POV-Ray : Newsgroups : povray.binaries.images : Office finished (191KB) Server Time
25 Dec 2024 13:41:04 EST (-0500)
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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 03:24:11
Message: <4109f79b$1@news.povray.org>
Hughes, B. wrote:
> Reached epic proportions with this one, Jaime.

   Thanks! :)

> I like the subtle things, like the planter diffusing the sunlight onto the
> phone and also back there at the file cabinet onto the bookcase.

   That was not planed, as you surely know...

> Maybe everyone was laid off work until they learn to stop rendering with POV
> on their computers? Looks like the nearest monitor shows this very scene in
> POV-Ray, so perhaps the others are network-rendering.

   No, everyone is coming late because they know the boss is not going 
to be there this morning. :)

> Trying to think of what might could use a change... Those fluorescent
> lights, possibly. I'd expect them to show the actual bulbs, with a
> blue-green glow in the diffuser panels, since there's sunlight illuminating
> the picture. Also, the ceiling panels could be textured, as many usually
> are.

   Here in Valencia it's more typical to have panels like the ones you 
describe, which a have a sort of diffuser grid instead a flat plastic 
cover hiding the tubes. But of course the later was much easier to do... 
anyhow, you made me try the other kind:

   http://www.ignorancia.org/images/personal/office-13.jpg

   I tried also to decorate the ceiling panels, but radiosity didn't 
like it... all sort of artifacts appeared, so I left them untextured. 
I've also increased the sunlight intensity to please Christoph. :)

   Thanks for the comments!

--
Jaime Vives Piqueres

http://www.ignorancia.org/


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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 03:28:44
Message: <4109f8ac$1@news.povray.org>
emkaah wrote:
> Very, very impressive. The only unrealisting thing I can see is that the 
> office is too clean. Especially if this is in Spain. I mean, Spain, and 
> only one tiny bit of paper next to the bin, yeah right :). But again, 
> very impressive.

   Ah... spanish offices are no more what they used to be. Now 
everything is clean and people don't smoke. I've heard that now they 
even work occasionally! :)

--
Jaime Vives Piqueres

http://www.ignorancia.org/


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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 03:34:43
Message: <4109fa13@news.povray.org>
Tek wrote:
[message saved as /home/jaime/raytracing/scenes/office/to-do.txt]

   ...and I thought I was finished with this one!

   Many thanks for the good and detail criticism, it must be really 
useful if I decide to do one more final render.


--
Jaime Vives Piqueres

http://www.ignorancia.org/


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From: Hughes, B 
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 15:55:42
Message: <410aa7be$1@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> wrote in message
news:4109f79b$1@news.povray.org...
> Hughes, B. wrote:
>
> > Trying to think of what might could use a change... Those fluorescent
> > lights, possibly. I'd expect them to show the actual bulbs, with a
> > blue-green glow in the diffuser panels, since there's sunlight
illuminating
> > the picture. Also, the ceiling panels could be textured, as many usually
> > are.
>
>    Here in Valencia it's more typical to have panels like the ones you
> describe, which a have a sort of diffuser grid instead a flat plastic
> cover hiding the tubes. But of course the later was much easier to do...
> anyhow, you made me try the other kind:
>
>    http://www.ignorancia.org/images/personal/office-13.jpg
>
>    I tried also to decorate the ceiling panels, but radiosity didn't
> like it... all sort of artifacts appeared, so I left them untextured.
> I've also increased the sunlight intensity to please Christoph. :)

Hey now, that's so much better than seeing only blank light panels. Really
improves it.

What were your radiosity settings? Must be a way to clean up those walls.
Seems to me that recursion_limit shouldn't be too high. I like using 2 most
because of how 3 or more tends to react negatively in shadowed places. And
error_bound should be kept low (I like 0.2). Are you loading a saved
radiosity file with always_sample on to try and refine it?

Looking at POV's rad_def.inc file for an example, it has a small
pretrace_end for indoor high quality. All the choices have half of default
adc_bailout.

Bob H.


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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 16:27:53
Message: <410aaf49$1@news.povray.org>
Hughes, B. wrote:
> Hey now, that's so much better than seeing only blank light panels. Really
> improves it.

