POV-Ray : Newsgroups : povray.binaries.images : human head wip #2 Server Time
13 Nov 2024 22:23:42 EST (-0500)
  human head wip #2 (Message 1 to 3 of 3)  
From: Sascha Ledinsky
Subject: human head wip #2
Date: 2 Oct 2004 16:14:37
Message: <415f0c2d@news.povray.org>
thanks for the comments. I've changed the eyes, the nose and the lips, 
added hair and pigments to the skin and eyes...
what do you think?
-sascha


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From: Jim Charter
Subject: Re: human head wip #2
Date: 2 Oct 2004 18:36:23
Message: <415f2d67$1@news.povray.org>
Sascha Ledinsky wrote:
> thanks for the comments. I've changed the eyes, the nose and the lips, 
> added hair and pigments to the skin and eyes...
> what do you think?
> -sascha
> 
> ------------------------------------------------------------------------
> 
Pretty damned good.  The nose and ears seem to be articulated the best. 
  The mouth and how the skin folds around the eyes comes in second.  I 
noticed you cleaned up some of the bulges and cavities that were on the 
cheek areas.  This figure would easily carry at middle distance and out 
  and closer up from certain angles and lighting so you have already 
accomplished on your own what most people would use Poser for.


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From: Sascha Ledinsky
Subject: Re: human head wip #2
Date: 3 Oct 2004 16:08:24
Message: <41605c38@news.povray.org>
Jim Charter wrote:
>Pretty damned good.

Thanks.

>  ... so you have already
> accomplished on your own what most people would use Poser for.
:-) Years ago I bought a version of Poser (I think it was Poser 3), but 
I never liked it. For the same price you'd get a full-featured modeling 
and animation package like Animation:Master, while with Poser you can 
only pose pre-defined models... quite boring.

I've included the model in my new JPatch release, se my posting in 
p.news-submissions...

I hope I can come up with the first animations soon...
-Sascha


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