One ring with green stones (52kb) (Message 1 to 7 of 7)
From: Severi Salminen
Subject: One ring with green stones (52kb)
Date: 13 Sep 2004 13:24:31
Message: <4145d7cf@news.povray.org>
Just playing with isosurfaces. I like 'em a lot!
This ring is built from 2 isosurfaces. One is a sphere minus cylinder, 2
planes and the holes. That forms the reflecting ring. The second
isosurface is the green stones. I used a similar technique as described
in Mike's absolutely great isosurface tutorials here:
http://www.econym.demon.co.uk/
I used photons and focal blur as you can see. Render time was 2h on an
AMD 2600+ @ 2100MHz.
Regards,
Severi S
From: Severi Salminen
Subject: Re: The second ring with green stones (56kb)
Date: 13 Sep 2004 13:51:40
Message: <4145de2c@news.povray.org>
This is another version of the ring without the slow focal blur. The
ring looks better IMO - the color is more reddish and there are less
stones. FB might make this a nice image - and a slow one to render :)
This took 4 minutes to render.
Regards,
Severi
From: Severi Salminen
Subject: Re: One ring with green stones (52kb)
Date: 14 Sep 2004 04:58:10
Message: <4146b2a2$1@news.povray.org>
Eli wrote:
> why isosurfaces?
Because I wanted to play with them :) It is correct that these two
images could be rendered faster (depending the number of holes. More
holes means that isosurface is faster) and maybe described easier with
primitive shapes. I just wanted to try how to operate with isosurfaces.
S.S.
From: Severi Salminen
Subject: Third anf final ring with green stones (41kb)
Date: 14 Sep 2004 12:43:52
Message: <41471fc8@news.povray.org>
This is the final render. 10'000'000 photons, 60 blur samples in focal
blur and 5x5 area light with adaptive 1. It took 3h to render this - of
which 2m 43s to shoot photons.
It is funny how the caustics on the checkered floor look almost like
reflections. The floor, however, is not reflective. I think this effect
could've been reduced by using less photons.
Severi