   I'm glad you like it.

> What were your radiosity settings? Must be a way to clean up those walls.
> Seems to me that recursion_limit shouldn't be too high. I like using 2 most
> because of how 3 or more tends to react negatively in shadowed places. And
> error_bound should be kept low (I like 0.2). Are you loading a saved
> radiosity file with always_sample on to try and refine it?
> 

   Radiosity setting were the following:

   pretrace_start .05 pretrace_end .01
   count 250
   nearest_count 10
   error_bound .5
   recursion_limit 1

    On the WIP 12 count was only 150. Increasing it on WIP 13 helped, 
but not much. I will try your suggestions and some more things... will see.

   Thanks!

--
Jaime Vives Piqueres

http://www.ignorancia.org


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From: Christoph Hormann
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 17:05:02
Message: <ceed3t$1f2$1@chho.imagico.de>
Jaime Vives Piqueres wrote:
>   Radiosity setting were the following:
> 
>   pretrace_start .05 pretrace_end .01
>   count 250
>   nearest_count 10
>   error_bound .5
>   recursion_limit 1
> 
>    On the WIP 12 count was only 150. Increasing it on WIP 13 helped, but 
> not much. I will try your suggestions and some more things... will see.

Try a reduced low_error_factor (0.3 or 0.2) with a lower pretrace_end. 
If that gets too slow use lower nearest_count.

Weren't you usually using a two pass method for your scenes?

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______


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From: Nicolas Alvarez
Subject: Re: Office finished (191KB)
Date: 30 Jul 2004 20:32:03
Message: <410ae883@news.povray.org>
Wait, are you saying that  image is NOT a photograph???

How long did it take to render?

--
- Nicolas Alvarez
nicoalvar0 [at] hotmail [dot] com


news:41038bdb@news.povray.org...
> Hi all:
>
>    I got my old office scene finished thanks to Wings3d. I used this
> scene to practice/discover techniques with Wings3d, creating some more
> objects that were somewhat challenging to do with CSG.
>
>    I'm going to do the final render at this size but with better
> radiosity settings, to get ride of the artifacts on the walls upper
parts.
>
> P.S.: Yes, the boss in not coming to the office today... ;)
>
> --
> Jaime
>


---------------------------------------------------------------------------
-----


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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 31 Jul 2004 06:35:49
Message: <410b7605@news.povray.org>
Christoph Hormann wrote:
> Try a reduced low_error_factor (0.3 or 0.2) with a lower pretrace_end. 
> If that gets too slow use lower nearest_count.

   Thanks for the tips... I will try them.

> Weren't you usually using a two pass method for your scenes?

   Yes, these were the settings for the first pass. The second pass uses 
the same settings for the load, but with always_sample off and a little 
increase of brightness.

--
Jaime Vives Piqueres

http://www.ignorancia.org


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From: Jaime Vives Piqueres
Subject: Re: Office finished (191KB)
Date: 31 Jul 2004 06:40:46
Message: <410b772e$1@news.povray.org>
Nicolas Alvarez wrote:
> Wait, are you saying that  image is NOT a photograph???

   It can't be... at least to my knowledge, no one ever published a 
magazine called  POVMAG. :)

> How long did it take to render?

   It's on the signature: about 10 hours.

--
Jaime Vives Piqueres

http://www.ignorancia.org


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From: Christoph Hormann
Subject: Re: Office finished (191KB)
Date: 31 Jul 2004 07:05:02
Message: <cefubu$5fi$1@chho.imagico.de>
Jaime Vives Piqueres wrote:
>> Try a reduced low_error_factor (0.3 or 0.2) with a lower pretrace_end. 
>> If that gets too slow use lower nearest_count.
> 
> 
>   Thanks for the tips... I will try them.
> 
>> Weren't you usually using a two pass method for your scenes?
> 
> 
>   Yes, these were the settings for the first pass. The second pass uses 
> the same settings for the load, but with always_sample off and a little 
> increase of brightness.

Well - then forget about low_error_factor, just use a lower error_bound 
in the first pass.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______


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