Hi. Playing around with the wonderful PoseRay. It's a standard Poser
female figure converted using PoseRay. Area spotlight, radiosity on,
ambient 0. Post-processed only with canvas texturizer in Photoshop
Elements. I'm a fan of high contrast light/shadow French paintings.
Simple, nothing innovative, but I though this turned out ok.
Thanks to FlyerX for PoseRay.
From: Arlo J
Subject: Re: PoseRay: female figure study
Date: 13 Sep 2004 02:21:07
Message: <41453c53@news.povray.org>
none wrote:
> Hi. Playing around with the wonderful PoseRay. It's a standard Poser
Yeah, poseray is QUITE GREAT. :) I'm just trying to get the hair and
clothing to come out right, but I've done some radiosity and HDR
(MegaPov) renders and they look just amazing.
Now if only Pov-ray/Mega-pov could do subsurface scattering so we could
get a beautifully realistic skin.... :'(
:)
Arlo
Arlo J wrote:
> Now if only Pov-ray/Mega-pov could do subsurface scattering so we could > get a beautifully realistic skin.... :'(
They can do SSS, it's the Poser meshes that aren't compatible with
the concept thereof due to the way they do the head in particular.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
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From: Arlo J
Subject: Re: PoseRay: female figure study
Date: 13 Sep 2004 14:42:53
Message: <4145ea2d@news.povray.org>
Timothy Cook wrote:
>> Now if only Pov-ray/Mega-pov could do subsurface scattering so we >> could get a beautifully realistic skin.... :'(> > They can do SSS, it's the Poser meshes that aren't compatible with> the concept thereof due to the way they do the head in particular.
Ahhh nuts. :)
Arlo