POV-Ray : Newsgroups : povray.binaries.images : very first post Server Time
7 Nov 2024 11:32:29 EST (-0500)
  very first post (Message 1 to 9 of 9)  
From: Stefano Tessarin
Subject: very first post
Date: 12 Aug 2004 09:27:50
Message: <411b7056@news.povray.org>
hi! this is my first post

since I love pixar movies and i wanted to make some radiosity test (and 
wanted to see how good is povray, but I knew before it's great :-) ) , I 
tried to reproduce a still from toy story, this is the result. What do 
you think?

Rendering it with v.3.6 I received an unhandled exception error, but I 
will post it in the correct forum
-- 
a presto, Stefano Tessarin:


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Attachments:
Download 'original.png' (281 KB) Download 'pov-ray.png' (102 KB)

Preview of image 'original.png'
original.png

Preview of image 'pov-ray.png'
pov-ray.png


 

From: LightBeam
Subject: Re: very first post
Date: 12 Aug 2004 10:28:59
Message: <411b7eab@news.povray.org>
Oh nice ! Stefano Tessarin wrote:
> 
> hi! this is my first post
> 
> since I love pixar movies and i wanted to make some radiosity test (and 
> wanted to see how good is povray, but I knew before it's great :-) ) , I 
> tried to reproduce a still from toy story, this is the result. What do 
> you think?
> 
> Rendering it with v.3.6 I received an unhandled exception error, but I 
> will post it in the correct forum
> 
> ------------------------------------------------------------------------
> 
> 
> ------------------------------------------------------------------------
> 
Do you make the soldier yourself ?
Otherwise, the camera's angle looks bad, perahaps you can put the 
"position" back and adjust the angle (like 45.0 or 50.0)

	Signed "Buzz LightBeam"  ;-)


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From: Dave B
Subject: Re: very first post
Date: 12 Aug 2004 11:30:40
Message: <411b8d20@news.povray.org>
I think the one with the soldier in is a still from the film.  He is trying
to recreate the effect in POV (Second picture)

Dave


"LightBeam" <s.f### [at] tiscalifr> wrote in message
news:411b7eab@news.povray.org...
> Oh nice ! Stefano Tessarin wrote:
> >
> > hi! this is my first post
> >
> > since I love pixar movies and i wanted to make some radiosity test (and
> > wanted to see how good is povray, but I knew before it's great :-) ) , I
> > tried to reproduce a still from toy story, this is the result. What do
> > you think?
> >
> > Rendering it with v.3.6 I received an unhandled exception error, but I
> > will post it in the correct forum
> >
> > ------------------------------------------------------------------------
> >
> >
> > ------------------------------------------------------------------------
> >
> Do you make the soldier yourself ?
> Otherwise, the camera's angle looks bad, perahaps you can put the
> "position" back and adjust the angle (like 45.0 or 50.0)
>
> Signed "Buzz LightBeam"  ;-)


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From: Hugo Asm
Subject: Re: very first post
Date: 12 Aug 2004 11:32:17
Message: <411b8d81@news.povray.org>
> the camera's angle looks bad,

The aspect ratio is off.

Otherwise nice. I look forward to see where you'll take this rendering.

Regards
Hugo


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From: LightBeam
Subject: Re: very first post
Date: 12 Aug 2004 12:25:11
Message: <411b99e7$1@news.povray.org>
Dave B wrote:
> I think the one with the soldier in is a still from the film.  He is trying
> to recreate the effect in POV (Second picture)
> 
> Dave
> 
> 
> "LightBeam" <s.f### [at] tiscalifr> wrote in message
> news:411b7eab@news.povray.org...
> 
>>Oh nice ! Stefano Tessarin wrote:
>>
>>>hi! this is my first post
>>>
>>>since I love pixar movies and i wanted to make some radiosity test (and
>>>wanted to see how good is povray, but I knew before it's great :-) ) , I
>>>tried to reproduce a still from toy story, this is the result. What do
>>>you think?
>>>
>>>Rendering it with v.3.6 I received an unhandled exception error, but I
>>>will post it in the correct forum
>>>
>>>------------------------------------------------------------------------
>>>
>>>
>>>------------------------------------------------------------------------
>>>
>>
>>Do you make the soldier yourself ?
>>Otherwise, the camera's angle looks bad, perahaps you can put the
>>"position" back and adjust the angle (like 45.0 or 50.0)
>>
>>Signed "Buzz LightBeam"  ;-)
> 
> 
> 
Oh, lol, excuse me ! I read the post too quickly !


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From: Zeger Knaepen
Subject: Re: very first post
Date: 12 Aug 2004 12:58:17
Message: <411ba1a9@news.povray.org>
"Stefano Tessarin" <s.t### [at] tinit> wrote in message
news:411b7056@news.povray.org...
>
> hi! this is my first post
>
> since I love pixar movies and i wanted to make some radiosity test (and
> wanted to see how good is povray, but I knew before it's great :-) ) , I
> tried to reproduce a still from toy story, this is the result. What do
> you think?

Looks better than the original imho :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Stefano Tessarin
Subject: Re: very first post
Date: 13 Aug 2004 05:34:53
Message: <411c8b3d@news.povray.org>
> Do you make the soldier yourself ?
> Otherwise, the camera's angle looks bad, perahaps you can put the 
> "position" back and adjust the angle (like 45.0 or 50.0)
> 
>     Signed "Buzz LightBeam"  ;-)


I will forward this email to pixar.con lol :-))

-- 
a presto, Stefano Tessarin:


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From: Stefano Tessarin
Subject: Re: very first post
Date: 13 Aug 2004 05:36:17
Message: <411c8b91$1@news.povray.org>
> Otherwise nice. I look forward to see where you'll take this rendering.
> 

well.... I didn't think to continue on this image. I think of it only as 
a test, but who knows, maybe I could get some idea from you...

-- 
a presto, Stefano Tessarin:


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From: Stefano Tessarin
Subject: Re: very first post
Date: 13 Aug 2004 05:37:08
Message: <411c8bc4$1@news.povray.org>
> 
> Looks better than the original imho :)
> 

wow! thanx! wonders of pov ray :)

-- 
a presto, Stefano Tessarin:


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