long wait for results... there are 4 or 5 more things
> I'd like to do but this is a hobby, not a job :)
>
>
>
>

My only complaints are that there are too many stars, of which none are very
bright. having not been in space, i don't know what to think of as correct
:) And that the asteroids, besides the one the camera is on, are too, well..
they look too much like the Isosurfaces in the the pov documentation. The
platues look too awkward. Something granite-like might look better.

Anyway, there's been a nice progression of improvement. nice work.


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From: dlm
Subject: Re: Asteroid City 5 (final)
Date: 5 Oct 2004 20:38:36
Message: <41633e8c$1@news.povray.org>
"Ross" <rli### [at] everestkcnet> wrote in message 
news:416177ce$1@news.povray.org...
> "Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
> news:415f2c31@news.povray.org...
>> Ok, I'm tired of the long wait for results... there are 4 or 5 more 
>> things
>> I'd like to do but this is a hobby, not a job :)
>>
>>
>>
>>
>
> My only complaints are that there are too many stars, of which none are 
> very
> bright. having not been in space, i don't know what to think of as correct
> :) And that the asteroids, besides the one the camera is on, are too, 
> well..
> they look too much like the Isosurfaces in the the pov documentation. The
> platues look too awkward. Something granite-like might look better.
>
> Anyway, there's been a nice progression of improvement. nice work.
>
>
>
What bothers me is the atmosphere!
Laser scatter in a vacuum?
And the rocket thrusters aren't throwing up any dust (which could scatter 
the green laser)...
DLM


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From: Bryan Valencia
Subject: Re: Asteroid City 5 (final)
Date: 11 Oct 2004 15:40:28
Message: <416ae1ac@news.povray.org>
> What bothers me is the atmosphere!
> Laser scatter in a vacuum?

It makes as much sense as Star Trek/Star Wars/Spaceballs, etc.

I suppose in reality you'd never see a laser hitting your ship, your hull
would just begin to melt.

> > My only complaints are that there are too many stars, of which none are

I used a bitmap made by Driard Universe.  I made it look a bit more
cluttered than the night sky at sea level - figuring that there would be
more stars visible than there are here.  As to how many more - I'm just
guessing.

> And the rocket thrusters aren't throwing up any dust (which could scatter
> the green laser)...

I would make some dust clouds, but when I added the "iso-roids' the thing
started taking days to render.  Maybe I can paint some clouds on in
Photoimpact.


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